Familiar Faces
| ||||||||||||||||||||
|
This map is the final map of the nineteenth Tempest Trials, and it features Henry: Happy Vampire as a boss unit.
Contents
Map availability[edit | edit source]
This map was made available:
- – (Notification)
Rewards[edit | edit source]
![]() | Reward | ![]() | Reward | ![]() | Reward | ![]() | Reward | |||
---|---|---|---|---|---|---|---|---|---|---|
50 | ![]() | 2,750 | ![]() | 15,000 | ![]() ![]() ![]() | 33,750 | ![]() | |||
100 | ![]() | 3,000 | ![]() | 16,250 | ![]() | 35,000 | ![]() | |||
150 | ![]() | 3,500 | ![]() | 17,500 | ![]() | 36,250 | ![]() | |||
200 | ![]() | 4,000 | ![]() | 18,750 | ![]() | 37,500 | ![]() | |||
250 | ![]() | 4,500 | ![]() | 20,000 | ![]() | 38,750 | ![]() | |||
350 | ![]() | 5,000 | ![]() | 21,250 | ![]() | 40,000 | ![]() | |||
500 | ![]() | 5,500 | ![]() | 22,500 | ![]() | 41,250 | ![]() | |||
750 | ![]() | 6,000 | ![]() | 23,750 | ![]() | 42,500 | ![]() | |||
1,000 | ![]() ![]() ![]() | 7,000 | ![]() | 25,000 | ![]() | 43,750 | ![]() | |||
1,250 | ![]() | 8,000 | ![]() | 26,250 | ![]() | 45,000 | ![]() | |||
1,500 | ![]() | 9,000 | ![]() | 27,500 | ![]() | 46,250 | ![]() | |||
1,750 | ![]() | 10,000 | ![]() | 28,750 | ![]() | 47,500 | ![]() | |||
2,000 | ![]() | 11,250 | ![]() | 30,000 | ![]() | 48,750 | ![]() | |||
2,250 | ![]() | 12,500 | ![]() | 31,250 | ![]() | 50,000 | ![]() | |||
2,500 | ![]() | 13,750 | ![]() | 32,500 | ![]() |
Rank rewards[edit | edit source]
![]() | Reward |
---|---|
1 ~ 1,000 | ![]() |
1,001 ~ 5,000 | ![]() |
5,001 ~ 10,000 | ![]() |
10,001 ~ 50,000 | ![]() |
50,001 ~ 100,000 | ![]() |
100,001 ~ 200,000 | ![]() |
200,001 ~ 300,000 | ![]() |
300,001 ~ 400,000 | ![]() |
400,001 ~ 500,000 | ![]() |
Unit data[edit | edit source]
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Henry | Turn 1 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Henry | Turn 1 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Henry | Turn 1 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Henry | Turn 1 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Henry | Turn 1 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Henry | Turn 1 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
|
AI settings
Group | Index | Unit | Start turn | Notes |
---|---|---|---|---|
— | #1 | Henry | Turn 1 | — |
— | #2 | Random | Turn 1 | — |
— | #3 | Random | Turn 1 | — |
— | #4 | Random | Turn 1 | — |
— | #5 | Random | Turn 1 | — |
See AI for a detailed description of the enemy movement settings.
Enemy units
Enemy data | |||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||
|
Randomized units[edit | edit source]
The other enemy units are selected randomly from the below pool of Heroes:
Enemy 2: Close Armored units[edit | edit source]
Enemy 3: Close Cavalry units[edit | edit source]
Enemy 4: Close Flying units[edit | edit source]
Enemy 5: Ranged Infantry units[edit | edit source]
Heroes introduced in New Heroes: Generals of Múspell were added to the pool at .
Story[edit | edit source]
Opening[edit | edit source]
Nameplate | Text |
---|---|
![]() Marth |
...And that's everything I know about what's going on. Everything I know about the Tempest... So I beseech you, Heroes... Please, lend me your strength so we can restore— |
![]() Dorcas |
Hmph. |
![]() Marth |
Is that you, Brave Hero? It is! Please, wait! If it's money you want, I... |
![]() Dorcas |
I'm not here to rob you, if that's what you think. Guess I can't blame you after last year. |
![]() Mia |
Whoa! Hi there, Marth! It's good to see you again. Ready to get going? |
![]() Marth |
Another Brave Hero... I am glad to see you again, Mia. Truly, I am...so grateful... |
![]() Mia |
Aw, that's no reason to cry, Marth! Stop that sniffling! |
![]() Myrrh |
I sense a sinister presence. I can't ignore that, so I'll join you. |
![]() Niles |
I wonder what sort of mischief awaits us in the depths of the Tempest... |
![]() Kagero |
Though I must return to my liege's side with all haste, I will join you in fighting this evil. |
![]() Mia |
Seems like everybody's raring to go! Time's wasting. Let's get a move on! C'mon, you big ox! |
![]() Dorcas |
Guess that's how it is. |
Ending[edit | edit source]
Nameplate | Text |
---|---|
![]() Marth |
Thanks to all of your efforts, this realm is safe. You have my thanks. |
![]() Myrrh |
I no longer sense anything sinister here. Everything is all right. |
![]() Kagero |
I must complete my mission. Farewell. |
![]() Niles |
Yes... If something were to happen to Lord Leo while I was gone... I guess that's it for me, kids. |
![]() Marth |
The Tempest has been stilled for now. Everyone will return to their own realms... I know it must be this way, but it is always hard to say good-bye to Heroes. I hope we might meet again. |
![]() Dorcas |
Speaking of which... |
![]() Marth |
Yes? |
![]() Dorcas |
That guy Joshua told me he's hoping to run into you again. He said something about a bet you made... |
![]() Marth |
Did he? I...see. Well, I must be on my way! Farewell, Heroes! |
![]() Dorcas |
... Turned tail and ran... |
![]() Mia |
Hahaha! I hope we meet again! |
Opening[edit | edit source]
Nameplate | Text |
---|---|
![]() マルス |
戦渦…この災厄について 僕が知っていることは これで全てだ。 さあ、収穫祭の英雄たちよ。 世界を取り戻すために 君たちの力を貸して欲し… あっ… |
![]() ドルカス |
………… |
![]() マルス |
き、君は… 大いなる英雄ドルカス… ま、待って、 お金なら全部渡す… だ、だから、どうか助けて… |
![]() ドルカス |
…まるで追い剥ぎのような 言われようだが… …まあ、一年前のおれのせいか。 |
![]() ワユ |
やっほーマルスさん! また一緒だね! 腕が鳴るねえ。 |
![]() マルス |
き、君は… 大いなる英雄ワユ。 よ、良かった… 君もいてくれて… ありがとう…ありがとう… |
![]() ワユ |
わー、 だから泣かなくていいってば! |
![]() ミルラ |
私もいきます… あの渦の奥から… まがまがしい気配がします。 |
![]() ゼロ |
イイねえ…一番奥には どんないやらしいいたずらが 待ってるんだ? |
![]() カゲロウ |
私も参ろう。 一刻も早く我が主のもとに 帰還せねばならぬ… |
![]() ワユ |
お、みんなやる気満々だね。 なら早速いってみよう! ほらほら、ドルカスさんも! |
![]() ドルカス |
…… …やむを得ん。 |
Ending[edit | edit source]
Nameplate | Text |
---|---|
![]() マルス |
世界は救われた… 君たちの活躍のおかげだ。 ありがとう。 |
![]() ミルラ |
まがまがしい気配は なくなりました… もう、大丈夫です。 |
![]() カゲロウ |
ならば私も、 本来の任務に戻らねば… |
![]() ゼロ |
そうだな、俺も…留守の間に、 レオン様にナニかあったら 大変だからな… |
![]() マルス |
戦渦は消え、 みんな元の世界へ帰っていく。 それは本来あるべき姿ではあるけれど… いつも、英雄たちとの 別れは寂しいものだね。 いつか、また会えたら嬉しいよ… |
![]() ドルカス |
ああ、そういえば… |
![]() マルス |
? |
![]() ドルカス |
ヨシュアという男も、 あんたにまた会いたがっていた。 一年前の賭けの 貸しがどうとか… |
![]() マルス |
で、では僕はこれで失礼するよ。 さらばだ! 英雄たちよ! |
![]() ドルカス |
…… …逃げたな。 |
![]() ワユ |
あはは! また会おうねーマルスさん! |
Story | ||
---|---|---|
Previous: Heir of Light ← |
Next: E & M: Bound Hero Battle → |
Trivia[edit | edit source]
- This map is a Halloween version of Fire Emblem Awakening - Chapter 6: Foreseer, in addition to being a reference to that map. (Map Image)
In other languages[edit | edit source]
Language | Name |
---|---|
Japanese | 懐かしき顔 |
German | Vertraute Gesichter |
Spanish (Europe) | Viejos amigos |
Spanish (Latin America) | Viejos amigos |
French | Visages connus |
Italian | Volti familiari |
Traditional Chinese (Taiwan) | 懷念的臉孔 |
Portuguese | Velhos amigos |