Fire Emblem 30th Anniversary Grand Hero Battle Revival (Garon) (Notification)

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GHB Garon.png
Fire Emblem 30th Anniversary Grand Hero Battle Revival

Active: to

Available for two days only!

The eleventh Grand Hero Battle Revival features Garon: King of Nohr.

Don't forget to take on the limited-time quests too!

More >
Grand Hero Battle Details and Notes
Grand Hero Battles are special extremely challenging Hero Battles.

By clearing the map, you will gain the enemy Hero as your ally.

Reward for First Clear:
・ Normal: Grand Hero (2★)
・ Hard: Grand Hero (3★)
・ Lunatic: Grand Hero (4★)
・ Infernal: Grand Hero (4★), Hero Feathers x 2,000

As with other Hero Battles, if any of your allies fall in battle, it's game over, so proceed with caution. Grand Hero Battles also have a special rule: you cannot use a Light's Blessing or an Orb to continue a battle if you lose, so make your moves on the field very carefully!

Grand Hero Battle Notes:
• The number of difficulties available for a map may vary by each Grand Hero Battle.
• Although the same Grand Hero Battle may be released several times, rewards for each difficulty can be earned the first time the map is cleared.
• If the battle is started prior to the end of the event, you may stop playing and then later resume the battle using bookmark data until two days after the event ends.
• If the battle is started prior to the end of the event but not cleared until later than three days after the event ends, you will not get any of the rewards.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

About Garon: King of Nohr

Hero banner Garon King of Nohr.png

The king of Nohr. Intends to invade and rule
over Hoshido. Appears in Fire Emblem Fates.

Skills learnable at 5★:

Icon Skill Weapon.pngBreath of Blight
Mt: 16 Range: 1
Neutralizes "effective against dragons" bonuses.
At the start of turn 4, deals 10 damage to foes
within 3 spaces, and restores HP to unit =
number of foes within 3 spaces × 5. If foe's
Range = 2, calculates damage using the lower
of foe's Def or Res.
This skill can only be equipped by its original unit.

Icon Skill Special.pngDragon Fang
Cooldown: 4
Boosts damage by 50% of unit's Atk.
Cannot use: Icon Class Colorless Staff.png

Distant Def 3.pngDistant Def 3
If foe initiates combat and uses bow, dagger,
magic, or staff, grants Def/Res+6 during combat.

Panic Ploy 3.pngPanic Ploy 3
At start of turn, converts bonuses on foes in
cardinal directions with HP < unit's HP into
penalties through their next actions.

"It will be I, Garon, who rules Nohr and Hoshido as king—for all eternity!"

News Anna Reaction Ok.png
Try taking out the closest enemies one by one!