Elincia: Estival Princess

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Elincia
Estival Princess

Elincia Estival Princess Face.png

Elincia Estival Princess BtlFace.png

Elincia Estival Princess BtlFace C.png

Elincia Estival Princess BtlFace D.png

Art by: Asatani Tomoyo (麻谷知世)
Rarities
Weapon Type
Green DaggerGreen Dagger
Move Type
Icon Move Infantry.png Infantry
Appears in
Fire Emblem: Radiant Dawn
Gender
Female
Voice Actor EN
Release Date
Addition Date
The princess of Crimea who cares for her kingdom and people. It pleases her to see the smiling dancers at the summer festival.
In‐game Hero description


Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5Icon Rarity 5.png14/15/164/5/66/7/84/5/63/4/536

Level 40 stats

RarityHPATKSPDDEFRESTotal
5Icon Rarity 5.png31/34/3826/29/3232/35/3817/20/2318/21/24139~140

Growth Points

This set of values determines how much each stat will increase from level 1 to level 40, see stat growth.
StatHPATKSPDDEFRESTotal
GP5793428

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Icon Skill Weapon.pngWeapons[edit | edit source]

NameMightRangeEffectSP CostDefaultUnlock
Iron Dagger32After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.50--
Steel Dagger52After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.100--
Cloud Maiougi82Effective against dragon foes. Disables unit's and foe's skills that change attack priority. After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions.200--
Cloud Maiougi+122Effective against dragon foes. Disables unit's and foe's skills that change attack priority. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.300--
Cloud Maiougi+ can be upgraded in the Weapon Refinery.

Icon Skill Assist.pngAssists[edit | edit source]

NameRangeEffectSP CostDefaultUnlock
Dance1Grants another action to target ally.
(Cannot target an ally with Sing or Dance.)
150--

Icon Skill Special.pngSpecials[edit | edit source]

This hero has no Special skills.

Icon Skill Passive.pngPassives[edit | edit source]

NameEffectSP CostUnlockType
Atk/Spd Push 1At start of combat, if unit's HP = 100%, grants Atk/Spd+3, but if unit attacked, deals 1 damage to unit after combat.60-A
Atk/Spd Push 2At start of combat, if unit's HP = 100%, grants Atk/Spd+4, but if unit attacked, deals 1 damage to unit after combat.120-
Atk/Spd Push 3At start of combat, if unit's HP = 100%, grants Atk/Spd+5, but if unit attacked, deals 1 damage to unit after combat.240-
Gale Dance 1If Sing or Dance is used, grants Spd+2 to target.50-B
Rockslide Dance 1If Sing or Dance is used, grants Spd+2 and Def+3 to target.120-
Rockslide Dance 2If Sing or Dance is used, grants Spd+3 and Def+4 to target.240-
Spur Res 1Grants Res+2 to adjacent allies during combat.50-C
Drive Res 1Grants Res+2 to allies within 2 spaces during combat.120-
Drive Res 2Grants Res+3 to allies within 2 spaces during combat.240-


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