Double Special Heroes Summoning Event (Feb 2020) (Notification)

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Banner Focus Focus Double Special Heroes Feb 2020.png
Double Special Heroes Summoning Event

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Eight Special Heroes are back to enjoy their seasonal festivities!

In this Double Special Heroes summoning event, two Special Heroes of each color are available as part of a 5★ summoning focus and have an initial appearance rate of 6%! (What's more, the appearance rate for regular 5★ Heroes will be set to 0%.)

Your first summon in this event won't cost any Orbs! This is a great opportunity to gain some new allies.

Tap More for additional information about this event.

More >
Notes on This Summoning Event
• As of now, this is a limited-time opportunity to summon these Special Heroes. They may or may not appear again in a summoning event held in the future. Please note that they may appear as a different rarity or at a higher appearance rate.

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.
Hero banner Helbindi Seaside Scourge.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Rough and tumble general of Múspell, the
Kingdom of Flame. Finds the hot beach
refreshing compared to his home.

Skills learnable at 5★:

Icon Skill Weapon.pngSandfort Spade+
Mt: 14 Range: 1
If a bonus granted by a skill like Rally or Hone
is active on unit, grants Atk/Def+4 during
combat.

Icon Skill Assist.pngRally Atk/Def+
Range: 1
Grants Atk/Def+6 to target ally for 1 turn.
Cannot use: Icon Class Colorless Staff.png

R Duel Infantry 3.pngR Duel Infantry 3
Grants HP+5. If unit is 5★ and level 40 and
unit's stats total less than 170, treats unit's
stats as 170 in modes like Arena.
(Higher-scoring opponents will appear.
Stat total calculation excludes any values
added by merges and skills.)
Cannot use: Icon Move Armored.pngIcon Move Cavalry.pngIcon Move Flying.pngIcon Class Blue Lance.pngIcon Class Blue Bow.pngIcon Class Blue Dagger.pngIcon Class Blue Tome.pngIcon Class Blue Breath.pngIcon Class Blue Beast.pngIcon Class Green Axe.pngIcon Class Green Bow.pngIcon Class Green Dagger.pngIcon Class Green Tome.pngIcon Class Green Breath.pngIcon Class Green Beast.pngIcon Class Colorless Bow.pngIcon Class Colorless Dagger.pngIcon Class Colorless Staff.pngIcon Class Colorless Breath.pngIcon Class Colorless Beast.png

Panic Ploy 3.pngPanic Ploy 3
At start of turn, converts bonuses on foes in
cardinal directions with HP < unit's HP into
penalties through their next actions.

"You call this heat? Pathetic. Múspell winters are hotter than this."


Hero banner Sigrun Steadfast Bride.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Commander of Begnion's Holy Guard. Serves
and supports Empress Sanaki. She heard that
Sanaki had participated previously, so she came
to see the festival for herself. Appears in Fire
Emblem: Path of Radiance.

Skills learnable at 5★:

Icon Skill Weapon.pngCake Cutter+
Mt: 14 Range: 1
If unit initiates combat, grants Atk/Spd+4 during
combat.

Icon Skill Assist.pngArdent Sacrifice
Range: 1
Restores 10 HP to target ally. Unit loses 10 HP
but cannot go below 1.
Cannot use: Icon Class Colorless Staff.png

AR-D Spd Def 3.pngAR-D Spd/Def 3
If defending in Aether Raids, grants Spd/Def+X
during combat. (Calculates X based on number
of your defensive structures: ≥5 structures
grants +10; 4 grants +7; 3 grants +4; ≤2 grants
+1. Destroyed defensive structures are not
counted.)

Air Orders 3.pngAir Orders 3
At start of turn, grants the following status to
adjacent flying allies for 1 turn: "Unit can move
to a space adjacent to any ally within 2 spaces."
Cannot use: Icon Move Infantry.pngIcon Move Armored.pngIcon Move Cavalry.png

"If I stood beside Empress Sanaki with her dressed as a bride... I think we would make a brilliant pair!"


Hero banner Laegjarn Burning Sun.jpg

Tap the image above to visit this Hero's illustrated introduction page.

The eldest princess of Múspell, the Flame
Kingdom. In her swimsuit, she braves the
red-hot sun.

Skills learnable at 5★:

Icon Skill Weapon.pngWorldsea Wave
Mt: 14 Range: 2
Grants Spd+3. If unit's HP ≥ 50% and unit
initiates combat, unit can make a follow-up
attack before foe can counterattack.
This skill can only be equipped by its original unit.

Icon Skill Assist.pngReposition
Range: 1
Target ally moves to opposite side of unit.
Cannot use: Icon Class Colorless Staff.png

Swift Sparrow 3.pngSwift Sparrow 3
If unit initiates combat, grants Atk+6, Spd+7
during combat.
Cannot use: Icon Class Colorless Staff.png

Flier Formation 3.pngFlier Formation 3
Unit can move to a space adjacent to a flying ally
within 2 spaces.
Cannot use: Icon Move Infantry.pngIcon Move Armored.pngIcon Move Cavalry.png

Hone Fliers.pngHone Fliers
At start of turn, grants Atk/Spd+6 to adjacent
flying allies for 1 turn.
Cannot use: Icon Move Infantry.pngIcon Move Armored.pngIcon Move Cavalry.png

"Might I bother you to apply some sunscreen to my back? There are some spots I'm unable to reach..."


Hero banner Lyn Lady of the Beach.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Noblewoman of Caelin whose true name is
Lyndis. Ventured to the island beaches upon
receiving an invitation. Appears in Fire Emblem:
The Blazing Blade.

Skills learnable at 5★:

Icon Skill Weapon.pngDeep-Blue Bow
Mt: 14 Range: 2
Grants Spd+3. Effective against flying and
armored foes. If foe's HP = 100% and unit
initiates combat, grants Atk/Spd/Def/Res+4
during combat.
This skill can only be equipped by its original unit.

Icon Skill Assist.pngReposition
Range: 1
Target ally moves to opposite side of unit.
Cannot use: Icon Class Colorless Staff.png

Sturdy Impact.pngSturdy Impact
If unit initiates combat, grants Atk+6, Def+10
during combat and foe cannot make a
follow-up attack.
Cannot use: Icon Move Armored.pngIcon Move Cavalry.pngIcon Class Colorless Staff.png

Atk Spd Link 3.pngAtk/Spd Link 3
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets
unit, grants Atk/Spd+6 to unit and target ally
or unit and targeting ally for 1 turn.
Cannot use: Icon Class Colorless Staff.png

Distant Guard 3.pngDistant Guard 3
Allies within 2 spaces gain: "If foe uses bow,
dagger, magic, or staff, grants Def/Res+4
during combat."

"I like the summer sun. Plants need its light to grow, and the clear skies make it ideal for outdoor training."


Hero banner Reinhardt Lightnings Rondo.jpg

Tap the image above to visit this Hero's illustrated introduction page.

A shining example of the mage knights of
Friege's army. Leads his partners with nimble,
precise steps. Appears in Fire Emblem:
Thracia 776.

Skills learnable at 5★:

Icon Skill Weapon.pngVafþrúðnir
Mt: 9 Range: 2
Inflicts Spd-5. If unit initiates combat, unit attacks
twice.
This skill can only be equipped by its original unit.

Icon Skill Assist.pngDance
Range: 1
Grants another action to target ally. (Cannot target
an ally with Sing or Dance.)
This skill can only be equipped by its original unit.

Death Blow 3.pngDeath Blow 3
If unit initiates combat, grants Atk+6 during
combat.
Cannot use: Icon Class Colorless Staff.png

Chill Res 3.pngChill Res 3
At start of turn, inflicts Res-7 on foe
on the enemy team with the highest
Res through its next action.

Joint Hone Atk.pngJoint Hone Atk
At start of turn, if unit is adjacent to an ally,
grants Atk+5 to unit and adjacent allies for
1 turn.

"In the social sphere, as in battle, it is vital to synchronize with your partner."


Hero banner Wolt Sunbeam Archer.jpg

Tap the image above to visit this Hero's illustrated introduction page.

Knight of Pherae. His devotion to his foster
sibling and lord, Roy, is apparent—even at the
beach. Appears in Fire Emblem: The Binding
Blade.

Skills learnable at 5★:

Icon Skill Weapon.pngBig-Catch Bow+
Mt: 12 Range: 2
Effective against flying foes. If【Penalty】is
active on foe, grants Atk/Spd+5 during combat.

【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).


Icon Skill Assist.pngDraw Back
Range: 1
Unit moves 1 space away from target ally. Ally
moves to unit’s previous space.
Cannot use: Icon Class Colorless Staff.png

Brazen Atk Spd 4.pngBrazen Atk/Spd 4
At start of combat, if unit's HP ≤ 80%, grants
Atk+9 and Spd+10 during combat.

Chill Spd 3.pngChill Spd 3
At start of turn, inflicts Spd-7 on foe on the
enemy team with the highest Spd through its
next action.

"Don't scary creatures live in the sea? I'll have to stay alert to ensure Lord Roy and his friends remain safe!"


Hero banner Nephenee Sincere Dancer.jpg

Tap the image above to visit this Hero's illustrated introduction page.

A militia member from the Crimean countryside.
Urges her allies onward with the dance steps
she's been practicing. Appears in Fire Emblem:
Path of Radiance.

Skills learnable at 5★:

Icon Skill Weapon.pngFiddlestick Bow+
Mt: 12 Range: 2
Effective against flying foes. Grants Def/Res+4
to allies within 2 spaces during combat against
sword, lance, axe, dragonstone, or beast foes.

Icon Skill Assist.pngDance
Range: 1
Grants another action to target ally. (Cannot target
an ally with Sing or Dance.)
This skill can only be equipped by its original unit.

Caldera Dance 2.pngCaldera Dance 2
If Sing or Dance is used, grants Atk+3 and
Def+4 to target.
Cannot use: Icon Class Colorless Staff.png

Spd Tactic 3.pngSpd Tactic 3
At start of turn, grants Spd+6 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team
≤ 2.

"I learned to dance at my village... Nothin' like how these castle-breds do it."


Hero banner Mia Moonlit Witch.png

A mercenary fighting to improve her sword
skills. She can't wait to get to the harvest
festival. Appears in Fire Emblem: Radiant
Dawn.

Skills learnable at 5★:

Icon Skill Weapon.pngWitchy Wand+
Mt: 12 Range: 2
After combat, if unit attacked, resets Special
cooldown of target and foes within 2 spaces of
target, and inflicts the following status on
target and foes within 2 spaces of target
through their next actions: "Inflicts Special
cooldown charge -1 per attack during combat.
(Only highest value applied. Does not stack.)"
(Neutralizes Special cooldown count reductions
after combat, but skills that Accelerate and
Slow Special are still effective.)

Icon Skill Assist.pngRecover+
Range: 1
Restores HP = 50% of Atk +10.
(Minimum of 15 HP.)
This skill can only be equipped by staff users.

Icon Skill Special.pngHeavenly Light
Cooldown: 2
When healing an ally with a staff, restores 10 HP
to all allies.
This skill can only be equipped by staff users.

Spd Res Bond 3.pngSpd/Res Bond 3
If unit is adjacent to an ally, grants Spd/Res+5
during combat.

Hone Fliers.pngHone Fliers
At start of turn, grants Atk/Spd+6 to adjacent
flying allies for 1 turn.
Cannot use: Icon Move Infantry.pngIcon Move Armored.pngIcon Move Cavalry.png

"An ambush would be a good trick to play on someone... But where should I hide? Huh? You overheard me just now? I meant, um...a friendly ambush."



News emote Feh happy right.png
This event brings together seasonal Heroes from all year round!

Posted: