Fire Emblem Heroes Wiki
Register
Advertisement
You may be looking for:
Status Icon WeaponStatus Icon MoveEdelgard Flame Emperor Face FC
Edelgard: Flame Emperor
Status Icon WeaponStatus Icon MoveEdelgard Adrestian Emperor Face FC
Edelgard: Adrestian Emperor
Status Icon WeaponStatus Icon MoveEdelgard Hegemon Husk Face FC
Edelgard: Hegemon Husk
Status Icon WeaponStatus Icon MoveEdelgard Sun Empresses Face FC
Edelgard: Sun Empresses
Status Icon WeaponStatus Icon MoveEdelgard Snowfall Future Face FC
Edelgard: Snowfall Future
Status Icon WeaponStatus Icon MoveFlame Emperor Bringer of War Face FC
Flame Emperor: Bringer of War
General Quotes Misc Heroic Ordeal
Edelgard
The Future
Portrait
Edelgard The Future Face
Attack
Edelgard The Future BtlFace
Special
Edelgard The Future BtlFace C
Damage

Edelgard The Future BtlFace D

Art by: Suda Ayaka (須田彩加)
Description Princess and heir apparent of the Adrestian Empire. Her steadfast ambition is veiled by her elegant, self-confident demeanor. Appears in Fire Emblem: Three Houses.
Rarities ★ SR
Weapon Type Icon Class Green Axe Axe
Move Type Icon Move Infantry Infantry
Voice Actor EN Tara Platt
Voice Actor JP 加隈亜衣(Ai Kakuma)
Release Date
Addition Date
Entry Icon MiniUnit Head 12 Three Houses
Version 3.7
Internal ID PID_エーデルガルト (399)
Origin 120000200100

{{InMain|

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/166/7/85/6/76/7/83/4/539
★14/15/167/8/95/6/77/8/93/4/541
★15/16/177/8/96/7/87/8/94/5/644
★15/16/178/9/106/7/88/9/104/5/646
★16/17/188/9/107/8/98/9/105/6/749

Level 40 stats

RarityHPAtkSpdDefResTotal
★30/33/3527/30/3219/22/2525/28/3112/15/18127~128
★31/34/3730/33/3520/23/2628/31/3413/16/19136~137
★34/37/4032/35/3823/26/2930/33/3615/18/21149
★35/38/4134/37/4124/27/3032/35/3816/19/22156~157
★38/41/4436/39/4326/30/3334/37/4018/21/24167~169

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★55%70%50%65%35%275%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe6150★★
Steel Axe81100★★
Silver Axe111200★★
Victorious Axe161
Accelerates Special trigger (cooldown count-1). If the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), unit makes a guaranteed follow-up attack.
400★★

Victorious Axe can be upgraded in the Weapon Refinery.
When upgraded, the description of Victorious Axe becomes "Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25% or the number of foes within 2 spaces of unit (excluding target) ≥ the number of allies within 2 spaces of unit (excluding unit), grants Atk/Spd/Def/Res+4 to unit and unit makes a guaranteed follow-up attack during combat.".
Victorious Axe can be upgraded with the additional effect Victorious Axe W "If unit initiates combat or is not adjacent to an ally, grants Atk/Spd/Def/Res+4 to unit during combat and deals damage = 10% of unit's Atk (including when dealing damage with a Special triggered before combat). If unit initiates combat and unit is not adjacent to any ally after combat, grants another action to unit (once per turn; if a skill effect moves unit after combat, this effect occurs based on unit's final placement after that movement).".

Assists[ | ]

This unit owns no Assist skills.

Specials[ | ]

NameCooldownDescriptionSPDefaultUnlock
New Moon3
Treats foe's Def/Res as if reduced by 30% during combat.
100★★
Luna3
Treats foe's Def/Res as if reduced by 50% during combat.
200★

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Def Solo 1Atk/Def Solo 1
If unit is not adjacent to an ally, grants Atk/Def+2 during combat.
60★
Atk Def Solo 2Atk/Def Solo 2
If unit is not adjacent to an ally, grants Atk/Def+4 during combat.
120★
Atk Def Solo 3Atk/Def Solo 3
If unit is not adjacent to an ally, grants Atk/Def+6 during combat.
240★
BDull Close 1Dull Close 1
At start of combat, if unit's HP = 100% and foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
60★
Dull Close 2Dull Close 2
At start of combat, if unit's HP ≥ 50% and foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
120★
Dull Close 3Dull Close 3
If foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
240★
CRouse Atk Def 1Rouse Atk/Def 1
At start of turn, if unit is not adjacent to an ally, grants Atk/Def+2 to unit for 1 turn.
60★
Rouse Atk Def 2Rouse Atk/Def 2
At start of turn, if unit is not adjacent to an ally, grants Atk/Def+4 to unit for 1 turn.
120★
Rouse Atk Def 3Rouse Atk/Def 3
At start of turn, if unit is not adjacent to an ally, grants Atk/Def+6 to unit for 1 turn.
240★

Advertisement