Ivaldi | |
---|---|
Weapon type | |
Might | 14 |
Range | 2 |
Required | Shine |
SP | 400 |
Exclusive? | Yes |
String ID | SID_イーヴァルディ
|
SE | |
Description | Grants Def+3. At start of combat, if foe's HP = 100%, grants Atk/Spd+3 during combat. |
Notes[ | ]
- The stat increase that can be applied by Ivaldi is considered a temporary buff.
Upgrades[ | ]
Can be upgraded in the Weapon Refinery. For a list of other such weapons, see list of upgradable weapons.
Notes[ | ]
- The stat decrease that can be applied by Ivaldi is considered a temporary debuff.
- The healing effect is triggered regardless if Ivaldi's user performs an attack during combat. If foe engages and user cannot counterattack, Ivaldi's healing effect will still trigger.
- Ivaldi's user needs to survive the combat for the healing effect to trigger.
- Ivaldi's healing effect stacks with skills such as Fury 4, that deal out of combat damage to their owner after combat.
- Ivaldi's after combat healing will not work if the foe has a skill that prevents HP recovery such as Fatal Smoke 4 or Incurable+, or the user has been inflicted with Deep Wounds.
List of owners[ | ]
Unit | Skill chain | |||
---|---|---|---|---|
Light 3 | Ellight 3 | Shine 3 | Ivaldi 5 |
In other languages[ | ]
Language | Name |
---|---|
Japanese | イーヴァルディ |
German | Ivaldi |
Spanish (Europe) | Ivaldi |
Spanish (Latin America) | Ivaldi |
French | Ivaldi |
Italian | Ivaldi |
Traditional Chinese (Taiwan) | 伊瓦爾蒂 |
Portuguese | Ivaldi |