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Death Knight
The Reaper
Portrait
Death Knight The Reaper Face
Attack
Death Knight The Reaper BtlFace
Special
Death Knight The Reaper BtlFace C
Damage

Death Knight The Reaper BtlFace D

Art by: Yamao (やまお) / INTELLIGENT SYSTEMS
Description The Flame Emperor's subordinate, a knight who desires only to fight the strong. Given his name due to his scythe and dark steed. Appears in Fire Emblem: Three Houses.
Rarities ★ — 5 ★Grand Hero Battle
Weapon Type Icon Class Blue Lance Lance
Move Type Icon Move Cavalry Cavalry
Voice Actor EN ???
InformationVoice actor is uncredited in-game.
Voice Actor JP ??? (???)
InformationVoice actor is uncredited in-game.
Release Date
Addition Date
Entry Icon MiniUnit Head 12 Three Houses
Version 3.8
Internal ID PID_死神騎士 (410)
Origin 120000900500

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Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/176/7/83/4/55/6/72/3/436
★15/16/177/8/93/4/56/7/82/3/438
★16/17/187/8/94/5/66/7/83/4/541
★16/17/188/9/104/5/67/8/93/4/543
★17/18/198/9/105/6/77/8/94/5/646

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3524/26/2916/18/2119/22/2516/19/22117~118
★30/33/3626/29/3217/19/2221/24/2717/20/23125~126
★33/36/3928/31/3419/22/2523/26/2920/23/26138
★34/37/4030/33/3620/23/2625/28/3121/24/27145
★36/40/4332/35/3822/25/2926/30/3323/27/30156~158

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★50%60%45%50%50%255%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance6150★★
Steel Lance81100★★
Silver Lance111200★★
Scythe of Sariel161
Accelerates Special trigger (cooldown count-1). If a bonus granted by a skill like Rally or Hone and/or 1 extra space of movement granted by a skill like Armor March or Armored Boots is active on foe, grants Atk/Spd/Def/Res+4 to unit during combat and foe cannot make a follow-up attack.
400★★

Scythe of Sariel can be upgraded in the Weapon Refinery.
When upgraded, the description of Scythe of Sariel becomes "Accelerates Special trigger (cooldown count-1). If【Bonus】is active on foe or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and foe cannot make a follow-up attack.

【Bonus】
All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance).".
Scythe of Sariel can be upgraded with the additional effect Scythe of Sariel W "At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 during combat, and unit makes a guaranteed follow-up attack.".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Rising Flame4
Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res).
150★★
Blazing Flame4
Before combat this unit initiates, foes in an area near target take damage equal to 1.5 x (unit's Atk minus foe's Def or Res).
300★

Passives[ | ]

TypeNameDescriptionSPUnlock
BEscape Route 1Escape Route 1
If unit's HP ≤ 30%, unit can move to a space adjacent to any ally.
60★
Escape Route 2Escape Route 2
If unit's HP ≤ 40%, unit can move to a space adjacent to any ally.
120★
Escape Route 3Escape Route 3
If unit's HP ≤ 50%, unit can move to a space adjacent to any ally.
240★
CClose Guard 1Close Guard 1
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat."
60★
Close Guard 2Close Guard 2
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+3 during combat."
120★
Close Guard 3Close Guard 3
Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat."
240★

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