|Keaton really is just an infantry Swordhart. /s
This build attempts to give Keaton a strong yet affordable kit that requires no investment from any 5-star units while making sure to capitalize on his insane Attack to make him as effective as possible on the get-go regardless. Special thanks to Panne for making Def Smoke 3, a then event-locked skill, available for free at 4 stars!
What's amazing with Keaton is that not only he comes with a weapon that ensures him double attacks regardless of phase, but he also comes with Special Spiral 3 in his base kit which allows him to abuse specials like nobody else to absolutely annihilate anyone on his path.
In terms of specials, Ignis or Dragon Fang are the two options: Whichever you pick is up to preference and depending on the boosts Keaton receives in battle. With a +Atk asset and such a kit, both specials grant about the same additional damage on initiation without accounting for any exterior potential bonuses. Another option is an AoE skill such as Blazing Wind, which is sure to cripple the target and any neighboring foes thanks to Keaton's stat spread.
Keaton doesn't need Speed; what he needs is Attack to maximize the damage potential of his two hits. As a result, Death Blow 3 is the much preferred A passive to increase his attack stat by +6 on initiation during combat.
Special Spiral 3 is just amazing - no explanation needed. There's no need to change it, and he needs it for quick special activation.
As always, there's no real set rule for the C passive, but Def Smoke 3 is a strong contender, as it allows Keaton to reduce the bulk of any neighboring foes so he can strike them harder if they initiate on him. Besides, Panne has it at 4 stars, so why not have your beloved wolfskin enjoy it for free? Really, though, as always, adjust the C passive depending on team composition.
Heavy Blade 3 is the Sacred Seal of preference and what, when paired with Special Spiral 3 and Wolfskin Fang, allows him to fire his devastating Specials thanks to his immense Attack stat helping in lowering the Special cooldown. This way, he'll be able to fire his special every combat after the first.
Just protect your local wolfboy from mages and strong blues, okay?
Miguling (talk) 13:11, 23 February 2019 (UTC)