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Fire Emblem Heroes Wiki:Build Center/Hríd: Resolute Prince

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Quick Hero Info
Type
Icon Move Flying.png Icon Class Red Sword.png
Stats
42 / 38 / 19 / 36 / 27
Exclusive skills
None

Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Frosted Mirror
Resistance Plus W.png Barrier Blade+ (Res) / Geishun+ (Res)
Stats: +Def, +Res, +Atk/-Spd
Click to show/hide build description 
Flying in with the new year, Hríd is unquestionably best suited to be an Enemy Phase unit. He has the statline of a great physical wall, and with a bit of skill inheritance can function quite well as a mixed tank. He turns into a veritable fortress with a Fortify Fliers boost and would excel on a Flying team, but he doesn't specifically need such boosts to be viable; Hríd is good enough to fit into any team in need of a sword unit.


【 Weapon 】

  • Resistance Plus W.png Barrier Blade+ is Hríd's best option as a weapon, as he greatly appreciates the Res boost on Enemy Phase. A Res refine helps boost his base Res stat closer to his impressive Def stat.
  • Resistance Plus W.png Geishun+ is a decent alternative with its Chill Atk effect, which affects the foe with the highest Atk stat regardless of their weapon, but with Hríd's lower Res it's better to go with Barrier Blade's consistent +7 Res boost on Enemy Phase.


【 Assist 】

  • Icon Skill Assist.png Reposition is an old standby, and works very well to help snatch allies out of danger.
  • Icon Skill Assist.png Swap is a good alternative if that fits your play style better, and it comes with his base kit.


【 Special 】

  • Icon Skill Special.png Bonfire is a great choice with Hríd's inherently high Def stat.
  • Icon Skill Special.png Ignis is also a good option with a higher damage output, although this build does not give Hríd a way to reduce the cooldown.


【 A Skill 】

  • Distant Counter.png Distant Counter is more or less required, as this is specifically a DC build. It allows Hríd to retaliate against ranged attackers, and with his impressive defenses he can take initial hits quite well and hit back hard.
  • Atk Res Bond 3.png Atk/Res Bond 3 is a less expensive alternative; it takes away Hríd's ability to retaliate against ranged attacks, but it does allow him to tank more magic damage. If Distant Counter is unavailable, this isn't a bad option.


【 B Skill 】

  • Quick Riposte 3.png Quick Riposte 3 is really the only choice for Hríd's B Skill thanks to his painfully low speed; it will allow him to double consistently on Enemy Phase as long as his health stays above 70%. Luckily, this 5★ skill comes as part of his base kit.


【 C Skill 】

  • Hone Atk 4.png Hone Atk 4 is Hríd's (currently) unique C skill, giving a massive +7 boost to the Atk stat of adjacent allies at the start of a turn, and it fits well into pretty much any team. However, it can be switched out for another skill if your team composition requires a different kind of support, especially if you're placing Hríd onto a Flying team.


【 Sacred Seal 】

  • Atk Def Bond 3.png Atk/Def Bond 3 is a great choice of seal, as it boosts his Atk and Def by 5 points each on both phases as long as Hríd remains adjacent to an ally. The increased Def will also benefit him if he has Bonfire or Ignis as his choice of Special.
  • Atk Res Bond 3.png Atk/Res Bond 3 is also a great option if you're worried about his ability to tank magic damage, although it won't boost his Special damage output.


--Reddazrael (talk) 00:35, 7 July 2019 (UTC)
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Icon Move Flying.png Flying
Bladed Bulwark
Click to show/hide build description 
If you're not going for the Distant Counter build, the other option is to turn Hríd into a flying physical tank. This build does best when in a Flying team so Hríd can gain the Fortify Fliers buffs, but a mixed team with Def Tactic would work as well.


【 Weapon 】

  • Defense Plus W.png Safeguard+ is a fantastic option for Hríd, as it grants +7 Def on Enemy Phase. This greatly amplifies his melee tanking capabilities, as he wants his Def as high as possible to deflect incoming attacks.
  • Defense Plus W.png Geishun+ is his default weapon, and if Safeguard+ isn't available, then Geishun+ an excellent alternative with its Chill Atk effect. While it's a less universal effect than Safeguard+, it will reduce magic damage should Hríd happen to land in the path of a high Atk mage.


【 Assist 】

  • Icon Skill Assist.png Reposition is an old standby, and works very well to help snatch allies out of danger.
  • Icon Skill Assist.png Swap is a good alternative if that fits your play style better, and it comes with his base kit.


【 Special 】

  • Icon Skill Special.png Bonfire is a great choice with Hríd's inherently high Def stat, and will unload for large amounts of damage with all bonuses in place. A +Def Hríd with Fortify Fliers, both Atk/Def Bonds active, and a Def refine Safeguard+ will hit for an extra 33 damage.
  • Icon Skill Special.png Ignis will be overkill with Hríd's massive Def, let's be honest. You don't need to hit for an extra 52 damage, do you? And this build doesn't give Hríd any way to reduce the cooldown. But if you like seeing big numbers, feel free to indulge.


【 A Skill 】

  • Atk Def Bond 3.png Atk/Def Bond 3 is his base kit skill, and the ideal choice on a Flying team. He should be parked next to an ally anyway to get the Fortify buff each turn, so he might as well make the most of it by boosting his Atk and Def by 5 points each on both phases. The increased Def will also benefit him if he has Bonfire or Ignis as his choice of Special.


【 B Skill 】

  • Quick Riposte 3.png Quick Riposte 3 is really the only choice for Hríd's B Skill thanks to his painfully low speed; it will allow him to double consistently on Enemy Phase as long as his health stays above 70%. Luckily, this 5★ skill comes as part of his base kit.


【 C Skill 】

  • Goad Fliers.png Goad Fliers is equal to Hone Fliers.png Hone Fliers, Fortify Fliers.png Fortify Fliers, or Ward Fliers.png Ward Fliers on a Flying team — it just depends on what you need.
  • Hone Atk 4.png Hone Atk 4 is Hríd's (currently) unique C skill, giving a massive +7 boost to the Atk stat of adjacent allies at the start of a turn, and it fits well into pretty much any team. However, it can be switched out for another skill if your team composition requires a different kind of support.


【 Sacred Seal 】

  • Atk Def Bond 3.png Atk/Def Bond 3 is the best seal for him with this build; when paired with his A skill, it grants him a total bonus of +10 Atk/+10 Def when adjacent to an ally and powers up his Bonfire/Ignis to nuke levels.


Reddazrael (talk) 02:35, 13 July 2019 (UTC)