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These skill build pages meant to be used for general skill insight. As these pages are new and still in their infant stages, any suggestions and contributions to improve them are welcome. Feedback can be left on the Skill Build Page Feedback page.

Heroes with builds using this skill[]

Submitted builds which use this skill[]

User Submitted Builds
Below are all user-submitted builds. The quality of these builds may vary wildly. Please use your own judgment when deciding if any of them fit your needs.
Dueling Sword Optimal
Build Icon Allpurpose All-purpose
Hero Feather High investment
Icon Skill Special Luna / Aether
Traits: Normalized
Click to show/hide build description 
For those with the resources, this build maximizes Alfonse's combat potential by allowing him to reliably tackle both sword and axe units.

Despite not having IVs, Alfonse's base attack of 35 is sufficient for him to effectively use a Brave Sword. This allows him to bypass his low speed stat and always attack twice as long as he initiates combat. The -5 speed penalty is negligible due to his already low speed.

As with all Brave weapon builds that do not need the ability to perform quadruple attacks, Death Blow 3 is the best A slot for Brave Sword Alfonse, giving him an extra 12 attack when he initiates combat. No other skill comes close to providing such a great offensive boost, which is critical due to the low might of Brave weapons.

Although Axebreaker 3 may seem like the go-to option, Swordbreaker 3 is preferred since it allows him to survive an enemy phase against sword units if needed. Axebreaker is unnecessary to one round common axe units other than Hector and Amelia, and those two matchups are remedied by giving Alfonse the Hone Attack 3 buff. Swordbreaker will also allow him to kill sword units on player phase if you him to.

As with most units, Alfonse's C slot is flexible and should be based on whatever his team needs the most. Typically, this is a buff of your choice.

For his special, either Luna or Aether will work. Luna is the more practical of the two when you need Alfonse to duel two or fewer units, which is the most common scenario. Aether is superior in cases where you need Alfonse to fight three or more units, typically in Arena Assault, due to the sustain it provides.

For the Sacred Seal slot, Attack +1 is recommended as it complements his Brave Sword well. The extra attack is also useful once you face units with higher merges in arena.
Build Icon Alternative Alternative
Build Icon Allpurpose All-purpose
Universal Crystal Medium investment
Icon Move Armored Armored
Icon Skill Assist Swap / Pivot
Traits: Normalized
Click to show/hide build description 
The aim of this build is to allow Arden to be a player phase monster, having the ability to quad no matter his hp percentage.

Weapon: Icon Class Red Sword Brave Sword+ is Ardens free weapon of destruction. It allows him to double for free, and even quad due to his personal skill, Follow-Up Ring.

Assist: Skilliconassist Swap and Skilliconassist Pivot will both improve Arden's mobility. Often you will be using these assists to disengage due to the player phase nature of this build, so Swap may often be a more favorable option, being able to work in more situations (though Pivot will also have its instances where it will help more. It's helpful to have a unit with Reposition on the team to further help any disengagement.

Special: Skilliconspecial Ignis is Arden's best special option when it comes to damage due to it playing off of his incredibly high defense stat. It will be very easy to charge thanks to Brave Sword+ and Follow-Up Ring allowing multiple attacks, it's also bound to be charged after being hit by a counter-attacking unit (unless an ability that prevents followups is in play). Bonfire is another good option for weaker but quicker peril for your opponents.

A Passive: Death Blow 3 Death Blow 3 is a fantastic skill for Arden as it greatly increases his damage potential and digs a deeper grave for any opponent hoping to survive a hit. Attack Plus 3 Attack +3 is a decent budget option, and can very well be helpful if Arden is caught during enemy phase.

B Passive: Follow-Up Ring Follow-Up Ring is a very essential part of this build. Arden's raw speed is way too low to naturally double any unit with a respectable speed stat, this ability completely dismisses his speed and allows Arden to follow up attack regardless of how much his Armor weighs him down. This synergy this ability has with Brave Sword+ allows him to proc his Ignis or Bonfire in one encounter, with Ignis being dependent on if your enemy can counter attack. This is until Arden reaches 50%, in this case his Seal takes the baton.

C Passive: Armor March 3 Armor March 3 is a staple ability on any Armor Emblem team, as it fixes the natural Armor unit flaw of only being able to move 1 space. While you may have Amelia for this, it wouldn't hurt to have a second Armor March unit for if you would wish for your Armor team to split up into twos. If not then Hone Armor Hone Armor is another great armor emblem ability to boost your other armor units that will likely be running other abilities like Armor March or Ward Armor Ward Armor, but it depends on what your armor emblem team already has. Some non-Armor emblem C skills for regular teams could be Threaten Def 3 Threaten Def 3 to soften an enemy up for you or your team or Panic Ploy 3 Panic Ploy 3 since it takes advantage of Arden's incredible HP.
Dueling Sword Optimal
Build Icon Allpurpose All-purpose
Hero Feather High investment

A description has not been written for this build yet.

Dueling Sword Optimal
Dueling Crest Arena
Orb Very high investment
Icon Move Armored Armored
Click to show/hide build description 
The aim of this build is to give the Black Knight a nearly unstoppable player phase presence through the use of Bold Fighter and a different weapon. Like other builds, the end goal is to fire off Black Luna immediately, leaving his opponents thunderstruck.

Weapon: Icon Class Red Sword Brave Sword+ is the Black Knight's main weapon here. He can strike consecutively with it, and with Bold Fighter, he can quadruple strike anyone he comes across, should his first two strikes not be enough. With Quickened Pulse, he can potentially activate Black Luna twice in that round of combat.

Assist: Skilliconassist Swap or Skilliconassist Pivot work as the Black Knight's Assists. Either one will work, as they do the job of helping the Black Knight move around, so just use whichever is preferred.

Special: Skilliconspecial Black Luna is the Black Knight's Special. When it activates, it'll pierce through almost all of the opponent's Def, letting the Black Knight annihilate his victim.

A Passive: Death Blow 4 Death Blow 4 is the Black Knight's A skill. Given that this build is player phase oriented, this skill will grant an immense +8 Atk when he initiates combat, which will help him obliterate his foe.

B Passive: Bold Fighter 3 Bold Fighter 3 is the Black Knight's B skill. This is what gives him such a monstrous player phase presence as it will allow him to perform a follow up attack as long as he initiates combat. He'll also gain an extra Special charge for each of his strikes, letting him activate Black Luna much sooner.

C Passive: Armor March 3 Armor March 3 is an option for the Black Knight to help him and his armored allows move around better. It'll also help him reach his foes, as he will have to rely on walking up to them to smash their face in. However, as long as the player has a way to help the Black Knight reach his foes, then this skill slot is ultimately flexible, as other armor buffs or other skills can be used, depending on the player's discretion and team composition.

Sacred Seal: Quickened Pulse Quickened Pulse is the Black Knight's Seal. It is necessary for this set to help bring Black Luna's charge down so that he can fire it off more quickly during combat, like on the second consecutive strike with his Brave Sword+.
Dueling Sword Optimal
Build Icon Allpurpose All-purpose
Hero Feather High investment
Icon Move Flying Flying
Traits: +Atk/-Def

A description has not been written for this build yet.

Build Icon Alternative Alternative
Build Icon Allpurpose All-purpose
Universal Crystal Medium investment
Click to show/hide build description 
To start, we take Death Blow 3 Death Blow 3. As mentioned in the Celeritious Cain build, Death Blow is the better option when Cain does not have Cavalry buffs to rely on to buff his Atk and Spd, thus we go for raw damage output on the first two Brave hits rather than trying to go for quads.

For the B-passive, a player can either choose to take Axebreaker 3 Axebreaker 3 or Swordbreaker 3 Swordbreaker 3. This is because without Axebreaker, he fails to kill green threats such as Amelia and Hector and requires Axebreaker to finish them off. On the other hand, Swordbreaker allows him to handle Red Sword threats like Ryoma and Ike who can potentially KO him without. Which of the two passives you choose should depend on what your other teammates can cover that Cain cannot.

His C-passive is flexible.The passive he takes here should be dependent on what buffs his teammates require.

We take Skilliconspecial Luna as our special due to it being a 3-charge skill and its synergy with Brave weapons as well as the 50% Def reduction allowing Cain to take down tanky enemies he normally could not when it procs.

Finally, for his sacred seal, like most Brave builds, more attack never hurts so Attack Plus 1 Attack +1 is the seal of choice.
Dueling Sword Optimal
Build Icon Allpurpose All-purpose
Universal Crystal Medium investment
Icon Move Cavalry Cavalry
Click to show/hide build description 
Cain is a strong red, in cavalry teams with buffs he is easily able to overwhelm enemies, but even without buffs he is a force to be reckoned with. Swift Sparrow allows Cain a boost to his attack and speed while keeping his defenses intact. Death Blow only helps Cain more than Swift Sparrow does if Cain is not receiving cavalry buffs. Dragon Fang will proc every time he doubles an enemy that is capable of counter attacking. Hone Cavalry is perfect for team compositions, and Cain should always be with a cavalry team, both giving and receiving cavalry buffs. Reposition is always a solid assist, Cain being cavalry makes him very maneuverable, allowing him to rescue units in need. His B skill could be any of several things, Swordbreaker is the best for having him smite things and helps him deal with reds, but keeping Wings of Mercy 3 is good for shenanigans, other situational B skills may also be considered. However Desperation is NOT recommended as it's activation would immediately stop Cain from using Dragon Fang consistently.

While there are plenty of units capable of running quad builds Cain has the advantage of being able to receive cavalry buffs as well as having a move range of 3, giving you a reason to consider him instead another hero.

-YourBestFriendJ0 & Co
Dueling Sword Optimal
Build Icon Allpurpose All-purpose
Hero Feather High investment
Icon Move Flying Flying

A description has not been written for this build yet.

Dueling Sword Optimal
Build Icon Allpurpose All-purpose
Hero Feather High investment
Icon Move Cavalry Cavalry
Icon Skill Assist Reposition / Flexible
Traits: +Atk/-Res,-Spd

A description has not been written for this build yet.

Dueling Sword Optimal
Build Icon Allpurpose All-purpose
Hero Feather High investment
Traits: +Atk/-Res
Passive Icon CEmpty Passive Icon
 Flexible
Passive Icon SEmpty Passive Icon
 Flexible

A description has not been written for this build yet.

Dueling Sword Optimal
Build Icon Allpurpose All-purpose
Universal Crystal Medium investment
Click to show/hide build description 
*This build works best with QP, but could work without it.* The thing about this build is that if you are determined to make Gray the best he can be, you need lots of 5 stars and sp, but if you hate grinding and hate sacrificing 5 stars, you can go with the budget version of this set. +Atk, and -Hp is my Gray, but it can be flexible as long as it isn't -Atk. His weapon could be Brave Sword, or Brave Sword+, either one works. This allows him to double all enemies, and with his high attack, it can be more deadly than other Brave Sword users. His assist is flexible, but I recommend his default assist, or Reposition. His special should be Moonbow, but you can also use something like Bonfire for more damage with more charge. His Passive A is flexible, but my Gray uses Atk +3. Fury 3 also works and increases his bulk. L+D is another option but it reduces his bulk for 2 more attack and 5 more spd. The best b slot skill for this set is Swordbreaker, but it can be 2 or 3 considering the difference is marginal, and people usually don't have extra Abels. Lastly, his c slot skill is flexible, but I recommend Threaten Def 3, as it helps some KOs. Threaten Def 2 is also a budget option. Now this part is where the name comes into play. The max sp cost for this build with BS+, Reposition, Bonfire and/or Moonbow, Fury or L+D, Sword Breaker 3, Threaten Def 3, and Learning Sword Valor 3 for grinding puposes, comes out to A WHOPPING 3210 SP. The lowest sp cost of this build with Brave Sword, Default Swap, Moonbow, Atk +3, Sword breaker 2, Threaten Def 2, and Sword Valor for grinding purposes, comes out to a total of 1725, which is low since if you grind during x2 Sp and have sword valor 3, you get 12 sp per kill. And that's it! ~Justthebo50
Dueling Sword Optimal
Build Icon Allpurpose All-purpose
Hero Feather High investment

A description has not been written for this build yet.

Dueling Sword Optimal
Build Icon Allpurpose All-purpose
Hero Feather High investment
Traits: +Atk/-Res
Passive Icon CEmpty Passive Icon
 Flexible
Passive Icon SEmpty Passive Icon
 Flexible

A description has not been written for this build yet.

Dueling Sword Optimal
Build Icon Allpurpose All-purpose
Hero Feather High investment
Traits: +Atk/-Spd
Passive Icon CEmpty Passive Icon
 Flexible
Passive Icon SEmpty Passive Icon
 Flexible
Click to show/hide build description 
Laslow's high naturally Atk makes him the perfect user of Brave Sword+. Since his Spd isn't high enough to quad-hit most units, instead we focus solely on boosting his Atk.

To start, +Atk is selected as Laslow's boon of choice. -Res is his chosen bane as his low Res and Spd mean most mages are going to be making quick work of him regardless.

His Atk is further supplemented with Death Blow as his A-slot passive. This maximizes the amount of Atk on the player phase that Laslow can achieve and puts him at a respectable 52 Atk when he initiates against enemies.

For his B-slot, since he already takes care of most greens effectively, we now want him to also take care of as many units of his own color as well. In short, we want Laslow to also be able to handle Red Swords as well. To do this, Swordbreaker is selected as his B-slot passive. This also serves as a slightly defensive option as the skill prevents other Red Sword users, most who have much higher Spd stats than Laslow, from doubling him.

His C-slot is typically flexible based on the rest of a player's team composition, but Threaten Defense will boost his individual performance and net him more kills. His default C-passive Hone Speed is also a solid option as well.

His Assist is also flexible, but a positioning skill such as Reposition is highly recommended to give more utility to the rest of his team.
Pen Creative
Build Icon Allpurpose All-purpose
Hero Feather High investment
Traits: +Spd, +Atk/-Res

A description has not been written for this build yet.


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