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HertzDevil (talk | contribs) m (random skill pool) Tag: Automated |
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|exclusive=0 |
|exclusive=0 |
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|1name=Defiant Res 1 |
|1name=Defiant Res 1 |
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+ | |1tagid=SID_魔防の覚醒1 |
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+ | |1promotionRarity=4 |
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+ | |1promotionTier=1 |
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|1effect=At start of turn, if unit's HP ≤ 50%, grants Res+3 for 1 turn. |
|1effect=At start of turn, if unit's HP ≤ 50%, grants Res+3 for 1 turn. |
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|1required=- |
|1required=- |
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|1cost=40 |
|1cost=40 |
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|2name=Defiant Res 2 |
|2name=Defiant Res 2 |
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+ | |2tagid=SID_魔防の覚醒2 |
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+ | |2promotionRarity=5 |
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+ | |2promotionTier=1 |
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|2effect=At start of turn, if unit's HP ≤ 50%, grants Res+5 for 1 turn. |
|2effect=At start of turn, if unit's HP ≤ 50%, grants Res+5 for 1 turn. |
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|2cost=80 |
|2cost=80 |
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|3name=Defiant Res 3 |
|3name=Defiant Res 3 |
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+ | |3tagid=SID_魔防の覚醒3 |
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|3effect=At start of turn, if unit's HP ≤ 50%, grants Res+7 for 1 turn. |
|3effect=At start of turn, if unit's HP ≤ 50%, grants Res+7 for 1 turn. |
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|3cost=160 |
|3cost=160 |
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− | |randomAllowed=1 |
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|canUseMove={{MoveList|all}} |
|canUseMove={{MoveList|all}} |
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|canUseWeapon={{WeaponList|all}} |
|canUseWeapon={{WeaponList|all}} |
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+ | |properties=random_all |
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}} |
}} |
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==Notes== |
==Notes== |
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− | {{Defiant Passive}} |
+ | {{Defiant Passive notes}} |
+ | ==List of owners== |
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− | {{Field Buffs}} |
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⚫ | |||
− | == List of Heroes with {{PAGENAME}} == |
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+ | |||
⚫ | |||
==In other languages== |
==In other languages== |
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{{OtherLanguages |
{{OtherLanguages |
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|japanese=魔防の覚醒 |
|japanese=魔防の覚醒 |
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− | |german=Renitente |
+ | |german=Renitente Res. |
− | |spanishEU=Bravata |
+ | |spanishEU=Bravata Res |
− | |spanishLA=Bravata |
+ | |spanishLA=Bravata Res. |
− | |french=Éveil |
+ | |french=Éveil Rés |
− | |italian= |
+ | |italian=Res sprezzante |
|chineseTW=魔防覺醒 |
|chineseTW=魔防覺醒 |
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+ | |portuguese=Res. bravata |
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}} |
}} |
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− | == |
+ | ==See also== |
* [[Defiant Passives]] |
* [[Defiant Passives]] |
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− | {{Passives Navbox}} |
+ | {{Passives Navbox|A}} |
− | [[Category: A Passives]] |
Revision as of 02:30, 19 September 2019
Notes
- If the HP threshold is met at the start of the player's phase, the unit receives Defiant Res's effects until the end of the enemy's phase.
- Defiant Res's effects will not trigger if the unit is inflicted with False Start, unless False Start is neutralized by a skill such as Dream Deliverer.
- Defiant Res triggers before any start-of-turn healing, such as Falchion, or Renewal 3.
- The stat increase that can be applied by Defiant Res is considered a Bonus.
List of owners
Unit | Skill chain | ||
---|---|---|---|
Defiant Res 1 3 | Defiant Res 2 3 | Defiant Res 3 4 | |
Defiant Res 1 3 | Defiant Res 2 4 | Defiant Res 3 5 | |
Defiant Res 1 3 | Defiant Res 2 4 | Defiant Res 3 5 |
In other languages
Language | Name |
---|---|
Japanese | 魔防の覚醒 |
German | Renitente Res. |
Spanish (Europe) | Bravata Res |
Spanish (Latin America) | Bravata Res. |
French | Éveil Rés |
Italian | Res sprezzante |
Traditional Chinese (Taiwan) | 魔防覺醒 |
Portuguese | Res. bravata |