|Felicia is very adept at breaking plates; she manages to drop or smash most every tea tray she's ever held. Now, we will use that plate-smashing ability to good use, smashing the opponents' lower defensive stats.
Weapon: Felicia needs a plate to smash. The magic absorption refine is very powerful, letting Felicia decimate mages with her high resistance and her dagger, while letting her fully charge up Glacies or Iceberg.
Assist: '"`UNIQ--item-643--QINU`"' lets her trigger her other skills all at once, which makes it rather beneficial to her.
Special: It really depends on the situation. Her default '"`UNIQ--item-646--QINU`"' does an obscene amount of damage off of her massive 35 resistance at the cost of a longer charge time. '"`UNIQ--item-649--QINU`"' is more useful if there is Infantry Pulse support which gets her cooldown down to two. This makes Felicia a hard counter to tanky mages like LA!Lyn, ToD!Henry, and offensive variants of W!Tharja, because she can hit consecutively with her desperation and charge twice as fast meaning she can smack the enemy with an Iceberg which generally kills them. Keep in mind that while attacking defensive variants of W!Tharja is tantamount to suicide for Felicia, the maid can easily tank the "Normal Girl's" attacks, which forces a stalemate between the two. Felicia, however, gets extra charges on both phases, while Tharja only gets them on enemy phase ('"`UNIQ--item-652--QINU`"'). This results in Felicia ending up on top at the end of the conflict.
A: '"`UNIQ--item-655--QINU`"' is noteworthy for synergizing with Desperation and Ardent Sacrifice. This A skill gives Felicia extra attack (Which she desperately needs) and a bit more speed that helps her secure kills against the speediest. '"`UNIQ--item-658--QINU`"' is a budget option, but really hinders her potential as she loses out on key doubles that Brazen atk/spd enables.
B: '"`UNIQ--item-661--QINU`"' has great synchronicity with Brazen skills. Felicia's rather low HP of 34 also means that she can get into Desperation range by using Ardent Sacrifice.
C: Felicia's high resistance lets her use ploys rather adeptly. By hurting the opponents defensive stats, she can deal more damage not only due to the debuff, but also due to the nature of her plate, which hits the lower of the enemy's defense or resistance. '"`UNIQ--item-664--QINU`"' is slightly better because characters generally have lower resistance. '"`UNIQ--item-667--QINU`"' is more obtainable (Arvis) however, and it still does its job very well.
Seal: Really depends on the player. Attack +3 gives her much needed power, while Spd +3 lets her double blazing fast units like Ayra, Cordelia, and Tana.
Partners: Felicia really benefits from people who can use clean up after her messes. Her debuffs are very valuable in that sense. Gunnthra is notable for being a mage who takes full advantage from the opponents debuffs as her '"`UNIQ--item-670--QINU`"' tome would annihilate such an enemy. Good red distant counter enemy phase units like Legendary Ike (who can also provide her with Earth Blessing support) can protect her from the threat of common '"`UNIQ--item-673--QINU`"' tome users.