Fire Emblem Heroes Wiki:Build Center/Lissa: Pure Joy

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Quick Hero Info
Type
Icon Move Armored.png Icon Class Green Axe.png
Stats
43 / 33 / 30 / 35 / 34
Exclusive skills
None

Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Icon Move Armored.png Armored
The Last Christmas
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Winter Lissa can rock the world with her own Bold Fighter 3.png Bold Fighter 3 and offensive power stacked on the rest of her kit. Death Blow 3.png Death Blow 3 is the standard Player Phase skill for most damage, while Sturdy Blow 2.png Sturdy Blow 2 adds 4 to her defense, in exchange for a loss of 2 attack. The weapon refine, if available, is always Attack, and the seal choices and specials are made to bolster her offensive nuke as much as possible. In terms of C skill, Armor March 3.png Armor March 3 is important if no other member in the team has it, as Lissa absolutely needs the extra movement; however, if she is marched by someone else, an armor buff can be taken, or even Panic Ploy 3.png Panic Ploy 3.

The Icon Class Green Axe.png Slaying Axe+ build slightly edges out over the Brave one in the number of total matchups won, and also those where Lissa survives. With the cooldown reduction, Icon Skill Special.png Ignis can be taken, which will always proc on her second hit, assuming the enemy can counter her. The seal of choice is Attack Plus 3.png Attack +3, being the one that improves her damage the most.

On the other hand, the Icon Class Green Axe.png Brave Axe+ build allows Lissa to always quad the enemy, if they survive until the end.

While the Slaying build is safer for Lissa, either build can be considered. If using Winter Lissa in arena defense as well, the Slaying build once again outperforms the Brave one.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Icon Move Armored.png Armored
Slaying Wrath 2.0

A description has not been written for this build yet.

Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Icon Move Armored.png Armored
Melee Slaying

A description has not been written for this build yet.

Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Icon Move Armored.png Armored
The Last Christmas
Click to show/hide build description 
Winter Lissa can rock the world with her own Bold Fighter 3.png Bold Fighter 3 and offensive power stacked on the rest of her kit. Death Blow 3.png Death Blow 3 is the standard Player Phase skill for most damage, while Sturdy Blow 2.png Sturdy Blow 2 adds 4 to her defense, in exchange for a loss of 2 attack. The weapon refine, if available, is always Attack, and the seal choices and specials are made to bolster her offensive nuke as much as possible. In terms of C skill, Armor March 3.png Armor March 3 is important if no other member in the team has it, as Lissa absolutely needs the extra movement; however, if she is marched by someone else, an armor buff can be taken, or even Panic Ploy 3.png Panic Ploy 3.

The Icon Class Green Axe.png Slaying Axe+ build slightly edges out over the Brave one in the number of total matchups won, and also those where Lissa survives. With the cooldown reduction, Icon Skill Special.png Ignis can be taken, which will always proc on her second hit, assuming the enemy can counter her. The seal of choice is Attack Plus 3.png Attack +3, being the one that improves her damage the most.

On the other hand, the Icon Class Green Axe.png Brave Axe+ build allows Lissa to always quad the enemy, if they survive until the end.

While the Slaying build is safer for Lissa, either build can be considered. If using Winter Lissa in arena defense as well, the Slaying build once again outperforms the Brave one.
Pen.png Creative
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Anti-Offensive Bait
Defense Plus W.png Slaying Axe+ (Def) / Handbell+
Icon Skill Assist.png Pivot / Swap
Stats: +Atk, +Res/ -Spd
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Lissa has some of the best mixed defenses in the game, and unlike her counterpart Sheena, her boosted BST gives her an actual speed stat and repsectable instead of mediocre Attack. Unfortunately, her speed only reaches 30, easily doubles by many of the fast Swordfighters and even mages in the meta. As a result, Lissa pts to ignore her speed altogether, and instead make use of her massive Res and Def stats to survive most long-range assaults in the game.

+Atk IVs are best, allowing Lissa to deal 6 extra damage per round of combat. +Res or +Def is still a beneficial upgrade. -Spd is the best bane as her Speed is not enough to do her much good except against other slow targets whom she could double (Cases that Vengeful Fighter 3 will hanfdle.)

Weapon Choice: Slaying Axe+ is a slight yet significant improvement over Handbell+,reducing the Cooldown of Ignis to allow the execution of Ignis in 1 round of combat. Handbell+, however, provides bonus stats when being attacked, which is almost always happening with this build, affording her extra staying power, however little it is.

Refine and Seal: In both weapons, the same refines apply. A +Def refine allows Lissa to become nearly immune to archers and increases her chance of surviving special procs from Ayra and Mia. However, +Res allows her to potentially survive Red Mages when combined with Distant Def 3. If you have a defensive boon, the refine should amplify that boon, and the build should be taken in the direction of that boon, replacing Ignis with Glacies if needed.

The Seals also depend on the above. Ifyou have a +Atk or +Def boon, grab a +Def refine and use Close Def to survive Ayra in Ward Armor teams. Distant Def is picked if you either don't care about guaranteed survival vs. those two (i.e in non-Arena modes), or if you have +Res refine and a Res boon.

Assist: Pivot allows Lissa to move with her infantry allies down hallways and chokepoints without being left behind. It also allows her to mvoe with armored allies at normal speed without Armor March. Swpa cna either be a budget option, or for an Armor Emblem team with 2 Armor Marches and only 2 Wards.

Special + B Skill: The special choice of Aether vs.Ignis/Glacies is dependant solely on the weapon used. Aether works better with Slaying Axe +, allowing Lissa to execute a unit with it on her second attack: Unit attacks -> 3 charge, Lissa attacks -> 1 charge, enemy doubles if > 31 speed -> charged, Lissa unleashes Aether -> 4 charge and a likely repeat for another fight. With Handbell +, the exact same scenario happens with Ignis/Glacies, but the attack far more reliably gets kills even on bulky enemies. After that, Ignis vs. Glacies depends on the boon and refine chosen above.

The above scenario happens thanks to Vengeful Fighter's cooldown charge. In addition to acting as Quick Riposte 5, it also functions at granting you another action to furthr charge your special meter when your attacks respond to the enemy. It does not work like Steady Breath, the enemy attacks will not grant 2 charge, only yours.

A Skill: Distant Counter makes this build work. It allows Lissa to respond to mages and archers, and hit them back hard. The above Aether and Ignis scenarios are far mroe reliable since the best mages and archers in the game will all double Lissa and all have poor defense.

C Skill: Finally, as per usual, the C Skill is entirely team-dependant and heavily variable. In any mixed team of any sort, Atk Tactic 3 is the best option since Lissa has no need for the attack so much as other boosts like Def Tactic 3. In a non-mixed, non-armor team, Atk Smoke 3 or Atk Ploy becomes an option for a team lacking in -Atk debuffs, but if your team has those Spd Smoke 3 becomes the next alternative, then Spd Ploy, then which deensive Ploy is needed next. In a non-mixed team with ample debuffs,Hone Speed becomes preferred, as she will lielly be the only unit needing none of it. Due to their nature, unlike the rest of the build, these are simply add-ons t bolster everyone's effectiveness, not just yours.

In an Armor team, things are far more straightforward. You have 3 choices: Run an offensive, defensive, or hybridized armor team. In a defensive armor team, you have 4 Ward Armors which is very simple. In a hybrid team, Lissa is likely your green tank, and thus can run Armor March as chances are she'll have an armored mage or player-phase armor(Arden, Brave Axe Chrom,BRave Lance Effie, Wo Dao Draug are some examples) taking cover, and they'll want to use her as protection until she can swap them in to dive on an enemy with Cavalry-esque range. In an offensive armor team, she is still taking Armor March, but in this case you likely do not want to be using this builds as she will be supported with less useful Goads in place of Wards, and she performs better with a Brave Axe when Goaded.
Pen.png Creative
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Icon Move Armored.png Armored
Padoru Padoru
Click to show/hide build description 
This build aims for Lissa being a player phase unit. With Bold Fighter and Brave weapon, she'll always quad, allowing for safely sacrificing spd. With her mid-to-high attack she'll likely hurt what she's facing, but QP ensures she'll fire two 3 CD special skills in one battle. Which ones depend on the build. Bonfire gives more consistency in damage, while Luna lets her shred high defense units as they were paper. Sturdy Blow, while rare, gets her more stats to work with in a bonfire build, while Deathblow is more common and works with both specials. While more powerful in an armor team, this build can work in more or less every situation. A Guidance flier is highly recommended for the mobility Lissa lacks, if used outside of an armor team.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Icon Move Armored.png Armored
The Bold and the Beautiful
Click to show/hide build description 
This is a player phase build that allows Lissa to be a physical tank while dealing a lot of damage.

IVs: Defense is the boon to allow Lissa to better shrug off physical attacks, while speed is the bane because it honestly isn't needed; this also doesn't take away from her power or bulk.

Weapon: Replace her default weapon with the Icon Class Green Axe.png Slaying Axe+ for very frequent activation of her special. Give it the defense refinement to further bolster her survivability against physical attacks.

Assist: This is a matter of player preference. Icon Skill Assist.png Swap is easier to use and allows for easier access to Ward Armor stacking, while Icon Skill Assist.png Pivot allows for further movement.

Special: Icon Skill Special.png Bonfire is the preferred special for this build, capitalizing on Lissa's impressive defense to deal significant extra damage.

A Passive: For her A skill, Sturdy Blow 2.png Sturdy Blow 2 is taken to give her extra attack as well as extra defense upon initiation, which is what this build is designed for.

B Passive: Her default B skill Bold Fighter 3.png Bold Fighter 3 is the crux of this build. When initiating an attack, Lissa will always make a follow up attack, and each of her attacks accelerates the charge of her special. When used in conjunction with the Slaying Axe+, she will trigger Bonfire every time she initiates an attack. The combination of the defense boon, defense refinery, and Sturdy Blow gives Lissa a whopping 46 defense, which translates to 23 additional damage from Bonfire.

C Passive: The C skill is flexible and can be tailored to your team's needs. However, Ward Armor.png Ward Armor grants Lissa's fellow armored allies 4 additional defense and resistance during combat. Pairing her with three other armored units that also carry Ward Armor.png Ward Armor gives Lissa up to 12 more defense and resistance in battle.

Sacred Seal: Atk Ploy 3.png Atk Ploy 3 has the potential to lower the attack of foes in a cardinal direction of Lissa by 5, provided she has more resistance than them, which can be done thanks to her 34 base resistance. Another option is Panic Ploy 3.png Panic Ploy 3 to punish buff-reliant opponents.

Here are Lissa's stats when she is initiating an attack.

Alone: 48 HP, 51 Atk, 26 Spd, 46 Def, 34 Res (23 damage Bonfire)

With triple Ward Armor buffs: 48 HP, 51 Atk, 26 Spd, 58 Def, 46 Res (29 damage Bonfire)
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Orb.png Very high investment
Icon Move Armored.png Armored
Anything But Delicate
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This is an enemy phase build that allows Lissa to be a serious melee tank while dealing a lot of damage. When opponents engage upon a Lissa with this build, they will quickly learn that she is anything but delicate.

IVs: Defense is the boon to allow Lissa to better shrug off physical attacks, while speed is the bane because it honestly isn't needed; this also doesn't take away from her power or bulk.

Weapon: Her default weapon Icon Class Green Axe.png Handbell+ is the perfect choice for this build, granting her an extra 2 attack, speed, defense, and resistance when attacked. Be sure to take the defense refinement to increase her physical durability.

Assist: This is a matter of player preference. Icon Skill Assist.png Swap is easier to use and allows for easier access to Ward Armor stacking, while Icon Skill Assist.png Pivot allows for further movement.

Special: Icon Skill Special.png Ignis is the preferred special for this build, capitalizing on Lissa's impressive defense to deal significant extra damage.

A Passive: For her A skill, Close Def 3.png Close Def 3 is recommended, as it gives Lissa an additional 6 defense and resistance when attacked by a melee unit. This allows her to not only tank physical attacks, but also shrug off attacks from dragons, who have been gaining a lot of prominence and usage with the introduction of the weapon refinery.

B Passive: Vengeful Fighter 3.png Vengeful Fighter 3 is the B skill and driving force of this build. If Lissa has at least 50% HP (compared to Quick Riposte's 70% HP threshold) when she is attacked, she makes a guaranteed follow-up attack. Additionally, each of her attacks will accelerate the cooldown on her special. This skill is why keeping her speed as low as possible is essential for this build to function as intended. As long as the opponent can double Lissa, she will always proc Ignis whenever she is attacked. (Being attacked reduces the charge to 3, counterattacking takes the charge down to 1, being hit by the enemy's follow-up attack readies the special, and Lissa can counterattack again with an Ignis-boosted strike for devastating damage.)

C Passive: The C skill is flexible and can be tailored to your team's needs. However, Ward Armor.png Ward Armor grants Lissa's fellow armored allies 4 additional defense and resistance during combat. Pairing her with three other armored units that also carry Ward Armor.png Ward Armor gives Lissa up to 12 more defense and resistance in battle.

Sacred Seal: Close Def 3.png Close Def 3 is the best seal for a very defensive build such as this one, and it stacks with the A skill Close Def, pushing Lissa's bulk to new heights.

Here are Lissa's stats when she is attacked by a melee unit.

Alone: 48 HP, 49 Atk, 28 Spd, 56 Def, 48 Res (44 damage Ignis)

With triple Ward Armor buffs: 48 HP, 49 Atk, 28 Spd, 68 Def, 60 Res (54 damage Ignis)
Pen.png Creative
Dueling Crest.png Arena
Orb.png Very high investment
Icon Move Armored.png Armored
Winter's Gale
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This is a player phase build meant to kill a unit then proceed to the next one if in reach. The hardest part of utilizing an armor on the player phase will be reaching THE ENEMY, there for Armor March is recommended on Lissa or an armored unit supporting her. With the highest BST in the game Lissa is a force to be reckoned with and is capable of wiping out 2 units in 1 turn or more if you are utilizing a dancer.
Dueling Sword.png Optimal
Orb.png Very high investment
Icon Move Armored.png Armored
Budget Brawler
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Sporting one of the most impressive balanced stat yields in the game, Lissa is automatically a fantastic choice to for any team that needs a heavy hitting axe. Unfortunately however, her mobility really slows her down but that's the price for such incredible strengths. Fortunately her stat yield and skills gives her a big enough boost to be able to move around the battlefield with her incredibly powerful defenses with her weapon which reinforces them even further.


Her stock skills are fantastic with only minimal inheretances to fill in the gaps, which makes her easy to max out and build for major use. There's only three skill in heritances with only one of them being remotely expensive:


Because of her awesome, balanced stat spread, Fury 3.png Fury 3 is a natural choice to turn her into a reliable juggernaut that can really take a beating. Even with her life force being drained, when combined with her Icon Class Green Axe.png Handbell+ she gains +5 to all stats on defense, which shuts down a good most of the roster from ORKOing her from the get go. Adding +4 spd on her refined weapon keeps her from being doubled by almost the entire roster when accompanied with Fury 3.png Fury 3 and its ability.


Icon Skill Special.png Aether is what really keeps her going. Even with its incredibly high count of 5, activating it with the assistance of Bold Fighter 3.png Bold Fighter 3 along with her defensive capabilities will have it triggering in no time at all. Wether its offense or defense, Icon Skill Special.png Aether will get Lissa through the battle and keep Fury 3.png Fury 3 in check.