A naturally talented mage who hates training and hard work. Has a brother, Luthier.
All stats have a degree of variation. The stat growth page explains how the variation works.
The set of values between 1 and 10 which determines how much each stat will increase from level 1 to level 40, see stat growth.
|Dark Aura||14||2||Grants adjacent allies who use swords, axes, lances, or dragonstones Atk+6 through their next actions at the start of each turn.||400||5||-|
This hero has no Assist skills.
|Miracle||5||If HP > 1, survive a lethal attack with 1 HP remaining.||200||5||-|
|Death Blow 1||Grants Atk+2 during combat if unit initiates the attack.||50||-||A|
|Death Blow 2||Grants Atk+4 during combat if unit initiates the attack.||100||-|
|Death Blow 3||Grants Atk+6 during combat if unit initiates the attack.||200||5|
|Spur Atk 1||Grants adjacent allies Atk+2 during combat.||50||-||C|
|Drive Atk 1||Grants allies within 2 spaces Atk+2 during combat.||120||-|
|Drive Atk 2||Grants allies within 2 spaces Atk+3 during combat.||240||5|