All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Rauðrserpent||8||2||If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat.||200||4||3|
|Rauðrserpent+||12||2||If foe initiates combat and uses bow, dagger, magic, or staff, grants Def/Res+6 during combat.||300||5||5|
Rauðrserpent+ can be upgraded in the Weapon Refinery.
This Hero owns no Assist skills.
|Chilling Wind||4||Boosts damage by 50% of unit's Res.||100||4||3|
|Glacies||4||Boosts damage by 80% of unit's Res.||200||—||4|
|Darting Stance 1||If foe initiates combat, grants Spd+2 during combat.||50||1||A|
|Swift Stance 1||If foe initiates combat, grants Spd/Res+2 during combat.||120||2|
|Swift Stance 2||If foe initiates combat, grants Spd/Res+4 during combat.||240||4|
|Sabotage Spd 1||At start of turn, if any foe's Res ≤ unit’s Res-3 and that foe is adjacent to another foe, inflicts Spd-3 on that foe through its next action.||60||3||B|
|Sabotage Spd 2||At start of turn, if any foe's Res ≤ unit’s Res-3 and that foe is adjacent to another foe, inflicts Spd-5 on that foe through its next action.||120||4|
|Sabotage Spd 3||At start of turn, if any foe's Res ≤ unit’s Res-3 and that foe is adjacent to another foe, inflicts Spd-7 on that foe through its next action.||240||5|