Ephraim: Sparkling Gallantly

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General Quotes Misc Heroic Ordeal
Ephraim
Sparkling Gallantly

Ephraim Sparkling Gallantly Face.png

Ephraim Sparkling Gallantly BtlFace.png

Ephraim Sparkling Gallantly BtlFace C.png

Ephraim Sparkling Gallantly BtlFace D.png

Art by: Asatani Tomoyo (麻谷知世)
Rarities
5★ Focus - Special
Weapon Type
Move Type
Voice Actor EN
Voice Actor JP
Release Date
Addition Date
Description
The gallant prince of Renais. His chivalrous nature enlivens the winter festival.

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★18/19/208/9/103/4/57/8/94/5/645
2★18/19/209/10/113/4/58/9/104/5/647
3★19/20/219/10/114/5/68/9/105/6/750
4★19/20/2110/11/124/5/69/10/115/6/752
5★20/21/2210/11/125/6/79/10/116/7/855

Level 40 stats

RarityHPAtkSpdDefResTotal
1★34/37/3929/32/3414/17/1925/27/3018/21/24133~135
2★35/38/4132/35/3715/18/2027/30/3319/22/25142~143
3★38/41/4434/37/4017/20/2329/32/3522/25/28155
4★39/42/4536/39/4318/21/2431/34/3723/26/29162~163
5★42/45/4838/41/4520/23/2633/36/3925/29/32173~175

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★55%70%40%60%50%275%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Iron Lance61501★1★
Steel Lance811003★2★
Silver Lance1112004★3★
Festive Siegmund161Accelerates Special trigger (cooldown count-1).
If unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat.
4005★5★

Assists[edit | edit source]

This Hero has no Assist skills.

Specials[edit | edit source]

NameCooldownDescriptionSPDefaultUnlock
Dragon Gaze4Boosts damage by 30% of unit's Atk.1004★3★
Dragon Fang4Boosts damage by 50% of unit's Atk.200-4★

Passives[edit | edit source]

NameDescriptionSPUnlockType
Atk/Def Solo 1If unit is not adjacent to an ally, grants Atk/Def+2 during combat.601★A
Atk/Def Solo 2If unit is not adjacent to an ally, grants Atk/Def+4 during combat.1202★
Atk/Def Solo 3If unit is not adjacent to an ally, grants Atk/Def+6 during combat.2404★
Bold Fighter 1If unit's HP = 100% and unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)603★B
Bold Fighter 2If unit's HP ≥ 50% and unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)1204★
Bold Fighter 3If unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)2405★
Close Guard 1Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+2 during combat."603★C
Close Guard 2Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+3 during combat."1204★
Close Guard 3Allies within 2 spaces gain: "If foe uses sword, lance, axe, dragonstone, or beast damage, grants Def/Res+4 during combat."2405★