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During the seventh day of the Book IV Midpoint Celebration, three Heroes with the Close Def skill are available as part of a 5★ summoning focus!
If their foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, Heroes with Close Def are granted up to Def/Res+6 during combat.
Your first summon in this event won't cost any Orbs!
Tap More for additional information about this event.
• Appearance rates from previous summoning events with the same name will not be carried over to this event.
• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them to Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.
Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
Prince of Renais who protects his kingdom in
place of his deceased father, King Fado. He's
taken to using one of the Sacred Twins relics
from Grado—the black axe Garm. Appears in
Fire Emblem: The Sacred Stones.
Skills learnable at 5★:
Garm
Mt: 16 Range: 1
Grants Atk+3. If a bonus granted by a skill like
Rally or Hone and/or extra movement granted
by a skill like Armor March or Armored Boots is
active, unit makes a guaranteed follow-up
attack.
This skill can only be equipped by its original unit.
Draconic Aura
Cooldown: 3
Boosts damage by 30% of unit's Atk.
Cannot use:
Close Def 3
If foe initiates combat and uses sword, lance,
axe, dragonstone, or beast damage, grants
Def/Res+6 during combat.
Special Fighter 3
At start of combat, if unit's HP ≥ 50%, grants
Special cooldown charge +1 to unit and inflicts
Special cooldown charge -1 on foe per attack.
(Only highest value applied. Does not stack.)
Cannot use:
Armor March 3
At start of turn, if unit is adjacent to an armored
ally, unit and adjacent armored allies can move
1 extra space. (That turn only. Does not stack.)
Cannot use:
"What surprises me is this: how little I am surprised by being in a world I know nothing about. All those voices, the ones that called out for me... Perhaps that's why."
Tap the image above to visit this Hero's illustrated introduction page.
A gentle Shepherd who enjoys flower fortunes.
Shows talent at working with animals. Appears
in Fire Emblem Awakening.
Skills learnable at 5★:
Reprisal Lance+
Mt: 14 Range: 1
If foe initiates combat, grants Atk+6 during
combat.
Reposition
Range: 1
Target ally moves to opposite side of unit.
Cannot use:
Close Def 3
If foe initiates combat and uses sword, lance,
axe, dragonstone, or beast damage, grants
Def/Res+6 during combat.
Atk/Def Link 3
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets
unit, grants Atk/Def+6 to unit and target ally
or unit and targeting ally for 1 turn.
Cannot use:
"Would you like to try some flower fortunes with me? Don't worry about getting an unlucky result. That just means you'll have to work hard to make sure it doesn't come true!"
Tap the image above to visit this Hero's illustrated introduction page.
Keaton's daughter, carrying wolfskin blood.
Has a habit of collecting dust bunnies, furballs,
and other random junk. Appears in Fire Emblem
Fates.
Skills learnable at 5★:
Wolfpup Fang
Mt: 14 Range: 1
Grants Spd+3. At the start of turn 1, grants
special cooldown count-2 to unit and unit's
support partner (if any). At start of turn, if unit
is adjacent to only beast or dragon allies or if
unit is not adjacent to any ally, unit transforms
(otherwise, unit reverts). If unit transforms,
grants Atk+2 and deals +10 damage when
Special triggers.
This skill can only be equipped by its original unit.
Luna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use:
Close Def 3
If foe initiates combat and uses sword, lance,
axe, dragonstone, or beast damage, grants
Def/Res+6 during combat.
Ward Beasts
Grants Def/Res+4 to beast allies within 2
spaces during combat.
Cannot use:
"Want to see my treasures? I have a big pile of sawdust and some rusty armor. And—oh!—a snake skin!"
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