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Dieck
Wounded Tiger
Portrait
Dieck Wounded Tiger Face
Attack
Dieck Wounded Tiger BtlFace
Special
Dieck Wounded Tiger BtlFace C
Damage

Dieck Wounded Tiger BtlFace D

Art by: Mikuro (みく郎)
Description Head of the mercenary groups employed by Pherae, having once been a gladiator himself. Appears in Fire Emblem: The Binding Blade.
Rarities ★ SR
Weapon Type Icon Class Green Axe Axe
Move Type Icon Move Infantry Infantry
Voice Actor EN Christopher Bevins
Voice Actor JP 帆世雄一(Yuichi Jose)
Release Date
Entry Icon MiniUnit Head 5 The Binding Blade
Version 4.11
Internal ID PID_ディーク (589)
Origin 50000900400

{{InMain|

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★15/16/177/8/96/7/87/8/93/4/543
★15/16/178/9/106/7/88/9/103/4/545
★16/17/188/9/107/8/98/9/104/5/648
★16/17/189/10/117/8/99/10/114/5/650
★17/18/199/10/118/9/109/10/115/6/753

Level 40 stats

RarityHPAtkSpdDefResTotal
★29/32/3528/31/3324/26/2925/27/3016/18/21133~135
★30/33/3631/34/3625/28/3127/30/3317/19/22143~145
★33/36/3933/36/3928/31/3429/32/3519/22/25157
★34/37/4035/38/4229/32/3531/34/3720/23/26164~165
★36/40/4337/40/4432/35/3833/36/3922/25/29175~177

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★50%70%60%60%45%285%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe6150★★
Steel Axe81100★★
Silver Axe111200★★
Tiger-Roar Axe161
Accelerates Special trigger (cooldown count-1). If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 during combat, and also, at start of combat, if foe's HP = 100%, unit makes a guaranteed follow-up attack.
400★★

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Luna3
Treats foe's Def/Res as if reduced by 50% during combat.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AClose Def 1Close Def 1
If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat.
60★
Close Def 2Close Def 2
If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat.
120★
Close Def 3Close Def 3
If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+6 during combat.
240★
Close Def 4Close Def 4
If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+8 and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
300★
BNull Follow Up 1Null Follow-Up 1
At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
60★
Null Follow Up 2Null Follow-Up 2
At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
120★
Null Follow Up 3Null Follow-Up 3
Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
240★
CThreaten Def 1Threaten Def 1
At start of turn, inflicts Def-3 on foes within 2 spaces through their next actions.
50★
Threat. Atk Def 1Threat. Atk/Def 1
At start of turn, inflicts Atk/Def-3 on foes within 2 spaces through their next actions.
100★
Threat. Atk Def 2Threat. Atk/Def 2
At start of turn, inflicts Atk/Def-4 on foes within 2 spaces through their next actions.
200★
Threat. Atk Def 3Threat. Atk/Def 3
At start of turn, if unit is within 2 spaces of a foe, grants Atk/Def+5 to unit for 1 turn and inflicts Atk/Def-5 on foes within 2 spaces through their next actions.
300★

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