Ephraim: Dynastic Duo

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General Quotes Misc Heroic Ordeal
Ephraim
Dynastic Duo

Ephraim Dynastic Duo Face.webp

Ephraim Dynastic Duo BtlFace.webp

Ephraim Dynastic Duo BtlFace C.webp

Ephraim Dynastic Duo BtlFace D.webp

Art by: Yamada Kotaro (山田孝太郎)
Description The princes of Renais and Grado. As heirs to allied kingdoms, they were raised with a strong bond with one another.
Rarities 5★
Duo Skill Infantry and armored allies within 2 spaces of unit (including unit) can move 1 extra space. (That turn only. Does not stack.)
(Duo Skills can be used once per map by tapping the Duo button. Duo Skills cannot be used by units deployed using Pair Up.)
Standard Effect 1: Duel If unit is 5★ and level 40 and unit's stats total less than 185, treats unit's stats as 185 in modes like Arena. (Higher-scoring opponents will appear. Stat total calculation excludes any values added by merges and skills.)
Weapon Type  Lance
Move Type Icon Move Infantry.png Infantry
Voice Actor EN Greg Chun + Mark P. Whitten
Voice Actor JP Yashiro Taku (八代拓) with Nakamura Yuichi (中村悠一)
Release Date
Addition Date
Appears in Fire Emblem: The Sacred Stones
Internal ID PID_比翼エフラム (441)
Origin 70000100200

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★16/17/186/7/85/6/76/7/83/4/541
2★16/17/187/8/95/6/77/8/93/4/543
3★17/18/197/8/96/7/87/8/94/5/646
4★17/18/198/9/106/7/88/9/104/5/648
5★18/19/208/9/107/8/98/9/105/6/751

Level 40 stats

RarityHPAtkSpdDefResTotal
1★30/33/3627/30/3219/22/2525/28/3116/18/21130~132
2★31/34/3730/33/3520/23/2628/31/3417/19/22139~141
3★34/37/4032/35/3823/26/2930/33/3619/22/25153
4★35/38/4134/37/4124/27/3032/35/3820/23/26160~161
5★37/41/4436/39/4326/30/3334/37/4022/25/29171~173

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%70%50%65%45%280%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance61501★1★
Steel Lance811003★2★
Slaying Spear101Effective against armored foes.2004★3★
Reginleif161Effective against armored and cavalry foes. Grants Atk+3. If unit’s Atk > foe’s Atk and/or extra movement granted by another skill is active on unit, unit makes a guaranteed follow-up attack.4005★5★

Assists[edit | edit source]

This Hero has no Assist skills.

Specials[edit | edit source]

NameCooldownDescriptionSPDefaultUnlock
Dragon Gaze4Boosts damage by 30% of unit's Atk.1004★3★
Draconic Aura3Boosts damage by 30% of unit's Atk.2004★

Passives[edit | edit source]

NameDescriptionSPUnlockType
Heavy Blade 1If unit's Atk ≥ foe's Atk+5, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)602★A
Heavy Blade 2If unit's Atk ≥ foe's Atk+3, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)1203★
Heavy Blade 3If unit's Atk > foe's Atk, grants Special cooldown charge +1 per unit's attack. (Only highest value applied. Does not stack.)2404★
Heavy Blade 4If unit's Atk > foe's Atk, grants Special cooldown charge +1 and deals +5 damage to foe per unit's attack. (Only highest value applied. Does not stack.)3005★
Lull Atk/Def 1Inflicts Atk/Def-1 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat.603★B
Lull Atk/Def 2Inflicts Atk/Def-2 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat.1204★
Lull Atk/Def 3Inflicts Atk/Def-3 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat.2405★
Odd Atk Wave 1At start of odd-numbered turns, grants Atk+2 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
601★C
Odd Atk Wave 2At start of odd-numbered turns, grants Atk+4 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
1202★
Odd Atk Wave 3At start of odd-numbered turns, grants Atk+6 to unit and adjacent allies for 1 turn.
(Bonus granted to unit even if no allies are adjacent.)
2404★