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Fire Emblem Heroes Wiki:Build Center/Chrom: Exalted Prince

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Quick Hero Info
Type
Icon Move Infantry.png Icon Class Red Sword.png
Stats
47 / 37 / 25 / 31 / 17
Exclusive skills

Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Anything Can Change!
Falchion Awakening W.png Falchion (Skill)
Stats: +Atk/-Res
Click to show/hide build description 
Chrom has good HP, Atk, and Def, but what helps him stands out among his sword infantry peers is his Falchion. It can keep him healthy, he can slay dragons with it, and it can help give him an overall stat boost as well.

Weapon: Falchion Awakening W.png Falchion is Chrom's weapon of choice. When given its special skill, it will grant Chrom +4 to all stats if he has an ally next to her. This increases his bulk when defending against attacks, while improving his already great Atk stat. The Falchion will also restore 10 HP every other turn, improving his sustain, which is especially helpful in endurance styled modes. Finally, it's effective against dragons, which means Chrom can help strike down any opposing dragons the player faces.

Assist: Icon Skill Assist.png Reposition is a good Assist in general to use. Its uses are versatile, as it can either help bring an ally closer to the fray, or bring an ally out of danger.

Special: Glimmer is Chrom's Special of choice, as it has a fast charge and it helps him deal even more damage, which can help him secure the victory.

A Passive: Distant Counter is chosen as Chrom's A skill. With it, he'll be able to retaliate against ranged opponents, meaning they'll have to tread carefully around him, lest they face a vicious retaliation.

B Passive: Wrath 3.png Wrath 3 is Chrom's B skill. If he gets injured enough and activates his Special, it'll allow him to do even more damage. Afterwards, it'll help him charge it up again at a quickened pace.

C Passive: Spur Def 3.png Spur Def 3 is an option for Chrom's C skill, as he comes with it naturally and it can bolster the Def of his allies. However, Chrom's C skill is flexible, open to be whatever the player needs. A buffing skill like a Drive or a Tactic skill could work well to help him support his team, but this is up to the player's team composition and discretion.

Sacred Seal: Quickened Pulse is required to bring Glimmer's charge down to 1. If an enemy engages him, Chrom will respond with Glimmer charged, potentially powered up by Wrath.
Build Icon Alternative.png Alternative
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Our Bonds Give me Strength!
Falchion Awakening W.png Falchion (Skill)
Icon Skill Assist.png Reciprocal Aid / flexible
Stats: +Atk/-Res
Passive Icon C.pngSpur Def 3.png
 Spur Def 3 / Flexible
Passive Icon S.pngHeavy Blade 3.png
 Heavy Blade 3 / Flexible
Click to show/hide build description 
As Chrom is a Falchion wielder, he can serve as both an effective healer and a fighter, or he could opt to improve his combat performance further.

Weapon: Falchion Awakening W.png Falchion is Chrom's weapon of choice. When given its special skill, it will grant Chrom +4 to all stats if he has an ally next to her. This increases his bulk when defending against attacks, while improving his already great Atk stat. The Falchion will also restore 10 HP every other turn, improving his sustain, which is especially helpful in endurance styled modes. Finally, it's effective against dragons, which means Chrom can help strike down any opposing dragons the player faces.

Assist: Reciprocal Aid is what allows Chrom to act as a healer of sorts, and is best used if he has Renewal 3 as well. With these skills, Chrom will heal 20 HP every other turn, as well as 20 HP at the start of each map for endurance styled modes. He can then proceed to share his pool of HP with injured allies and have his skills heal back up the damages for himself. Should the player use Chrom in other modes or feel like this is not necessary, then another Assist like Icon Skill Assist.png Reposition can be used instead for its movement utility, helping Chrom move his allies around instead.

Special: Glimmer is Chrom's Special of choice, as it has a fast charge and helps him do even more damage. Given that Chrom won't always be able to double his foes, he'll want something that can charge pretty quickly and help him pack even more of a punch.

A Passive: Death Blow 3.png Death Blow 3 is chosen as Chrom's A skill. While Chrom might not have the Spd to always double his opponents, he'll at least be able to hit hard on his first strike, so Death Blow will help greatly with this.

B Passive: Renewal 3 is an option for Chrom's B skill if he wants to serve as a medic for his allies, and should only be chosen if his Assist is Reciprocal Aid. With it, he can heal even more HP, and it lines up with his Falchion's self recovery, letting Chrom heal 20 HP every other turn, which he can then use to help heal his allies. However, should the player feel like this is not necessary, or use Chrom in less drawn out game modes, then Swordbreaker 3.png Swordbreaker 3 is a great option for him as his B skill. This instead lets him duel with opposing sword users and come out on top.

C Passive: Spur Def 3.png Spur Def 3 is an option for Chrom's C skill, as he comes with it naturally and it can bolster the Def of his allies. However, Chrom's C skill is flexible, open to be whatever the player needs. A buffing skill like a Drive or a Tactic skill could work well to help him support his team, but this is up to the player's team composition and discretion.

Sacred Seal: Heavy Blade 3 is an option for Chrom's Seal slot, as he should have pretty high Atk to take advantage of, especially with his weapon's effect. This will help him charge Glimmer much faster for his next engagement. However, this skill slot flexible, open to be whatever the player needs, depending on the player's team composition and discretion.
Dueling Sword.png Optimal
Stamina Potion.png Chain
Hero Feather Darkened.png High investment
Icon Move Infantry.png Infantry
Muh Bonds
Click to show/hide build description 
With the Falchion's bond boost in every stat combined with the new Spd/Res Bond and Atk/Def Bond seal, Chrom can have +9 in every stat without any active buffs. This raw stat total mean that he can eat hits and still heal with double renewal, making him perfect for attrition modes like Chain challenge and Tempest Trials. Infantry pulse also adds to his synergy in Infantry teams, and allows his teammates to cover for his weaknessess.
Sacred Coin.png Assault
Hero Feather Darkened.png High investment
Icon Move Infantry.png Infantry
Shepherds Leader
Click to show/hide build description 
This is a build thinking of chrom as an independent fighter, works very well with base speed but ideally it is better with ivs of spd to the maximum. It works especially well with S-support with her own daughter, lucina brave herald,she increases his attack speed and defense, making chrom a pretty competent physical tank. The one with fury and aether makes their life points constantly vary, which intersperses the performance of desesperation 3 and brash assault 3 and this makes especially fun to play with him.