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Status Icon WeaponStatus Icon MoveDimitri The Protector Face FC
Dimitri: The Protector
Status Icon WeaponStatus Icon MoveDimitri Savior King Face FC
Dimitri: Savior King
Status Icon WeaponStatus Icon MoveDimitri Savage Boar Face FC
Dimitri: Savage Boar
Status Icon WeaponStatus Icon MoveDimitri Sky-Blue Lion Face FC
Dimitri: Sky-Blue Lion
Status Icon WeaponStatus Icon MoveDimitri Blessed Protector Face FC
Dimitri: Blessed Protector
General Quotes Misc Heroic Ordeal
Dimitri
King of Faerghus
Portrait
Dimitri King of Faerghus Face
Attack
Dimitri King of Faerghus BtlFace
Special
Dimitri King of Faerghus BtlFace C
Damage

Dimitri King of Faerghus BtlFace D

Art by: lack
Description King of the Holy Kingdom of Faerghus. Although he lost himself for a time, he now walks the path of a great ruler. Appears in Fire Emblem: Three Houses.
Rarities ★ SR
Weapon Type Icon Class Blue Lance Lance
Move Type Icon Move Infantry Infantry
Voice Actor EN Chris Hackney
Voice Actor JP 石川界人(Kaito Ishikawa)
Release Date
Entry Icon MiniUnit Head 12 Three Houses
Version 4.8
Internal ID PID_総選挙ディミトリ (554)
Origin 120000300100

{{InMain|

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★16/17/187/8/95/6/77/8/93/4/543
★16/17/188/9/105/6/78/9/103/4/545
★17/18/198/9/106/7/88/9/104/5/648
★17/18/199/10/116/7/89/10/114/5/650
★18/19/209/10/117/8/99/10/115/6/753

Level 40 stats

RarityHPAtkSpdDefResTotal
★30/33/3628/31/3324/27/3028/31/3311/13/16134~136
★31/34/3731/34/3626/29/3231/34/3611/14/17144~145
★34/37/4033/36/3929/32/3533/36/3913/16/19157
★35/38/4135/38/4230/33/3635/38/4214/17/20164~165
★37/41/4437/40/4433/36/3937/40/4415/19/22175~177

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★50%70%65%70%30%285%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance6150★★
Steel Lance81100★★
Silver Lance111200★★
Moon Gradivus161
Unit can counterattack regardless of foe's range. Grants Special cooldown charge +1 per foe's attack during combat. (Only highest value applied. Does not stack. Special cooldown charge granted even if foe's attack deals 0 damage.)
400★★

Moon Gradivus can be upgraded in the Weapon Refinery.
Moon Gradivus can be upgraded with the additional effect Moon Gradivus W "If unit is within 3 spaces of an ally, grants Spd/Def/Res+5 to unit during combat, deals damage = 20% of unit's Def, reduces damage from foe's attacks by 20% of unit's Def (excluding area-of-effect Specials), inflicts Def-5 on foe during combat, and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.).".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
Daylight3
Restores HP = 30% of damage dealt.
100★★
Noontime2
Restores HP = 30% of damage dealt.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Def Bond 1Atk/Def Bond 1
If unit is adjacent to an ally, grants Atk/Def+3 during combat.
60★
Atk Def Bond 2Atk/Def Bond 2
If unit is adjacent to an ally, grants Atk/Def+4 during combat.
120★
Atk Def Bond 3Atk/Def Bond 3
If unit is adjacent to an ally, grants Atk/Def+5 during combat.
240★
Atk Def UnityAtk/Def Unity
If unit is within 2 spaces of an ally, grants Atk/Def+5 and bonus to Atk/Def during combat = current penalty on each of those stats × 2. (Example: if unit has -7 penalty to Atk, grants Atk+19, for a net bonus of Atk+12.) Calculates each stat bonus independently.
300★
BBlue Lion RuleBlue Lion Rule
If unit's Def > foe's Def, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage=difference between stats × 4 (max 40%), and also if foe initiates combat, unit makes a guaranteed follow-up attack.
300★
CHone Atk 1Hone Atk 1
At start of turn, grants Atk+2 to adjacent allies for 1 turn.
50★
Hone Atk 2Hone Atk 2
At start of turn, grants Atk+3 to adjacent allies for 1 turn.
100★
Hone Atk 3Hone Atk 3
At start of turn, grants Atk+4 to adjacent allies for 1 turn.
200★
Joint Hone AtkJoint Hone Atk
At start of turn, if unit is adjacent to an ally, grants Atk+5 to unit and adjacent allies for 1 turn.
300★

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