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Dieck
Wounded Tiger
Portrait
Dieck Wounded Tiger Face.webp
Attack
Dieck Wounded Tiger BtlFace.webp
Special
Dieck Wounded Tiger BtlFace C.webp
Damage
Dieck Wounded Tiger BtlFace D.webp
Art by: Mikuro (みく郎)
Description Head of the mercenary groups employed by Pherae, having once been a gladiator himself. Appears in Fire Emblem: The Binding Blade.
Rarities 5★
Weapon Type  Axe
Move Type Icon Move Infantry.png Infantry
Voice Actor EN Christopher Bevins
Voice Actor JP 帆世雄一
Release Date
Entry Icon MiniUnit Head 5.png The Binding Blade
Internal ID PID_ディーク (589)
Origin 50000900400

Contents

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1 15/16/177/8/96/7/87/8/93/4/543
2 15/16/178/9/106/7/88/9/103/4/545
3 16/17/188/9/107/8/98/9/104/5/648
4 16/17/189/10/117/8/99/10/114/5/650
5 17/18/199/10/118/9/109/10/115/6/753

Level 40 stats

RarityHPAtkSpdDefResTotal
1 29/32/3528/31/3324/26/2925/27/3016/18/21133~135
2 30/33/3631/34/3625/28/3127/30/3317/19/22143~145
3 33/36/3933/36/3928/31/3429/32/3519/22/25157
4 34/37/4035/38/4229/32/3531/34/3720/23/26164~165
5 36/40/4337/40/4432/35/3833/36/3922/25/29175~177

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3 50%70%60%60%45%285%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

SkillsEdit

WeaponsEdit

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe61501 1 
Steel Axe811002 2 
Silver Axe1112004 3 
Tiger-Roar Axe161Accelerates Special trigger (cooldown count-1). If unit initiates combat or if unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 during combat, and also, at start of combat, if foe's HP = 100%, unit makes a guaranteed follow-up attack.4005 5 

AssistsEdit

This unit owns no Assist skills.

SpecialsEdit

NameCooldownDescriptionSPDefaultUnlock
New Moon3Treats foe's Def/Res as if reduced by 30% during combat.1004 3 
Luna3Treats foe's Def/Res as if reduced by 50% during combat.2004 

PassivesEdit

TypeNameDescriptionSPUnlock
A Close Def 1If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat.602 
 Close Def 2If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat.1203 
 Close Def 3If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+6 during combat.2404 
 Close Def 4If foe initiates combat and uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+8 and neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.3005 
B Null Follow-Up 1At start of combat, if unit's HP = 100%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.601 
 Null Follow-Up 2At start of combat, if unit's HP ≥ 50%, neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.1202 
 Null Follow-Up 3Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.2404 
C Threaten Def 1At start of turn, inflicts Def-3 on foes within 2 spaces through their next actions.502 
 Threat. Atk/Def 1At start of turn, inflicts Atk/Def-3 on foes within 2 spaces through their next actions.1003 
 Threat. Atk/Def 2At start of turn, inflicts Atk/Def-4 on foes within 2 spaces through their next actions.2004 
 Threat. Atk/Def 3At start of turn, if unit is within 2 spaces of a foe, grants Atk/Def+5 to unit for 1 turn and inflicts Atk/Def-5 on foes within 2 spaces through their next actions.3005