Eckesachs/Builds

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Feh Face FC.png Oooh, what's this?!

These skill build pages meant to be used for general skill insight. As these pages are new and still in their infant stages, any suggestions and contributions to improve them are welcome. Feedback can be left on the Skill Build Page Feedback page.

Heroes with curated builds using this skill[edit source]

Submitted builds which use this skill[edit source]

User Submitted Builds
Below are all user-submitted builds. These builds have not been reviewed or were reviewed but deemed in need of improvements - thus the quality of these builds may vary wildly. Please use your own judgment when deciding if any of them fit your needs.
Build Icon Alternative.png Alternative
Build Icon Allpurpose.png All-purpose
Universal Crystal.png Medium investment
Icon Move Armored.png Armored
Defense Plus W.png Eckesachs (Def)
Icon Skill Assist.png Pivot / Swap
Stats: Neutral

A description has not been written for this build yet.

Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Click to show/hide build description 
This build utilizes the new Bold Fighter a prime option for Zephiel. Why run it on him over Lissa though? Zephiel has an ATK Stat of 35 compared to Lissa's 33. With Bold Fighter, SPD really isn't that needed since we already have a guaranteed follow-up attack. Therefore, this build is focused on pure ATK over SPD which is why Death Blow is preffered for the A slot and ATK +3 being the Sacred Seal. This build is for those who mainly play an offensive Playstyle as it can ORKO a vast majority of the units in the game since not many units can survive 4 attacks with one of those being either an Aether, or an Ignis. Ignis is preffered for a higher damage output overall while Aether is better for Tempest Trials and can allow Zephiel to heal. Both are equally viable in this scenario at Tier 20. However, in terms of points Aether wins every time, so If you go that route this build can still be used with Zephiel's default weapon if you desire points though his ORKO ability will be slightly worse it's still a fine way to play Zephiel. As for slot C you have 2 options. The first should only be used with an Armor Emblem team being Armor March. Panic Ploy though can be used with more versatility because it can work on any team and can especially help out Gunthraa, the Wind Legendary Hero whose weapon is essentially a reverse Bladetome which gains ATK based on debuffs. Overall regardless of the way you play this build, it's very effective if you support an offensive playstyle.
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Click to show/hide build description 
Zephiel can be really well used defensively and Vengeful Fighter helps him with that playstyle. On the contray to his Bold Fighter offensive set, this build is meant for the defensive playstyle. Using and abusing DC is a very viable strategy in today's meta, combine that with Vengeful Fighter and it's almost like having Steady Breath and Quick Riposte on a unit like Ike. Vengeful Fighter is essentially a pseudo Steady Breath with a powercrept Quick Riposte. This allows for Zephiel to activate specials like Ignis in one round as opposed to a normal DC + QR combo where Bonfire is most a unit would be able to activate without the use of Steady Breath. Aether is another choice for the special based on points which is part of the reason that staying with Eckesachs for this build is recommended. Add DC, Vengeful Fighter, Armor March/Panic Ploy, and the Distant Def/Close Def Sacred Seal and this build will score you many points in Arena. Overall, this same build can be ran on other Armors, but for a defensive or bait playstyle, this build is the best it gets for most Armors.
Pen.png Creative
Dueling Crest.png Arena
Orb.png Very high investment
Icon Move Armored.png Armored

A description has not been written for this build yet.

Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Icon Move Armored.png Armored
Click to show/hide build description 
Essentially boosting Def / Res as high as possible to make Zephiel a tank.

Works even better if stacked with Legendary Heroes that provide +4 Def / Res and +3 HP. (Legendary effects stack)

Pretty simple set up I believe. Skill refine on '"`UNIQ--item-236--QINU`"' gives '"`UNIQ--item-239--QINU`"' ability, make Sacred Seal the same. This gives + 12 Def/Res from Ranged attacks. In A Slot '"`UNIQ--item-242--QINU`"' will give additional +7 Def/Res after being reduced to 80% HP. Zephiel has naturally high HP so he will stay in this range often. This will give a final +19 Def/Res during combat against ranged units and the basic +7 Def/Res in melee combat. You can make high bulk go even higher with Legendary Bonus Effects.

Since he isn't using Distant Counter '"`UNIQ--item-245--QINU`"' will prevent follow up attacks, slowing down being able to defeat him by a lot.

You can double down on his defensive ability by using Pavise or Aegis to reduce melee / ranged damage by 50%.

Having Allies with '"`UNIQ--item-248--QINU`"' or other skills to boost Def/Res only help Zephiel even more to be robust.

Finally his naturally high HP works well with '"`UNIQ--item-251--QINU`"' to make enemy units have bonuses turn into penalties.

Before Ally Buffs Zephiel will have: Melee 45 Def / 31 Res; Ranged 57 Def / 43 Res.
Dueling Sword.png Optimal
Orb.png Very high investment
Icon Move Armored.png Armored
Click to show/hide build description 
Zephiel has undeniable potential to be a great tank, boasting both high base HP and Def. This build aims to bulk up Zephiel using '"`UNIQ--item-146--QINU`"' and the '"`UNIQ--item-149--QINU`"' seal; both passives to cover up Zephiel's low base Res.

Zephiel's '"`UNIQ--item-152--QINU`"' with the skill refine basically grants a '"`UNIQ--item-155--QINU`"' skill, increasing defence against Ranged enemies. No reason to replace it.

Given the low mobility of armored units, '"`UNIQ--item-158--QINU`"' and '"`UNIQ--item-161--QINU`"' are good choices if you do not have '"`UNIQ--item-164--QINU`"' active.

'"`UNIQ--item-167--QINU`"' takes advantage of Zephiel's high base Def, which is additionally bolstered by '"`UNIQ--item-170--QINU`"', to deal high amounts of additional damage when it triggers. Most of the time, most enemies would fail to deal significant damage to Zephiel due to his massive defensive stats. They would later suffer a punishing blow from his hand.

'"`UNIQ--item-173--QINU`"' is the driving mechanism of this build. Abusing Zephiel's high base Attack, it elevates Zephiel's Def to higher levels and covers his low base Res. ≥44 Def can mitigate a LOT of damage from melee users and spells doom for most Bows and Daggers with the built-in '"`UNIQ--item-176--QINU`"' from '"`UNIQ--item-179--QINU`"'. ≥30 Res improves defending from most magic attacks. (Word of warning: Summoning a Kliff can take some considerable luck. But well worth the investment if you use Zephiel a lot.)

Simply put, '"`UNIQ--item-182--QINU`"' from Zephiel's original kit is essential as Zephiel has abysmal Spd. It prevents you from facing double attacks. (Save weapons that allow enemies to attack twice, Brave Celica with '"`UNIQ--item-185--QINU`"' and units with '"`UNIQ--item-188--QINU`"' active...)

Given his massive bulk, Zephiel is an excellent candidate for '"`UNIQ--item-191--QINU`"'. Keep other armored allies close in order to boost movement for said allies and Zephiel himself. If you already have an ally with '"`UNIQ--item-194--QINU`"' or don't have access to the skill, '"`UNIQ--item-197--QINU`"' is a great alternative to reinforce the bulk of armored allies.

The recent '"`UNIQ--item-200--QINU`"' seal from the Tempest Trials synergizes well with Zephiel's high base HP. If his HP is higher than the opponent's in combat +3, he gains a significant +6 Res combat boost, which paramount to ≥36 Res against Dragon units and ≥42 Res against Magic enemies. It cannot be neutralized since combat boosts are passive. Make sure to keep an eye on his HP!

A reconstructed build by LegionMKII (talk) 08:53, 4 February 2019 (UTC)
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Icon Move Armored.png Armored
Click to show/hide build description 
This build aims to utilize Eckesachs' built-in Distant Def and the boosted Threaten Def included with this. His weapon and seal provide an additional +12 def/res on top of his already high Def stat and any other boosts such as Fortify Armor, giving him an exceptional ability to take hits that would barely whittle at his 58 HP, even less so with Wary. After taking the 0 hits, his high attack is often more than capable of taking things down. If however, this doesn't cut it, his weapon inflicts Def-6 on his assailant allowing for an even greater hit. This Zephiel obviously works best if Honed and Fortified, however even without these boosts he remains a very capable unit.