Fire Emblem Heroes Wiki
Advertisement
Banner Focus Legendary Heroes - Celica
Legendary Hero Summoning Event - Celica: Queen of Valentia

Active: to

From the Fire Emblem Echoes: Shadows of Valentia game, the princess of Zofia who, together with Alm, defeated Duma has arrived! Now's your chance to summon Celica: Queen of Valentia during the Legendary Hero summoning event!

In this Legendary Hero summoning event, you'll also find 5★ Legendary Heroes and Mythic Heroes who were previously released.

And listen up: 5★ Focus Heroes will have an initial appearance rate of 8%! (What's more, the appearance rate for regular 5★ Heroes will be set to 0%.)

Plus, your first summon in this event won't cost any Orbs!

Notes:
Peony: Sweet Dream is scheduled to appear in future Legendary Hero and Mythic Hero summoning events.
・ Peony: Sweet Dream will join you as a 5★ Hero after you clear Book IV, Chapter 1: Part 5.

Tap More for additional information about this event.

More >
Video thumbnail Celica Queen of Valentia

Notes on This Summoning Event
Mythic Heroes Thrasir: Omnicidal Witch, Peony: Sweet Dream, Naga: Dragon Divinity, and Eir: Merciful Death, as well as Legendary Heroes Celica: Queen of Valentia, Roy: Blazing Lion, Ike: Vanguard Legend, Hríd: Icy Blade, and Robin: Fell Vessel will be available to obtain as allies only when summoning on the Summon menu through Legendary Hero summoning events or Mythic Hero summoning events. They will not be available for normal summoning events.


The next time these Mythic and Legendary Heroes will be available is as follows:
・Celica: Queen of Valentia - late April
・Thrasir: Omnicidal Witch - late March
・Peony: Sweet Dream - late March
・Naga: Dragon Divinity - late April
・Roy: Blazing Lion - late March
・Ike: Vanguard Legend - late May
・Hríd: Icy Blade - late April
・Robin: Fell Vessel - late March
・Eir: Merciful Death - late April

• Heroes with different illustrations and epithets are treated as different Heroes even if they are the same character. As such, you cannot use them with Merge Allies.
• To view summoning details, you can tap on List of Heroes at the bottom of the related notification message or tap on Appearance Rates in the Summon menu.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

About Legendary Heroes and Blessings
Legendary Heroes have one of four elements assigned to them and can support Heroes who have had that element's blessing conferred to them.


When you summon a Legendary Hero, you will get a Blessing item of the same element as the Legendary Hero.

Guide Blessings 2

Give this item to a Hero to receive the following benefits:

・ EXP and SP earned in battle will be doubled.
・ In the corresponding season, if the Hero is deployed along with the Legendary Hero, they will receive stat bonuses.

Example: During the Water season, a hero with a Water blessing deployed with Fjorm: Princess of Ice will get HP+3 and Spd+3.

Guide Blessings 3

Mythic Heroes will receive a Legendary Effect when deployed with a Legendary Hero in battles outside of Aether Raids during a season that matches both of their blessing types.

(Since Mythic Heroes cannot be deployed in Blessed Gardens, they are unable to receive a Legendary Effect there.)

About Seasons

Each season will feature two of the four elements: Water, Wind, Earth, and Fire.

Time Season
Starts Icon Season Fire 2Icon Season Water 2
Starts Icon Season Fire 2Icon Season Wind 2
Starts Icon Season Fire 2Icon Season Earth 2
Starts Icon Season Fire 2Icon Season Water 2

The current season is displayed on the upper-left corner of the screen. It can also be checked on the various menus used to edit your teams.

Guide Blessings current season

Notes:
・ Once a Blessing item is used on an ally, it cannot be removed from that ally. (A blessing can be changed for another, but the first blessing will be lost when the second is set.)
・ A single ally cannot benefit from both a Legendary Effect and a Mythic Effect. (An effect can be changed for another, but the first effect will be lost when the second is set.)
・ Blessing items can also be obtained through certain in-game events and in other ways.


About Mythic Heroes and Blessings
■ About Mythic Heroes and Mythic Effects


Mythic Heroes have one of four elements assigned to them and can support Heroes who have had that same element's blessing conferred on them.

When you summon a Mythic Hero, you will get a Blessing item of the same element as the Mythic Hero.

News Mythic Blessing

Give this item to a Hero to receive the following benefits:

・ EXP and SP earned in battle will be doubled.
・ In the corresponding season, if the Hero is deployed in Aether Raids along with a matching Mythic Hero, they will receive stat bonuses.

Mythic Heroes are useful for boosting Lift gain in Aether Raids.

Light and Astra seasons

Effect during corresponding season:
1. If a Light- or Astra-type Mythic Hero and a Hero blessed with Light or Astra are deployed in Aether Raids, then the Lift acquired for successful attacks will be boosted.

Boost amount:
Mythic Heroes Count × Blessed Hero Count × 10

2. If a Light- or Astra-type Mythic Hero who is merged one or more times is deployed in Aether Raids, then the Lift acquired for successful attacks will be boosted.

Boost amount:
Mythic Hero Merge Count × 1

Dark and Anima seasons

Effect during corresponding season:
3. If a Dark- or Anima-type Mythic Hero and a Hero blessed with Dark or Anima are deployed on defense in Aether Raids, then the Lift lost for unsuccessful defenses will be reduced.

Reduction amount:
Mythic Hero Count (Max of 2) × Blessed Hero Count × 5

4. If a Dark- or Anima-type Mythic Hero who is merged one or more times is deployed on defense in Aether Raids, then the Lift lost for unsuccessful defenses will be reduced.

Reduction amount:
Mythic Hero Merge Count (Max of 20) × 1

Additionally, since Legendary Heroes whose Legendary Effect matches the season effect can receive a Mythic Effect in the same way as Heroes who have been blessed with a Light, Dark, Astra, or Anima Blessing, they are counted as Blessed Heroes and recieve benefits 1 and 3 above when deployed in Aether Raids.

About Seasons

Each season will feature two of the four elements: Light and Dark or Astra and Anima.

Time Season
Starts Icon Season Astra 2Icon Season Anima 2
Starts Icon Season Light 2Icon Season Dark 2
Starts Icon Season Astra 2Icon Season Anima 2
Starts Icon Season Light 2Icon Season Dark 2

The current season is displayed on the upper-left corner of the screen. It can also be checked on the various menus used to edit your teams.

Guide Blessings current season

Notes:
・ Once a Blessing item is used on an ally, it cannot be removed from that ally. (A blessing can be changed for another, but the first blessing will be lost when the second is set.)
・ A single ally cannot benefit from both a Legendary Effect and a Mythic Effect. (An effect can be changed for another, but the first effect will be lost when the second is set.)
・ Blessing items can also be obtained through certain in-game events and in other ways.


Hero banner Celica Queen of Valentia
To see an illustrated page introducing this Hero, tap here.


Queen of Unified Valentia who, together with
Alm, defeated Duma. To some, she is the Earth
Mother, Mila, reborn. Appears in Fire Emblem
Echoes: Shadows of Valentia.

Legendary Effect: Fire
Ally Boost: HP+3

Grants allies this Legendary Effect during Fire
season, if the Fire blessing has been conferred
and if this unit enters battle with them.

Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 175, treats unit's stats as 175 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Standard Effect 2: Pair Up
An ability that can only be used under certain
circumstances. Pair Up can be accessed from
the Interact with Allies menu, and allows this
unit to join battle in a group with another ally.

Skills learnable at 5★:

News icon new skillIcon Skill WeaponSaintly Seraphim
Mt: 14 Range: 2
Grants Spd+3. If unit initiates combat,
deals damage = 25% of foe's Res. (Ignores
reductions to Res from Special skills.)
This skill can only be equipped by its original unit.

Icon Skill SpecialMiracle
Cooldown: 5
If unit’s HP > 1 and foe would reduce unit’s HP
to 0, unit survives with 1 HP.

Swift Sparrow 3Swift Sparrow 3
If unit initiates combat, grants Atk+6, Spd+7
during combat.
Cannot use: Icon Class Colorless Staff

News icon new skillSoul of ZofiaSoul of Zofia
Neutralizes effects that guarantee foe's
follow-up attacks or prevent unit's follow-up
attacks during combat. If unit's HP ≤ 75% and
unit initiates combat, unit can make a follow-up
attack before foe can counterattack.
This skill can only be equipped by its original unit.

News icon new skillAtk Spd Oath 3Atk/Spd Oath 3
At start of turn, if unit is adjacent to an ally,
grants Atk/Spd+5 to unit for 1 turn.
Cannot use: Icon Move ArmoredIcon Move Cavalry

"The flowers in the garden are in full bloom. They're beautiful, aren't they? Let's take a stroll together."


Hero banner Thrasir Omnicidal Witch
To see an illustrated page introducing this Hero, tap here.


General of the realm of the dead. At her queen's
command, this witch uses her powers to swell
the ranks of the dead.

Mythic Effect: Anima
Boost: HP+5, Def+5

Grants allies this Mythic Effect during Anima
season, if the Anima blessing has been conferred
and if this unit enters battle in Aether Raids with
them: Anima-blessed allies decrease the
Aetheric Lift lost for defense failures during
Anima season. (This decrease is limited to the
number of Mythic Heroes (Max: 2) × the number
of Heroes with the blessing conferred × 5.)

During Anima season, this Mythic Hero will
decrease Aetheric Lift loss for defense
failures depending on number of merges. (This
decrease is limited to the number of times the
units have been merged × 1 (Max: 20).)

Skills learnable at 5★:

Icon Skill WeaponÍfingr
Mt: 14 Range: 2
Effective against dragon foes. If unit is within 3
spaces of an ally, grants Atk/Spd/Def/Res+4
and neutralizes effects that guarantee foe's
follow-up attacks during combat, but after
combat, if unit attacked, inflicts Atk/Spd/Def/
Res-4 on nearest ally through its next action.
This skill can only be equipped by its original unit.

Icon Skill SpecialMoonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use: Icon Class Colorless Staff

Flashing Blade 4Flashing Blade 4
If unit's Spd > foe's Spd, grants Special
cooldown charge +1 and deals +5 damage per
unit's attack. (Only highest value applied. Does
not stack.)
Cannot use: Icon Move CavalryIcon Move FlyingIcon Class Colorless Staff

Killing IntentKilling Intent
At start of combat, if foe's HP < 100% or
if【Penalty】is active on foe, inflicts
Spd/Res-5 on foe, and if unit initiates combat,
unit can make a follow-up attack before foe
can counterattack.

【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).

This skill can only be equipped by its original unit.

Panic Smoke 3Panic Smoke 3
Inflicts【Panic】on target and foes
within 2 spaces of target after combat.

【Panic】
Converts bonuses on target into penalties
through its next action.

Cannot use: Icon Class Colorless Staff

"My brother gave me this tome. The cover is worn, but I treasure it."


Hero banner Edelgard The Future
To see an illustrated page introducing this Hero, tap here.


Princess and heir apparent of the Adrestian
Empire. Her steadfast ambition is veiled by her
elegant, self-confident demeanor. Appears in
Fire Emblem: Three Houses.

Skills learnable at 5★:

Icon Skill WeaponVictorious Axe
Mt: 16 Range: 1
Accelerates Special trigger (cooldown count-1).
If the number of foes within 2 spaces
(excluding target) ≥ the number of allies within
2 spaces (excluding unit), unit makes a
guaranteed follow-up attack.
This skill can only be equipped by its original unit.

Icon Skill SpecialLuna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use: Icon Class Colorless Staff

Atk Def Solo 3Atk/Def Solo 3
If unit is not adjacent to an ally, grants
Atk/Def+6 during combat.

Dull Close 3Dull Close 3
If foe uses sword, lance, axe, dragonstone, or
beast damage, neutralizes foe's bonuses (from
skills like Fortify, Rally, etc.) during combat.
Cannot use: Icon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless Staff

Rouse Atk Def 3Rouse Atk/Def 3
At start of turn, if unit is not adjacent to an ally,
grants Atk/Def+6 to unit for 1 turn.
Cannot use: Icon Move ArmoredIcon Move Flying

"I am Edelgard von Hresvelg, heir apparent of the Adrestian Empire. I will follow you, but I bow to no one."


Hero banner Peony Sweet Dream
To see an illustrated page introducing this Hero, tap here.


A ljósálfar from Ljósálfheimr, the realm of
dreams. Delivers pleasant dreams to mortals.
Both sincere and positive, she enjoys playing
with children.

Mythic Effect: Light
Boost: HP+5, Spd+4

Grants allies this Mythic Effect during Light
season, if the Light blessing has been conferred
and if this unit enters battle in Aether Raids with
them: Light-blessed allies boost the Aetheric
Lift acquired for successful attacks during Light
season. (This boost is limited to the number of
Mythic Heroes × the number of Heroes with the
blessing conferred × 10.)

During Light season, this Mythic Hero will
boost Aetheric Lift acquisition for successful
attacks depending on number of merges. (This
boost is limited to the number of times the unit
has been merged × 1.)

Skills learnable at 5★:

Icon Skill WeaponFlower of Joy
Mt: 14 Range: 2
Grants Res+3. Grants Atk/Spd+3 to any ally
in a cardinal direction from unit during that
ally's combat.
This skill can only be equipped by its original unit.

Icon Skill AssistGentle Dream
Range: 1
Grants another action to target ally. Grants
Atk/Spd/Def/Res+3 and the following status
to target ally and allies in cardinal directions
of unit and target (excluding unit): "Unit can
move to a space adjacent to any ally within 2
spaces." (That turn only. Cannot target an ally
with Sing or Dance. This skill treated as Sing
or Dance.)
This skill can only be equipped by its original unit.

B Duel Flying 3B Duel Flying 3
Grants HP+5. If unit is 5★ and level 40 and
unit's stats total less than 170, treats unit's
stats as 170 in modes like Arena.
(Higher-scoring opponents will appear.
Stat total calculation excludes any values
added by merges and skills.)
Cannot use: Icon Move InfantryIcon Move ArmoredIcon Move CavalryIcon Class Red SwordIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Red BreathIcon Class Red BeastIcon Class Green AxeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Green BreathIcon Class Green BeastIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless StaffIcon Class Colorless BreathIcon Class Colorless Beast

Aerobatics 3Aerobatics 3
Unit can move to a space adjacent to any
infantry, armored, or cavalry ally within 2
spaces.
Cannot use: Icon Move InfantryIcon Move ArmoredIcon Move Cavalry

Fortify Res 4Fortify Res 4
At start of turn, grants Res+7 to adjacent allies for
1 turn.

"Ljósálfheimr is a land of wonderful dreams. If you're sad, a pleasant dream can always cheer you up."


Hero banner Naga Dragon Divinity
To see an illustrated page introducing this Hero, tap here.


Ruler of the Divine Dragons. Takes on a variety
of appearances in the presence of humans, and
is said to have saved the world from despair.
Appears in Fire Emblem: Mystery of the Emblem
and Fire Emblem Awakening.

Mythic Effect: Astra
Boost: HP+5, Def+5

Grants allies this Mythic Effect during Astra
season, if the Astra blessing has been conferred
and if this unit enters battle in Aether Raids with
them: Astra-blessed allies boost the Aetheric
Lift acquired for successful attacks during Astra
season. (This boost is limited to the number of
Mythic Heroes × the number of Heroes with the
blessing conferred × 10.)

During Astra season, this Mythic Hero will
boost Aetheric Lift acquisition for successful
attacks depending on number of merges. (This
boost is limited to the number of times the unit
has been merged × 1.)

Skills learnable at 5★:

Icon Skill WeaponDivine Breath
Mt: 16 Range: 1
Grants Atk+3. Effective against dragon foes.
Grants Atk/Spd/Def/Res+X during combat.
(X = number of dragon allies and allies that
have "effective against dragons" within 2
spaces ×3. Maximum bonus of +9 to each stat.)
If foe's Range = 2, calculates damage using the
lower of foe's Def or Res.
This skill can only be equipped by its original unit.

Icon Skill SpecialLuna
Cooldown: 3
Treats foe’s Def/Res as if reduced by 50% during
combat.
Cannot use: Icon Class Colorless Staff

AR-O Atk Spd 3AR-O Atk/Spd 3
If attacking in Aether Raids, grants Atk/Spd+X
during combat. (Calculates X based on number
of foe's defensive structures: ≤2 structures
grants +10; 3 grants +7; 4 grants +4; ≥5 grants
+1. Destroyed defensive structures are not
counted.)

Chill Spd 3Chill Spd 3
At start of turn, inflicts Spd-7 on foe on the
enemy team with the highest Spd through its
next action.

Divine FangDivine Fang
At start of turn, grants "effective against
dragons" to adjacent allies for 1 turn.
This skill can only be equipped by its original unit.

"I am she who is called Naga, the Divine Dragon. If you intend to face your fate, prove to me your resolve."


Hero banner Dimitri The Protector
To see an illustrated page introducing this Hero, tap here.


Crown prince of the Holy Kingdom of Faerghus.
Known for his chivalry, it seems a darkness may
lurk beneath the surface. Appears in Fire
Emblem: Three Houses.

Skills learnable at 5★:

Icon Skill WeaponNoble Lance
Mt: 16 Range: 1
Grants Atk+3. At start of combat, if both unit's
and foe's HP = 100% or if both unit's and foe's
HP < 100%, unit makes a guaranteed follow-up
attack.
This skill can only be equipped by its original unit.

Icon Skill SpecialVengeance
Cooldown: 3
Boosts damage by 50% of damage dealt to unit.
Cannot use: Icon Class Colorless Staff

Death Blow 4Death Blow 4
If unit initiates combat, grants Atk+8 during
combat.
Cannot use: Icon Class Colorless Staff

Lull Atk Def 3Lull Atk/Def 3
Inflicts Atk/Def-3 on foe and neutralizes foe's
bonuses to Atk/Def (from skills like Fortify,
Rally, etc.) during combat.
Cannot use: Icon Move ArmoredIcon Move Flying

"Honor gained by killing is worthless. When killers are labeled Heroes...that is the most despicable 'honor' of all."


Hero banner Roy Blazing Lion
To see an illustrated page introducing this Hero, tap here.


The son of the Marquess of Pherae. After
overcoming misfortunes, he quells the uprising
at Bern and ends the war between humans and
dragons. Appears in Fire Emblem: The Binding
Blade.

Legendary Effect: Fire
Ally Boost: HP+3

Grants allies this Legendary Effect during Fire
season, if the Fire blessing has been conferred
and if this unit enters battle with them.

Standard Effect 1: Duel
If unit is 5★ and level 40 and unit's stats total
less than 175, treats unit's stats as 175 in
modes like Arena. (Higher-scoring opponents
will appear. Stat total calculation excludes any
values added by merges and skills.)
Standard Effect 2: Pair Up
An ability that can only be used under certain
circumstances. Pair Up can be accessed from
the Interact with Allies menu, and allows this
unit to join battle in a group with another ally.

Skills learnable at 5★:

Icon Skill WeaponDragonbind
Mt: 16 Range: 1
Effective against dragon foes. Unit can
counterattack regardless of foe's range.
This skill can only be equipped by its original unit.

Icon Skill SpecialDragon Fang
Cooldown: 4
Boosts damage by 50% of unit's Atk.
Cannot use: Icon Class Colorless Staff

Bonus Doubler 3Bonus Doubler 3
Grants bonus to Atk/Spd/Def/Res during
combat = current bonus on each of unit's stats.
Calculates each stat bonus independently.
Cannot use: Icon Move ArmoredIcon Move CavalryIcon Move Flying

Renewal 3Renewal 3
At the start of every second
turn, restores 10 HP.

Human VirtueHuman Virtue
At start of turn, if unit is adjacent to any allies
that are not beast or dragon allies, grants
Atk/Spd+6 to unit and those allies for 1 turn.
This skill can only be equipped by its original unit.

"A battle cannot be won alone. So many people support me that I can't even count them all. I am grateful to every single one of them. I must be."


Hero banner Ike Vanguard Legend
To see an illustrated page introducing this Hero, tap here.


The leader of the Greil Mercenaries. He is blunt
but genuine and loyal. He is also a general that
pulled people of different races and kingdoms
together. Appears in Fire Emblem: Radiant Dawn.

Legendary Effect: Earth
Ally Boost: HP+3, Atk+2

Grants allies this Legendary Effect
during Earth season, if the Earth
blessing has been conferred and if
this unit enters battle with them.

Skills learnable at 5★:

Icon Skill WeaponRagnell
Mt: 16 Range: 1
Unit can counterattack regardless of foe's range.
This skill can only be equipped by its original unit.

Icon Skill SpecialRadiant Aether
Cooldown: 4
During combat, treats foe's Def/Res as
if reduced by 50%. Restores HP = 50%
of damage dealt.
This skill can only be equipped by its original unit.

Warding BreathWarding Breath
If foe initiates combat, grants Res+4 during
combat and Special cooldown charge +1 per
attack. (Only highest value applied. Does not
stack.)
Cannot use: Icon Move CavalryIcon Move FlyingIcon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless Staff

Seal Atk Def 2Seal Atk/Def 2
Inflicts Atk/Def-5 on foe through its next action
after combat.
Cannot use: Icon Class Colorless Staff

Def Tactic 3Def Tactic 3
At start of turn, grants Def+6 to allies within 2
spaces for 1 turn. Granted only if number of
that ally's movement type on current team
≤ 2.

"Time and again, I've fought when the chances of winning were slim. These were not battles where I weighed whether or not I could win. They were battles I had to fight."


Hero banner Hríd Icy Blade
To see an illustrated page introducing this Hero, tap here.


The eldest prince of Nifl, Kingdom of Ice.
With a steady, calm demeanor, he's always
prepared for danger.

Legendary Effect: Wind
Ally Boost: HP+3, Def+4

Grants allies this Legendary Effect
during Wind season, if the Wind
blessing has been conferred and if
this unit enters battle with them.

Skills learnable at 5★:

Icon Skill WeaponGjöll
Mt: 16 Range: 1
Grants Atk+3. If a penalty inflicted by a skill like
Panic or Threaten and/or a negative status
effect (preventing counterattacks or restricting
movement) is active on foe, unit makes a
guaranteed follow-up attack and foe cannot.
This skill can only be equipped by its original unit.

Icon Skill SpecialMoonbow
Cooldown: 2
Treats foe’s Def/Res as if reduced by 30% during
combat.
Cannot use: Icon Class Colorless Staff

Distant CounterDistant Counter
Unit can counterattack regardless of foe's range.
Cannot use: Icon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless BowIcon Class Colorless DaggerIcon Class Colorless Staff

Freezing SealFreezing Seal
At start of turn, if unit's HP ≥ 50%, inflicts
Atk/Spd-6 on foe on the enemy team with
the lowest Res through its next action.
This skill can only be equipped by its original unit.

Atk Smoke 3Atk Smoke 3
Inflicts Atk-7 on foes within 2 spaces of target
through their next actions after combat.
Cannot use: Icon Class Colorless Staff

"As long as I live...I will never forget that I failed in my duty to protect my people and my sisters..."


Hero banner Robin Fell Vessel
To see an illustrated page introducing this Hero, tap here.


The Ylissean tactician Robin with body
and soul ruled by the Fell Dragon, Grima.
Appears in Fire Emblem Awakening.

Legendary Effect: Earth
Ally Boost: HP+3, Spd+3

Grants allies this Legendary Effect
during Earth season, if the Earth
blessing has been conferred and if
this unit enters battle with them.

Skills learnable at 5★:

Icon Skill WeaponExpiration
Mt: 16 Range: 1
Unit can counterattack regardless of foe's
range. If foe's Range = 2, calculates damage
using the lower of foe's Def or Res.
This skill can only be equipped by its original unit.

Icon Skill SpecialBonfire
Cooldown: 3
Boosts damage by 50% of unit's Def.
Cannot use: Icon Class Colorless Staff

DragonskinDragonskin
Neutralizes "effective against flying" bonuses.
If foe initiates combat, grants Def/Res+4 during
combat.
This skill can only be equipped by its original unit.

Cancel Affinity 3Cancel Affinity 3
Neutralizes weapon-triangle advantage granted by
unit's skills. If unit has weapon-triangle
disadvantage, reverses weapon-triangle advantage
granted by foe's skills.
Cannot use: Icon Class Red BowIcon Class Red DaggerIcon Class Red TomeIcon Class Blue BowIcon Class Blue DaggerIcon Class Blue TomeIcon Class Green BowIcon Class Green DaggerIcon Class Green TomeIcon Class Colorless Staff

Res Smoke 3Res Smoke 3
Inflicts Res-7 on foes within 2 spaces of target
through their next actions after combat.
Cannot use: Icon Class Colorless Staff

"How about you stop pretending to be so selfless and tell me what you really wish for? Maybe I can grant it..."


Hero banner Eir Merciful Death
To see an illustrated page introducing this Hero, tap here.


Princess of Hel, the realm of the dead. Dearly
loves her mother, Hel, who rules it. She finds
Hel's increasing mercilessness toward the living
disquieting.

Mythic Effect: Light
Boost: HP+5, Res+5

Grants allies this Mythic Effect during Light
season, if the Light blessing has been conferred
and if this unit enters battle in Aether Raids with
them: Light-blessed allies boost the Aetheric
Lift acquired for successful attacks during Light
season. (This boost is limited to the number of
Mythic Heroes × the number of Heroes with the
blessing conferred × 10.)

During Light season, this Mythic Hero will
boost Aetheric Lift acquisition for successful
attacks depending on number of merges. (This
boost is limited to the number of times the unit
has been merged × 1.)

Skills learnable at 5★:

Icon Skill WeaponLyfjaberg
Mt: 14 Range: 2
Grants Res+3. At start of combat, if unit's HP ≥
50%, grants Atk/Spd+4 during combat, and if
unit initiates combat, foe cannot make a
follow-up attack. After combat, if unit attacked,
inflicts Def/Res-7 on target and foes within 2
spaces of target through their next actions, and
if bonus was granted to unit, deals 4 damage to
unit.
This skill can only be equipped by its original unit.

Icon Skill SpecialIceberg
Cooldown: 3
Boosts damage by 50% of unit's Res.
Cannot use: Icon Class Colorless Staff

Swift Sparrow 2Swift Sparrow 2
If unit initiates combat, grants Atk/Spd+4 during
combat.
Cannot use: Icon Class Colorless Staff

Mystic Boost 3Mystic Boost 3
Disables foe's skills that "calculate damage
using the lower of foe's Def or Res" and
"calculate damage from staff like other
weapons." Restores 6 HP after combat.

Sparkling BoostSparkling Boost
At start of turn, restores 10 HP to ally that has
been dealt the most damage. (Excludes unit.)
This skill can only be equipped by its original unit.

"If you are tired, I'll help you sleep. Just for the night—not forever."


Hero banner Claude The Schemer
To see an illustrated page introducing this Hero, tap here.


Heir to House Riegan, the leading house of the
Leicester Alliance. Employs both an easygoing
attitude and an effortless skill for scheming.
Appears in Fire Emblem: Three Houses.

Skills learnable at 5★:

Icon Skill WeaponCunning Bow
Mt: 14 Range: 2
Grants Spd+3. Effective against flying foes.
When total bonuses on unit + total penalties
on foe ≥ 10, inflicts Atk/Spd/Def/Res-5 on foe
during combat. (Example: if unit has a +5 bonus
and foe has a -5 penalty, the calculated total
will be 10.)
This skill can only be equipped by its original unit.

Icon Skill SpecialGlimmer
Cooldown: 2
Boosts damage dealt by 50%.
Cannot use: Icon Class Colorless Staff

Lull Spd Def 3Lull Spd/Def 3
Inflicts Spd/Def-3 on foe and neutralizes foe's
bonuses to Spd/Def (from skills like Fortify,
Rally, etc.) during combat.
Cannot use: Icon Move ArmoredIcon Move Flying

Def Smoke 3Def Smoke 3
Inflicts Def-7 on foes within 2 spaces of target
through their next actions after combat.
Cannot use: Icon Class Colorless Staff

"I've been mixing up a new poison. Some might call it a dirty trick, but I just like to come prepared."



News emote Feh happy right
Saintly Seraphim sure is strong. Even against foes with high Res!

Posted:

Advertisement