Death Knight The Reaper
Art by: Yamao (やまお) / INTELLIGENT SYSTEMS
Description
The Flame Emperor's subordinate, a knight who desires only to fight the strong. Given his name due to his scythe and dark steed. Appears in Fire Emblem: Three Houses.
Rarities
3 – 4 — Grand Hero Battle
Weapon Type
Lance
Move Type
Cavalry
Voice Actor EN
???
Voice Actor JP
??? (???)
Release Date
2019-08-12
Addition Date
2019-08-06
Entry
Three Houses
Internal ID
PID_死神騎士
(410)
Origin
120000900500
Stats All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats Rarity HP Atk Spd Def Res Total 1 15/16/17 6/7/8 3/4/5 5/6/7 2/3/4 36 2 15/16/17 7/8/9 3/4/5 6/7/8 2/3/4 38 3 16/17/18 7/8/9 4/5/6 6/7/8 3/4/5 41 4 16/17/18 8/9/10 4/5/6 7/8/9 3/4/5 43 5 17/18/19 8/9/10 5/6/7 7/8/9 4/5/6 46
Level 40 stats Rarity HP Atk Spd Def Res Total 1 29/32/35 24/26/29 16/18/21 19/22/25 16/19/22 117~118 2 30/33/36 26/29/32 17/19/22 21/24/27 17/20/23 125~126 3 33/36/39 28/31/34 19/22/25 23/26/29 20/23/26 138 4 34/37/40 30/33/36 20/23/26 25/28/31 21/24/27 145 5 36/40/43 32/35/38 22/25/29 26/30/33 23/27/30 156~158
Growth Rates This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth .
Rarity HP Atk Spd Def Res Total 3 50% 60% 45% 50% 50% 255%
Stats between level 1 and 40 For stat values between level 1 and 40, see this page .
Name Might Range Description SP Default Unlock Iron Lance 6 1 — 50 1 1 Steel Lance 8 1 — 100 3 2 Silver Lance 11 1 — 200 4 3 Scythe of Sariel 16 1 Accelerates Special trigger (cooldown count-1). If a bonus granted by a skill like Rally or Hone and/or extra movement granted by a skill like Armor March or Armored Boots is active on foe, grants Atk/Spd/Def/Res+4 to unit during combat and foe cannot make a follow-up attack. 400 5 5
This unit owns no Assist skills.
Name Cooldown Description SP Default Unlock Rising Flame 4 Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res). 150 4 3 Blazing Flame 4 Before combat this unit initiates, foes in an area near target take damage equal to 1.5 x (unit's Atk minus foe's Def or Res). 300 — 4
Type Name Description SP Unlock B Escape Route 1 If unit's HP ≤ 30%, unit can move to a space adjacent to any ally. 60 3 Escape Route 2 If unit's HP ≤ 40%, unit can move to a space adjacent to any ally. 120 4 Escape Route 3 If unit's HP ≤ 50%, unit can move to a space adjacent to any ally. 240 5 C Close Guard 1 Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat." 60 1 Close Guard 2 Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+3 during combat." 120 2 Close Guard 3 Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat." 240 4