Fire Emblem Heroes Wiki:Build Center/Catria: Middle Whitewing

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Quick Hero Info
Type
Icon Move Flying.png Icon Class Blue Lance.png
Stats
39 / 31 / 34 / 29 / 25
Exclusive skills

Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Icon Move Flying.png Flying
Flier Catria

A description has not been written for this build yet.

Build Icon Alternative.png Alternative
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Icon Move Flying.png Flying
Budget Catria

A description has not been written for this build yet.

Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Icon Move Flying.png Flying
Catria the Impalpable
Click to show/hide build description 
Catria is able to combine great attack, speed, and some bulk with a firesweep weapon, and the ability to put a large distance between herself and her victims after battle. If she has a team of fliers behind her with the reposition skill, you'll be able to beat maps and enemy teams without so much as getting hit. Fliers are unique in that they are able to go over impassable terrain as well as forests, making anywhere there isn't a wall a viable place to retreat to. Combine this with a weapon that disables counter attacks, and a B skill that brings the user away from the enemy regardless of terrain or outcome of battle, and suddenly you have an untouchable unit.

This build works for the simple reason that you can attack a unit without taking any damage AND leave their attack range before the enemy turn begins. It is VERY powerful.

Since you should already be putting Catria with a team of fliers it should be fairly easy for her to be affected by a hone or several goads, increasing her attack and speed by as much as +14 points, enough to devastate almost anything in the first attack.

While not an explosive one shot build, this IS a top tier competitive build allowing for flawless victories against +10 merged meta units in arena while combined with a competent support team.

YourBestFriendJ0, Roman, & Co
Dueling Sword.png Optimal
Dueling Crest.png Arena
Orb.png Very high investment
Icon Move Flying.png Flying
The Dangerous Triangle
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Brave Lance Double Moonbow Catria. Kills Hardin, Homeless Tiki (Legendary Tiki), Effie without Wary Fighter, Maltet Hector, Some greens (not Surtr, but then again, that's setting the bar too high).

Ardent Sacrifice with -HP can get Catria into at least Brazen Atk/Spd, if not Desperation (75% HP depends on merges). This way, You can control Catria's Player phase.

Alternatively, if you don't want to rely on percentages, you can use Swift Sparrow.

Moonbow is perfect for wasting basically everything (all the aforementioned characters). Galeforce is usable, but it's kind of a waste. Kill power is insane with double moonbow.

Desperation works wonders with moonbow because it guarantees double activation on a quad before the enemy even gets to counter.

Guard works well with Swift Sparrow, because there isn't a threshold problem like there is with the combination of Guard and Brazen Atk Spd.

Flier Guidance is very useful because it makes fulfilling Catria's "Triangle" refine condition much easier. Goad Fliers works for support, but the extra fliers will ensure that Catria can attack at full power.

Finally, Flier Formation works as reverse flier guidance to get Catria into potentially usable scenarios (as in situations that can activate "Triangle" reliably). It's very powerful offensively because now Catria can get in to attack without any specific movement tactics using Reposition. Furthermore, it allows Catria to use aforementioned Reposition to position her allies well if she chooses to use it.

Suggestions for teammates: Red Sword that can kill Surtr (Palla, Caeda). Enemy phase flier (F Grima, Myrrh with Iote's shield, S! Tiki with Iote's shield, etc.), Ranged slot (Flier Mage, Eir, Kinshi Rider. I prefer GIGA NINO (Scattered Fangs Nino), but any bladetome mage works as well).

-Ink
Orb.png Very high investment
Icon Move Flying.png Flying
Whitewing II: The Thickening
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55/39/24/20 right off the bat without any merges. 58/42/27/23 near two flying allies, 62/46/31/27 with one Goad and Ward, 68/52/31/27 after the link. Moonbow will activate twice, or you could use Galeforce to murder two enemies instead of just quadruple overkilling one. Have fun.
Dueling Sword.png Optimal
Hero Feather Darkened.png High investment
Icon Move Flying.png Flying
Melee Tank Catria
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This build aims to maximize Catria's melee tanking and counterattacking abilities. Without receiving any flier buffs, she reaches 43–44 Def. Add the effects of Fortify and Ward Fliers from a Flier Emblem squad, and she reaches 53–54. Her Spd remains at 34, which is nothing special in Player Phase, but is enough to avoid enemy follow-ups most of the time, particularly if another of Catria's teammates has Goad Fliers. Quick Riposte, Bonfire, and the Slaying Lance then turn all that Defense into offense for a mighty counterattack that few enemies will survive. Catria has greater potential in this role than other lance fliers due to a much better Atk stat than Subaki's, better Spd than Valter's (not to mention that the drawback of the Cursed Lance hurts his tanking ability), and having higher Def than most other fliers. Sumia is her main competition for this role, and admittedly her starting kit of Close Def and Reprisal Lance effectively does the same thing. However, with that kit, Sumia must either sacrifice the massive damage of her Enemy Phase Bonfire, going with Moonbow or Glimmer for her guaranteed special proc, or keep Bonfire but not be able to proc it on every Quick Riposte. Catria's more common availability also makes it easier to cherry-pick the perfect IV and find merges. So if you're having trouble getting Sumia or if you just like Catria more, this is a very effective build that arguably works better than Sumia's base kit. 69.14.30.184 00:03, 2 August 2018 (UTC)