Ephraim: Legendary Lord

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Ephraim: Restoration Lord
Ephraim: Restoration Lord
General Builds Quotes Misc
Legendary Lord

Ephraim Legendary Lord Face.png

Ephraim Legendary Lord BtlFace.png

Ephraim Legendary Lord BtlFace C.png

Ephraim Legendary Lord BtlFace D.png

Art by: Asatani Tomoyo (麻谷知世)
Legendary Effect Fire.png Fire
+3 HP +4 Def 
Weapon Type
Blue LanceLance
Move Type
Icon Move Cavalry.png Cavalry
Appears in
Fire Emblem: The Sacred Stones
Voice Actor EN
Voice Actor JP
Release Date
Prince of Renais. Eirika's twin. It's said he destroyed the Demon King of old and saved the world.
In‐game Hero description


All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

5Icon Rarity 5.png18/19/209/10/114/5/68/9/102/3/446

Level 40 stats

5Icon Rarity 5.png40/43/4633/36/3923/27/3030/33/3615/18/21156~157

Growth Points

This set of values determines how much each stat will increase from level 1 to level 40, see stat growth.

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Icon Skill Weapon.pngWeapons[edit | edit source]

NameMightRangeEffectSP CostDefaultUnlock
Iron Lance61-50--
Steel Lance81-100--
Silver Lance111-200--
Flame Siegmund161Grants Atk+3. If the number of foes within 2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), unit makes a guaranteed follow-up attack.400--

Icon Skill Assist.pngAssists[edit | edit source]

This hero has no Assist skills.

Icon Skill Special.pngSpecials[edit | edit source]

NameCooldownEffectSP CostDefaultUnlock
Daylight3Restores HP = 30% of damage dealt.100--
Sol3Restores HP = 50% of damage dealt.200--

Icon Skill Passive.pngPassives[edit | edit source]

NameEffectSP CostUnlockType
Fierce Stance 1If foe initiates combat, grants Atk+2 during combat.50-A
Sturdy Stance 1If foe initiates combat, grants Atk/Def+2 during combat.120-
Sturdy Stance 2If foe initiates combat, grants Atk/Def+4 during combat.240-
Solar BraceRestores HP = 30% of damage dealt when Special triggers.
(Stacks with effects of skills like Sol.)
Fortify Def 1At start of turn, grants Def+2 to adjacent allies for 1 turn.50-C
Fortify Def 2At start of turn, grants Def+3 to adjacent allies for 1 turn.100-
Fortify Def 3At start of turn, grants Def+4 to adjacent allies for 1 turn.200-

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