Hi Gamepedia users and contributors! Please complete this survey to help us learn how to better meet your needs in the future. We have one for editors and readers. This should only take about 7 minutes!
Fire Emblem Heroes Wiki:Build Center/Camilla: Holiday Traveler
This build leverages Camilla's oppressive offensive stats and pairs it with the ability to negate counterattacks. In other words, she is able to ORKO most units in the game without taking damage, letting her challenge multiple enemy units in a single match. The Firesweep S+ gives her a hefty 48 base Attack, which rises to 52 when attacking. Her Speed on initiation is 45, which when paired with Hone buffs allow her to double nearly the entire metagame. A boon in Atk can also be useable, but moreso in Flier Emblem teams where Camilla can get a Spd buff. This is due to Spd being key in this build in order for Camilla to double and maximize her damage with Firesweep.
Swift Sparrow 2 is the focal point of the set, giving her a much needed boost to Speed and Attack. Life and Death 3 is a passable alternative for those who lack Swift Sparrow, but it weakens her enemy phase by a noticeable amount.
Hit and Run is her go-to B-passive, since it makes all the more difficult for enemy units to kill her, especially when paired with teammate positioning assist skills. Drag Back provides similar benefits if Hit and Run is not available, but causes Camilla to pull an enemy back with her if she does not finish off her target.
Camilla's C-passive is completely up to a player's team composition. On a flier team, she can run Goad Fliers or Hone Fliers to provide buffs to her flier teammates.
Her special should be offensive-focused such as Luna or Draconic Aura. Unlike in Brave builds, due to Firesweep Lance+'s higher Mt, Draconic Aura can potentially provide more consistent damage over Luna than Brave builds (which almost required a boon in Atk). Luna is more consistent against sturdier enemies though, such as Armored units who Camilla would otherwise not ORKO.
Camilla can also opt for Galeforce to devastate teams with successive attacks. If Galeforce is used, Heavy Blade 3 and Quickened Pulse should be used for faster activation of Galeforce.
This build aims to leverage Camilla's strong physical bulk along with her good offensive stats to create a strong mixed phase unit.
Slaying Edge+ is the go to weapon for most defensive builds. Being able to reduce the Cooldown of a skill like Bonfire from 3 to 2 allows for a large increase of damage, as Camilla wil be able to get it off during every combat. The Spd refinement allows Camilla to avoid doubles, while enhancing her player phase as well in terms of fighting.
Kadomatsu+ serves as a budget option, as it is the native weapon Camilla comes with. This gives Camilla better supportive capabilities, but cuts into her kill power. Similarly, the Spd refinement is the most desired refinement.
Reposition remains the premier movement tool, especially so on fliers. As a flier, Camilla is better to position herself to be able to perform powerful actions such as vaulting characters over gaps.
Bonfire provides 17 damage without buffs every time it activates, allowing her to turn many battles over the course of one combat. Having a 3 Cooldown special works hand in hand with Slaying Edge+. but Luna also is a strong option.
Glimmer is the choice of special if using Kadomatsu+, as it has 2 Cooldown, allowing her to utilize it in combat quickly.
Fury 3 is overall the best A skill for defensive characters, as all of the stat boosts are helpful in terms of increasing her bulk in addition to her kill power. It is also a very cheap option in terms of Skill Inheritence.
Quick Riposte 3 allows Camilla to duel faster units on the enemy phase while having the speed to avoid getting doubled herself due to her high speed. While Quick Riposte 3 is optimal, Quick Riposte 2 can get the job done on a budget.
Goad Fliers and Hone Fliers are strong options for flier centric teams, allowing Camilla to support her allies. If Camilla isn't used on a flier team, and Hone/Spur/Drive/Tactic can also be used in the C slot
Close Def 3 is the best Sacred Seal for her, allowing her to better tank high attack enemies during the enemy phase. Because Camilla will only be able to retaliate at a range of 1, this is the best A skill to run, as it will also let her better tank speedy Brave weapon users.
I think this is NY Camilla's best build seeing as she will be able to activate her Special on the first turn 99% of the time. With Death Blow and a Hone Flier Buff, she can get to an attack of 62. Also with Hone Fliers, she will be at a Speed of 44 which doubles everyone except Mia. For a more indepth look, please see the link to my video on this build: New Years Camilla Galeforce Review
This build aims to transform ANY OTHER flier into an enemy-phase mixed tank.
At full potential, Camilla can give another flier unit +9 Def/+13 Res. This comes from stacking the buffs from Kadomatsu+, Rally Def/Res, Ward Fliers, and Spur Res 3. If Camilla has Ally Support with that other flier, then the buffs bump up to +11 Def/+15 Res.
Renewal 3 allows the other flier to continuously vampire health off of Camilla if they have the Reciprocal Aid assist skill.
Weapon Refine, Special, and A Passive are up to you—personally I’m running a Def Refine, Moonbow, and Spd/Def Bond 3.
Note that you can adjust the Rally Skill and Spur Seal to better accommodate your Def/Res needs.
This Camilla build pairs REMARKABLY well with Fell Vessel Robin.