|Ophelia Dusk appears in the game as the long-awaited high-attack mage, who can hit 41 base attack with no merges with her superboon. Not being the fastest, she excels at dealing more damage per hit, and hopefully kill with only one hit. This build pushes her grand intentions to their fullest, allowing her to have her AoE special ready in every fight if all her skills activate as they should, providing immense one-shotting potential, even against greens.
Weapon - As her legendary weapon, she carries Missiletainn, which offers an unparalleled boost in initial cooldown charge. With it, she can have any special instantly charged if the conditions apply. For the AoE special she wishes to use, the slaying effect reduces the cooldown from 4 to 3, and the tome gives herself one more charge, reducing it to 2. Every other mage or Infantry Pulse 3 user can reduce it further, and one mage that can IP her will instantly charge her special at turn 1 for her.
Assist - The standand Reposition and Draw Back are invaluable, although her own Rally Up Atk+ can also be used if desired.
Special - As for the special, Blazing Wind is chosen for being the best of the AoE specials, although any of the 1,5x atk ones will do. These specials, unlike other offensive ones, activate before the first hit and deal flat damage that ignores WTA, but never kill, allowing the user to deal the killing blow and charge their special a bit again, unlike typical Ignis nukes that leave the special completely uncharged. This is very important for the kit to work.
A skill - Life and Death 3 boosts her offensive special directly in her stats, instead of a combat boost like Death Blow 4. This is relevant because AoE specials do not benefit from combat boosts, and only from those that are shown in the unit's stats.
B skill - Special Spiral 3 is essential for the kit to work. After a combat finishes where the special has been activated, it reduces the special cooldown by 2. Seeing as the AoE special's cooldown is 3 after slaying effect, a single hit will reduce it by 2, and with Spiral's reduction on top, the special is charged again, repeating the process.
C skill - Completely flexible and chosen for the situation.
Seal - Hardy Bearing 3 is a strange choice of seal that, in this case, serves to prevent Vantage 3 users from getting a free hit on Ophelia after her AoE special. It's not required, and completely useless if there are no enemies with it. As such, the seal slot is flexible, although Attack +3 is a good choice for more damage.
Steelux (talk) 13:26, 20 September 2018 (UTC)