All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Divine Naga||14||2||Effective against dragon foes. Neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.||400||5||5|
Divine Naga can be upgraded in the Weapon Refinery.
When upgraded, the description of Divine Naga becomes "Effective against dragon foes. Neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat, and disables foe's skills that "calculate damage using the lower of foe's Def or Res."".
Divine Naga can be upgraded with the additional effect "At start of combat, if unit's Res ≥ foe's Res+3, grants Atk/Spd/Def/Res+3 during combat.".
|Ardent Sacrifice||1||Restores 10 HP to target ally.|
Unit loses 10 HP but cannot go below 1.
This Hero owns no Special skills.
|Quick Riposte 1||If unit's HP ≥ 90% and foe initiates combat, unit makes a guaranteed follow-up attack.||60||1||B|
|Quick Riposte 2||If unit's HP ≥ 80% and foe initiates combat, unit makes a guaranteed follow-up attack.||120||2|
|Quick Riposte 3||If unit's HP ≥ 70% and foe initiates combat, unit makes a guaranteed follow-up attack.||240||4|
|Spd Ploy 1||At start of turn, inflicts Spd-3 on foes in cardinal directions with Res < unit's Res through their next actions.||60||3||C|
|Spd Ploy 2||At start of turn, inflicts Spd-4 on foes in cardinal directions with Res < unit's Res through their next actions.||120||4|
|Spd Ploy 3||At start of turn, inflicts Spd-5 on foes in cardinal directions with Res < unit's Res through their next actions.||240||5|