Fae: Holiday Dear

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Fae: Divine Dragon
Fae: Divine Dragon
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Fae
Holiday Dear

Fae Holiday Dear Face.png

Fae Holiday Dear BtlFace.png

Fae Holiday Dear BtlFace C.png

Fae Holiday Dear BtlFace D.png

Art by: Himukai Yuji (日向悠二)
Rarities
5★ Focus - Special
Weapon Type
Move Type
Voice Actor EN
Voice Actor JP
Release Date
Addition Date
A young dragon from Nabata village. Her excitement for her first winter festival cannot be contained.
In‐game Hero description

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5★16/17/188/9/103/4/58/9/107/8/947

Level 40 stats

RarityHPATKSPDDEFRESTotal
5★42/45/4832/35/3822/26/2930/33/3637/41/44179~180

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPATKSPDDEFRESTotal
3★65%60%50%55%75%305%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Fire Breath61-501★1★
Fire Breath+81-1003★2★
Glittering Breath101During combat, boosts unit's Def/Res by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.2004★3★
Glittering Breath+141During combat, boosts unit's Def/Res by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res.3005★5★

Glittering Breath+ can be upgraded in the Weapon Refinery.

Assists[edit | edit source]

This Hero has no Assist skills.

Specials[edit | edit source]

NameCooldownDescriptionSPDefaultUnlock
New Moon3Treats foe's Def/Res as if reduced by 30% during combat.1004★3★
Luna3Treats foe's Def/Res as if reduced by 50% during combat.200-4★

Passives[edit | edit source]

NameDescriptionSPUnlockType
Def/Res Bond 1If unit is adjacent to an ally, grants Def/Res+3 during combat.603★A
Def/Res Bond 2If unit is adjacent to an ally, grants Def/Res+4 during combat.1204★
Def/Res Bond 3If unit is adjacent to an ally, grants Def/Res+5 during combat.2405★
Vengeful Fighter 1If unit's HP ≥ 90% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)603★B
Vengeful Fighter 2If unit's HP ≥ 70% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)1204★
Vengeful Fighter 3If unit's HP ≥ 50% and foe initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.)2405★
Armor March 1At start of turn, if unit's HP = 100% and unit is adjacent to an armored ally, unit and adjacent armored allies can move 1 extra space.
(That turn only. Does not stack.)
601★C
Armor March 2At start of turn, if unit's HP ≥ 50% and unit is adjacent to an armored ally, unit and adjacent armored allies can move 1 extra space.
(That turn only. Does not stack.)
1202★
Armor March 3At start of turn, if unit is adjacent to an armored ally, unit and adjacent armored allies can move 1 extra space.
(That turn only. Does not stack.)
2404★