Hi Gamepedia users and contributors! Please complete this survey to help us learn how to better meet your needs in the future. We have one for editors and readers. This should only take about 7 minutes!

Fire Emblem Heroes Wiki:Build Center/Karel: Sword Demon

From Fire Emblem Heroes Wiki
Jump to: navigation, search
Quick Hero Info
Type
Icon Move Infantry.png Icon Class Red Sword.png
Stats
47 / 30 / 35 / 25 / 20
Exclusive skills

Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Feast, Blade, Feast!
Special Damage W.png Nameless Blade (Skill)
Stats: +Atk/-Res, -HP
Click to show/hide build description 
Karel's new weapon allows him to become a potent fighting force.

This build leverages the power of Icon Class Red Sword.png Nameless Blade being Wo Dao+ and Icon Class Red Sword.png Slaying Edge+ on the same weapon to use flat damage increases to compensate for Karel's middling attack stat while leveraging his high HP to tank a hit and always be within Wrath 3.png Wrath 3 range to crank up his damage even higher.

Icon Class Red Sword.png Nameless Blade makes this build, as it allows Karel to patch up his middling attack by giving him a flat +10 damage every special attack, and giving him the minus cooldown effect so he can activate his special basically every combat.

Icon Skill Assist.png Reposition is generically one of the strongest assist skill, allowing Karel to move his allies behind him so he can tank the hit and then activate a special against them. However, other assist skills also work fine.

Icon Skill Special.png Reprisal and Icon Skill Special.png Moonbow are both strong specials for Karel, with Icon Skill Special.png Reprisal having higher maximum damage, while Icon Skill Special.png Moonbow provides consistency. Both skills having a low cooldown of 2 allows them to synergize with the damage boost from Icon Class Red Sword.png Nameless Blade. When baiting he will immediately activate the skill, allowing him to dish out serious damage. These skills perform slightly better than Glimmer, as most squishy enemies will simply die to the extra Wo Dao and Wrath effects.

Distant Counter allows Karel to leverage his good overall bulk to be adept at baiting both ranged units and melee units. His high HP means that he can usually tank one initiating hit and then be in Wrath 3.png Wrath 3 threshold to instantly blow up the unit initiating on him. His spd is also high enough that if they don't die on the first hit, they generally wouldn't have the speed stat to double Karel.

Wrath 3.png Wrath 3 is by far his strongest B skill. Because Icon Class Red Sword.png Nameless Blade already gives you the incentive to run a low cooldown special, Wrath can add an extra layer of damage and utility to Karel. When baiting the enemy his snap back will do +20 flat damage, and then on his next player phase the cooldown effect will activate giving Karel an instant special to take out a second enemy. This is essential for letting him instantly take down enemies he otherwise would struggle with.

Karel's C skill remains fairly open, though he can leverage his high natural HP to run Panic Ploy 3.png Panic Ploy 3 very well.

Quick Riposte 3 is the best seal for Karel, as it allows him to better duel tanky bruiser units by allowing her to always double on his first combat. This is especially important because the boon and weapon choice leaves him without much extra speed, making his speed tier okay for avoiding getting doubled but almost never enough to double enemies back.
Build Icon Alternative.png Alternative
Build Icon Allpurpose.png All-purpose
Universal Crystal.png Medium investment
Frugal Feast
Special Damage W.png Nameless Blade (Skill)
Stats: +Atk/-Res
Passive Icon C.pngEmpty Passive Icon.png
 Flexible / Flexible
Click to show/hide build description 
Karel's new weapon allows him to become a potent fighting force.

This build aims to leverage Icon Class Red Sword.png Nameless Blade on a budget by turning Karel into a close range duelist that can rely on fast Wo Dao activations in order to quickly output damage.

Icon Class Red Sword.png Nameless Blade makes this build, as it allows Karel to patch up his middling attack by giving him a flat +10 damage every special attack, and giving him the minus cooldown effect so he can activate his special basically every combat.

Icon Skill Assist.png Reposition is generically one of the strongest assist skill, allowing Karel to move his allies behind him so he can tank the hit and then activate a special against them. However, other assist skills also work fine.

Icon Skill Special.png Moonbow is the best special for him given its low cooldown to synergize with the damage boost from Icon Class Red Sword.png Nameless Blade. When baiting he will immediately activate the skill, allowing him to dish out serious damage. Icon Skill Special.png Moonbow performs slightly better than Glimmer, as most squishy enemies will simply die to the extra Wo Dao and Wrath effects.

Fury 4.png Fury 4 provides a cheap, effective way to increase Karel's bulk while also increasing his damage output. With it he can better duel melee units with only a small drawback.

Quick Riposte 2.png Quick Riposte 2 allows Karel to better duel tanky bruiser units by allowing him to always double on his first combat. With a middling base speed of 35, that isn't boosted through his weapon, he cannot naturally double most faster enemies he doesn't immediately kill.

Guard 3.png Guard 3 is also a very strong skill on Karel, letting him initiate freely on dragons and punishing armor units reliant on specials. Another choice for a B skill is Swordbreaker 3.png Swordbreaker 3 or some other breaker. This allows Karel to diversify the threats he can check, but at the price of having slightly worse matchups overall.

Any Hone/Spur/Tactic works well on Karel. Just pick and choose according to what the team needs..

If Karel runs Quick Riposte 2.png Quick Riposte 2 then Close Def 3.png Close Def 3 becomes the best seal for him. Due to not having access to Distant Counter it is best to shore up his melee matchups, which Close Def 3.png Close Def 3 is very adept at.

If Karel doesn't run it on his B, then Quick Riposte 3 becomes the best seal for him, as having a source to reliably double initiated upon is important.
Pen.png Creative
Dueling Crest.png Arena
Hero Feather Darkened.png High investment
Icon Move Infantry.png Infantry
Payback
Click to show/hide build description 
Karel's high HP allows him to get absurd amounts of damage from skills like Icon Skill Special.png Vengeance or Icon Skill Special.png Reprisal that can boosted even further through his new SUPER Wo Dao. Furthermore, his high HP allows him to use supporting skills like Panic Ploy and Infantry Pulse. This is a budget player phase build that utilizes his great HP and his new weapon.

PREFACE: Karel benefits greatly from Summoner Support and Blessings, not from the extra stats, but from the +5 and +3 HP respectively. With the additional health, he can tank a few more attacks that would be lethal otherwise.

IV: -Def is used to maximize the damage he takes to increase his damage output from Icon Skill Special.png Reprisal or Icon Skill Special.png Vengeance. +Atk is to maximize the amount of damage he can inflict. +Spd is also very useful because it allows him to follow-up attack against more people.

Weapon: THE SUPER WO DAO has a unique niche (Extra damage as well as acceleration of special) that is unavailable to every other hero in the game, barring Karel and his niece, Sexy Thighs (Fir). While Icon Class Green Axe.png Hauteclere has the same effect, Minerva and Michalis are both Fliers meaning they don't have access to Wrath. Only Fir and Karel can stack Wrath and extra damage, while getting an accelerated cooldown for free. It is an amazing asset that he possesses.

Assist: Icon Skill Assist.png Reposition is an option that can be used to move allies.

Special: It depends on the B-skill being run. Reprisal should be run with Wrath. If any other B-skill is being used, then Vengeance is a better option.

A: Life and Death 3.png Life and Death 3 is taken over Death Blow and Brazen Atk/Spd simply because it makes Karel more brittle, which lets him do more damage with his Special.

B: Desperation 3.png Desperation 3 is a skill that synergizes with the build. Furthermore, it can be acquired quite easily. For more expensive options, Wrath 3.png Wrath 3 can be used with Reprisal to ensure Karel uses a special every time he begins a fight while also letting more damage at low health, which is the range Karel is most dangerous at.

C: Karel's high health allows him to support his allies with either Panic Ploy (foddered off of Valter) or Infantry Pulse (foddered off of Marisa).

Seal: Speed +3 improves his ability to follow-up, which he truly needs to use the setup in the build.
Pen.png Creative
Orb.png Very high investment
Pitybreaker Supreme
Special Damage W.png Nameless Blade (Skill)
Stats: +Spd, -Res
Click to show/hide build description 
This bastard has shown up in my pity rolls more than Mist. So much so, that he's my first +10. He ended up at 51/53/45/32/24 with Fury, and as such, I feel obligated to make something out of him considering all the "investment" I've made into getting him. So, Nameless Blade adds +10 damage outright, Wrath adds another 10 (assuming he gets hit hard, and even with Fury his defenses are poor so it'll probably happen right away) and blue flame adds 10 or 25 depending on his positioning near allies. So... That's up to a guaranteed +45 damage on one hit, ignoring defense. Out of the most popular defenders who, if any, have more than 45hp? Not many. QR seal is just there to guarantee he gets off blue flame on his first fight on defense (because nowadays 45spd is average), but the slot is truly flexible.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Universal Crystal.png Medium investment
Saint of Swords
Click to show/hide build description 
As a unit, Karel is most alike Legion, being a fast, hard-hitting glass cannon with surprisingly high HP. Karel in particular actually ties his HP stat with Chrom, a decidedly bulky unit. Though Legion possesses 6 more Atk than Karel, he beats Legion out in everything else except for Spd. This, and his ability to have beneficial IVs, let him fill Legion's niche a little better.

With +Spd and Fury, Karel reaches 41 Spd, making him fast enough to double most units outright. Buffs can help this out a lot, but even on his own his large health pool lets him make do by himself. In fact, because of his above-average health, he's a fantastic candidate for Fury, and the recoil damage doesn't afflict him too much. It also helps his statline rise quite a bit, giving him solid Def and good Atk for a Wo Dao user. Life and Death plays more to his strengths, giving him even greater Atk and Spd, and his large health and Spd let him survive at least one attack even with the hit to his defenses, but it won't feed into his Reprisal and negates his solid Defense, letting him tank one hit and one hit only.

His Special depends on how fast you expect to clear maps with Karel. Moonbow deals more reliable damage than Reprisal, but lacks the consistency to its damage that Karel could take advantage of with Reprisal at minimum health. Regardless, Wo Dao will add 10 extra damage anyway, compensating for his middling Atk quite a bit, so the decision between them isn't that important.

The decision between B passive comes down to what phase you expect Karel to be the most prevalent on. Desperation is great for player phase Karel, since he can double all but dedicated speedy units, and if timed right, can let him unleash a devastating Wo Dao-powered Special. Vantage Karel is great on enemy phase, his sizable health pool letting him tank at least one hit and put himself in Vantage range. With Wo Dao, he can punish enemies harshly for daring to attack him with his special up.

Panic Ploy, while a costly skill to obtain, works wonders on Karel and lets him carve through enemies that rely heavily on buffs. Because he has a large amount of HP for a speedy unit, the list of units Karel can activate it on is actually large. If foes are relying on buffs to attack, stick Karel in front of them and watch as he carves them in two. Time to feast on Horse Emblem! If it simply isn't feasible to obtain a Luke or you aren't willing to kill your Valter, Savage Blow lets him soften up targets he plans to attack later.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Demon's Fang
Speed Plus W.png Wo Dao+ (Spd) / Wo Dao+ (Atk)
Stats: +Atk,+Spd/-HP,-Res

A description has not been written for this build yet.