Fire Emblem Heroes Wiki
Register
Advertisement
You may be looking for:
Status Icon WeaponStatus Icon MoveFir Sword Student Face FC
Fir: Sword Student
Status Icon WeaponStatus Icon MoveFir Swordmaiden Face FC
Fir: Swordmaiden
General Quotes Misc Heroic Ordeal
Fir
Student of Spring
Portrait
Fir Student of Spring Face
Attack
Fir Student of Spring BtlFace
Special
Fir Student of Spring BtlFace C
Damage

Fir Student of Spring BtlFace D

Art by: kaya8
Description Daughter of the warrior Bartre and the swordmaster Karla. She has taken a moment away from training to visit the spring festival. Appears in Fire Emblem: The Binding Blade.
Rarities ★ SRSpecial
Weapon Type Icon Class Green Axe Axe
Move Type Icon Move Flying Flying
Voice Actor EN Liv Strander
Voice Actor JP 日笠陽子(Yoko Hikasa)
Release Date
Entry Icon MiniUnit Head 5 The Binding Blade
Version 4.3
Internal ID PID_春祭フィル (500)
Origin 50000800600

{{InMain|

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
★14/15/166/7/88/9/103/4/54/5/640
★14/15/167/8/99/10/113/4/54/5/642
★15/16/177/8/99/10/114/5/65/6/745
★15/16/178/9/1010/11/124/5/65/6/747
★16/17/188/9/1010/11/125/6/76/7/850

Level 40 stats

RarityHPAtkSpdDefResTotal
★28/31/3424/26/2929/32/3417/20/2315/18/20126~128
★29/32/3526/29/3232/35/3718/21/2416/19/21135~136
★32/35/3828/31/3434/37/4021/24/2718/21/24148
★33/36/3930/33/3636/39/4322/25/2819/22/25155~156
★35/39/4232/35/3838/41/4524/28/3121/24/27166~168

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
★50%60%70%50%40%270%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[ | ]

Weapons[ | ]

NameMightRangeDescriptionSPDefaultUnlock
Iron Axe6150★★
Steel Axe81100★★
Silver Axe111200★★
Bun-Bun Baton161
Accelerates Special trigger (cooldown count-1). Effective against armored foes. Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat.
400★★

Bun-Bun Baton can be upgraded in the Weapon Refinery.
When upgraded, the description of Bun-Bun Baton becomes "Accelerates Special trigger (cooldown count-1). Effective against armored foes. Neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat.".
Bun-Bun Baton can be upgraded with the additional effect Bun-Bun Baton W "If a skill compares unit's Spd to a foe's or ally's Spd, treats unit's Spd as if granted +7. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit and reduces the percentage of foe's non-Special "reduces damage by X%" skills by 50% during combat (example: a foe with a "reduces damage by 45%" skill would reduce damage by 23% instead), and also, if unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%).".

Assists[ | ]

NameRangeDescriptionSPDefaultUnlock
Harsh Command1
Converts penalties on target into bonuses.
150★★
Harsh Command+1
Neutralizes target ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action. Converts any penalties on target ally into bonuses.
400★

Specials[ | ]

This unit owns no Special skills.

Passives[ | ]

TypeNameDescriptionSPUnlock
AAtk Spd Solo 1Atk/Spd Solo 1
If unit is not adjacent to an ally, grants Atk/Spd+2 during combat.
60★
Atk Spd Solo 2Atk/Spd Solo 2
If unit is not adjacent to an ally, grants Atk/Spd+4 during combat.
120★
Atk Spd Solo 3Atk/Spd Solo 3
If unit is not adjacent to an ally, grants Atk/Spd+6 during combat.
240★
CAir Orders 1Air Orders 1
At start of turn, if unit's HP = 100%, grants the following status to adjacent flying allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces."
60★
Air Orders 2Air Orders 2
At start of turn, if unit's HP ≥ 50%, grants the following status to adjacent flying allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces."
120★
Air Orders 3Air Orders 3
At start of turn, grants the following status to adjacent flying allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces."
240★

Advertisement