All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Noble Lance||16||1||Grants Atk+3. At start of combat, if both unit's and foe's HP = 100% or if both unit's and foe's HP < 100%, unit makes a guaranteed follow-up attack.||400||5||5|
This Hero owns no Assist skills.
|Retribution||3||Boosts damage by 30% of damage dealt to unit.||100||4||3|
|Vengeance||3||Boosts damage by 50% of damage dealt to unit.||200||—||4|
|A||Death Blow 1||If unit initiates combat, grants Atk+2 during combat.||50||2|
|Death Blow 2||If unit initiates combat, grants Atk+4 during combat.||100||3|
|Death Blow 3||If unit initiates combat, grants Atk+6 during combat.||200||4|
|Death Blow 4||If unit initiates combat, grants Atk+8 during combat.||300||5|
|B||Lull Atk/Def 1||Inflicts Atk/Def-1 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat.||60||1|
|Lull Atk/Def 2||Inflicts Atk/Def-2 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat.||120||2|
|Lull Atk/Def 3||Inflicts Atk/Def-3 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat.||240||4|