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Divine Tyrfing
Weapon
Weapon Divine Tyrfing
Gleam
Weapon Divine Tyrfing V2
Upgrade Gleam
Weapon Divine Tyrfing V3
Weapon type Sword
Might 16
Range 1
Required Silver Sword
SP 400
Exclusive? Yes
String ID SID_聖剣ティルフィング
Description Grants Res+3. Reduces damage from magic foe's first attack by 50%.

Notes[ | ]

  • Magic refers to Icon Class Red TomeIcon Class Blue TomeIcon Class Green TomeIcon Class Colorless Tome.
  • The damage-reduction is calculated after offensive Specials and damage boosting effects such as Icon Class Blue Lance Arcane Lúin and Status Effect Dominance Dominance.
    • If a skill such as Skilliconspecial Miracle or Everliving Domain Everliving Domain can trigger, the damage-reduction effect will not trigger and the user will still survive with only 1 HP.
    • Percentage-based damage-reduction effects stack multiplicatively, unlike interactions related to the weapon-triangle, such as Status Effect Triangle Adept Triangle Adept and the weapon-triangle advantage boost.
      • For example, if both Buffer 4 Buffer 4 and Skilliconspecial Godlike Reflexes activate, the maximum total damage-reduction is 70% instead of 90%, since the two skills reduce the damage to (1 − 50%) × (1 − 40%) = 30% of the original damage.
    • For more information, see Damage calculation.
  • Sources of effects that reduce damage-reduction:
  • Sources of damage-reduction neutralization:

Upgrades[ | ]

Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Type Stats Description Cost
Divine Tyrfing W +3 HP Grants Res+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat. If foe uses magic, reduces damage from magic foe's first attack by 50%.
At start of combat, if foe's HP ≥ 50%, grants Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack.
400 SP, Arena Medal 500, Divine Dew 200
Attack Plus W +5 HP, +2 Mt Grants Res+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat. If foe uses magic, reduces damage from magic foe's first attack by 50%. 400 SP, Arena Medal 500, Divine Dew 200
Speed Plus W +5 HP, +3 Spd Grants Res+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat. If foe uses magic, reduces damage from magic foe's first attack by 50%. 400 SP, Arena Medal 500, Divine Dew 200
Defense Plus W +5 HP, +4 Def Grants Res+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat. If foe uses magic, reduces damage from magic foe's first attack by 50%. 400 SP, Arena Medal 500, Divine Dew 200
Resistance Plus W +5 HP, +4 Res Grants Res+3. At start of combat, if unit's HP ≥ 50%, grants Atk/Def+5 during combat. If foe uses magic, reduces damage from magic foe's first attack by 50%. 400 SP, Arena Medal 500, Divine Dew 200

Notes[ | ]

  • The stat increase that can be applied by Divine Tyrfing is considered a temporary buff.
  • As a general rule, if a unit is both prevented from making, and guaranteed to make a follow-up attack, the effects cancel out, and the Spd difference decides instead (including effects that alter this difference).
  • A foe with effects such as Phys. Null Follow Phys. Null Follow or Status Effect Null Follow-Up Null Follow-Up will neutralize the guaranteed follow-up attack granted by Divine Tyrfing.

List of owners[ | ]

Divine Tyrfing can be evolved from Icon Class Red Sword Tyrfing using the Weapon Refinery.

UnitSkill chain
Sigurd Holy Knight Face FC
Iron Sword
★
Steel Sword
★
Silver Sword
★
Divine Tyrfing
★

Trivia[ | ]

  • The skill ID for the refined effect listed first is SID_絶対追撃R攻守5, which can be translated as Guaranteed Follow-up R Atk/Def 5.

In other languages[ | ]

Language Name
Japanese 聖剣ティルフィング
German Heiliges Tyrfing
Spanish (Europe) Tyrfing divina
Spanish (Latin America) Tyrfing divina
French Tyrfing divine
Italian Tyrfing sacra
Traditional Chinese (Taiwan) 聖劍斬裂劍
Portuguese Tyrfing divina

See also[ | ]

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