Fire Emblem Heroes Wiki:Build Center/Berkut: Prideful Prince

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Quick Hero Info
Type
Icon Move Cavalry.png Icon Class Blue Lance.png
Stats
43 / 34 / 22 / 31 / 24
Exclusive skills

Dueling Sword.png Optimal
Dueling Crest.png Arena
Orb.png Very high investment
Icon Move Cavalry.png Cavalry
Begone From my Sight!
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- CV (talk) 19:48, 15 August 2018 (UTC)
Build Icon Alternative.png Alternative
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Icon Move Cavalry.png Cavalry
Die, Worm!
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- CV (talk) 19:48, 15 August 2018 (UTC)
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Icon Move Cavalry.png Cavalry
Horse Emblem Mixed Tank
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This build is intended to make Berkut a mixed tank, functioning best under a Fortify Cavalry buff. If specials aren't an issue, Guard can be replaced by QR and the seal can be swapped out for Close/Distant Defense, depending on the rest of the team's needs. Iceberg and Bonfire are nearly identical, with Iceberg dealing slightly more damage on enemy phase.
Stamina Potion.png Chain
Orb.png Very high investment
Icon Move Cavalry.png Cavalry
Sirius Berkut
Speed Plus W.png Vanguard+ (Spd) / Barrier Lance+ (Atk)
Icon Skill Assist.png Flexible
Traits: +Atk/-HP
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My lance is SIRIUS 110.55.1.150 23:52, 29 September 2019 (UTC)
Stamina Potion.png Chain
Orb.png Very high investment
Icon Move Cavalry.png Cavalry
Dimitri Berkut
Icon Skill Assist.png Flexible
Traits: +Atk/-Def
Passive Icon C.pngEmpty Passive Icon.png
 Flexible
Passive Icon S.pngEmpty Passive Icon.png
 Flexible
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Oppa berkut style 110.55.1.150 00:04, 30 September 2019 (UTC)
Pen.png Creative
Build Icon Allpurpose.png All-purpose
Icon Move Cavalry.png Cavalry
Physical Tank
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This build is incredibly unorthodox, but it's an absolute nightmare for a lot of melee physical units to fight against. The key with this build is stacking Berkut's effective defense as high as possible, as well as... speed? A Bracing Stance build might work similarly, but deciding on one defense stat to pump rather than doing both makes him overall better at his job of eating hits.

All of the skills go to using his solid base defense of 31 on the enemy phase. The effect of his Dark Royal Spear, as well as the double-up on Steady Posture, add a whooping 15 to his defense, while the two Lull skills from his weapon and B cause the enemy's stats Berkut cares about most to drop down. I personally find Atk/Spd best since it lets him tank a little better, despite the buffs already being ignored from the weapon, and three extra effective defense is much more worth it for this build.

Quick Riposte is also an option for his B slot since although this makes him fast, there's just some speed tiers he'll never be able to hit, so this not only guarantees he'll hit twice, but if there's nothing stopping special charge, he'll fire that off too. Similarly, the C skill is also a bit of pick and choose. Attack Smoke lowers the direct damage potential further, while Speed Smoke can skyrocket the number of units he can avoid the double from (and others now get doubled in return!).

Despite only having 22 base speed, the stacking of postures and the Lull boost the threshold needed to double him to 40 speed (45 with maxed merges and flowers). In a fast meta, this is incredibly solid, and even if it doesn't stop him from being doubled, it significantly reduces the impact of enemies with a skill like Repel.

A cavalry team would naturally be an incredible fit for him to use buffs granted by the Cavalry Skills, but this build lacking any cavalry skills also means that it can be slotted in on a mixed team pretty solidly.

Spiderpig2398 (talk) 13:52, 19 July 2020 (UTC)