|With the appearance of the first Brazen seal, Vector can grab his Wrath kit and turn himself into an unusual, yet devastating killing machine against anything melee range. Instead of relying on Distant Counter to one-shot enemies with a strong special activation, this build relies on stacking stats along with Wrath when in range, and continually killing enemies in one hit in Player Phase, one per turn, in order to continue fighting endlessly. This build relies on an allied Legendary Hector (Lector) with Ostia's Pulse effect active on Vector, so that he can use a Brazen seal and keep cooldowns as they should be. Despite the requirements, this build sees its worth in managing an ORKO on even the tankiest reds, most of which not even being able to survive on defense tiles.
Weapon: Berserk Armads is Hector's weapon of choice. It reduces his Special charge by 1, letting him fire off a powerful Special much sooner. If that wasn't enough, it also has the Wrath 3 effect, which lets him deal an additional 10 damage when his Special activates and he's injured enough, and afterwards, he'll gain an extra Special charge at the start of his turn.
Assist: Pivot is a good Assist for any armour, letting the user jump ahead of an ally, helping them keep up with them as armours have poor movement. Swap is another acceptable option that simply switches the user and an ally around, which works better in tighter spaces.
Special: Bonfire is Hector's Special. It adds damage based off of Hector's Def, and he's got an incredible amount of Def to take advantage of. It has a charge of 2 thanks to his weapon, and the Quickened Pulse Seal or Lector's Ostia's Pulse drops that down to 1, letting him activate it the moment he gets attacked.
A Passive: Brazen Atk/Def 3 is the bread and butter of Hector's damage potential, especially when stacked further in the seal slot. This Brazen skill alone adds 11 damage to every attack that activates Bonfire, more damage than even Wrath. Since it's active in Wrath range, it synergizes greatly with his weapon and B skill.
B Passive: Wrath 3 is an excellent choice for Hector's B skill, as it's what makes his enemy phase presence incredibly overwhelming. This skill lets him deal an additional 10 damage when his Special activates and he's injured enough, and afterwards, he'll gain an extra Special charge at the start of his turn. This is the exact same effect as his weapon and it stacks, letting him deal a monstrous extra 20 damage on top of the high amount of damage Bonfire would deal. To top it all off, the moment his next turn starts, he gains an extra 2 Special charges, meaning he's ready to launch an explosive Bonfire on another opponent, and the cycle repeats at the beginning of every turn.
C Passive: Armor March 3 is Hector's C skill. With a Player Phase kit, as an armor, and paired with Lector, he'll very much appreciate the
Sacred Seal: Quickened Pulse is Hector's Seal, and is necessary to bring Bonfire's charge down to 1, allowing him to activate Bonfire immediately upon being hit. However, to maximize the power of the build, Ostia's Pulse from an allied Lector can be used, giving room to Brazen Atk/Spd 3 seal, which further boosts his killing potential.
Steelux (talk) 20:37, 17 October 2018 (UTC)