Fire Emblem Heroes Wiki:To-do list

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Welcome to the wiki's to-do list. Here you can find all the tasks wiki editors plan to do. Feel free to add your own tasks to the list or complete a task. Once you complete a task, remove it from the list.

You may also hold discussions about tasks here if you want, remember to leave a signature with ~~~~ if you do so. Example:

==Current list==
*Do this
::Can this really be done? I tried it and I couldn't figure out anything. Username (talk) 12:12, 12 December 2012 (UTC)
::This is because the other tasks need to be done first, since this task relies on the other templates made by the other tasks. ~~~~
*Do another thing

Current list (deadlines)[edit source]

This list is for tasks that have a higher priority because they involved limited events or other data that can only be gathered within a short timeframe. Please make sure all tasks placed here are removable, that is, they are one-time only (or a limited amount). Recurring tasks can go in the recurring tasks section.

Events[edit source]

Summoning[edit source]

  • Special Hero Summon (Year 2)
  • Focus: Cherche & Virion's Battle
  • Focus: New Power, Part 1
  • Focus: New Power, Part 2
  • Focus: Heroes with Blazing Light
  • 2nd Anniversary Heroes Summoning Event (Free Summon and regular focus)
  • Focus: Heroes with Sweep Skills

Quests (pending)[edit source]

Other[edit source]

Current list (no deadline)[edit source]

Uncategorized[edit source]

Place tasks here if you're not sure what category they go in or don't want to bother categorizing it.

  • Add Heroic Ordeals to the Game Modes section of the sidebar.
  • Fix an error causing {{Upgradable Weapons Table}} to display the wrong weapon type upgrades under the weapon type headers in List of upgradable weapons.
  • Fix .webp image display error.
  • Format Guides in the format of Notifications (exact transcriptions, use news templates, etc.). Some might not be possible anymore since they might have expired or removed in favor of Learn with Sharena!.
  • Document Arena score formula in Arena
  • Create New Year's Bundle
    • New Year's Bundle: Ice Princess
    • New Year's Bundle: Fire Princess
      • Page created. Still need the packs' in-game banner images, similar to the one used for the Black Knight Pack.
  • Correct order in Blessed Gardens's table.
  • The alphabetical Hero roster in Template:HeroGrid is not particularly helpful for locating Heroes. Idea to solve this problem: Make it into a table organized by color and movement type, and within the same color divide by physical or magical damage. Find other properties to use to further subdivide them so that they are easier to locate. Endilyn (talk) 03:57, 13 February 2019 (UTC)

New content[edit source]

Tasks about newly added features or data in updates.

  • 2nd Anniversary Feh Channel
    • 2nd Anniversary Celebration: Daily Summoning Events starting on 2/1 to 2/12 (pst dates from feh channel)
  • 2nd Anniversary Heroes Summoning Event (Free Summon and regular focus)
    • 2/24 11 p.m. PST till 3/3 at 10:59pm PST
  • Create Use Dragonflowers
  • Update Merge Allies with new merge mechanics

Missing information[edit source]

Missing properties about the game data.

Wiki maintenance[edit source]

Reorganization of wiki texts and resources.

Code maintenance[edit source]

Modifications to templates, modules, and Cargo tables.

  • Move js code in MediaWiki:Common.js that isn't used commonly or globally into separate widgets. That's actually all the code except for mwCollapsibleSetup. Skill Build stuff and weapon dropdown are only used for a handful of pages, but browsers will be forced to download code they probably won't even use. Moving it to separate widget also allows passing in parameters through cargo and allows the weapon dropdown to make use of the weapon types table.
  • Template:EnemyData
  • Improvements to Template:Weapon Infobox:
  • Modify Module:SkillChainChart so that:
    • It displays incomplete skill chains for Passives whose top rank variants can only be obtained at 5★ (e.g. Death Blow 4.png Death Blow 4, Quick Riposte 3.png Quick Riposte 3)
    • It hides skill chains which cannot be obtained by 4★-or-below Heroes at all
  • Modify Template:Structure Infobox so that it stores one row per level for each structure, rather than one row for all levels
  • Update Module:FocusRates
    • Not very flexible, currently required to received a 4★ Focus rate of "0.00%" manually for every focus. 5★, 5★ Focus, and 4★ are also all required fields even if they are not part of the summoning focus.
    • Does not support 1★, 2, 3★, and focus focus rarities of those numbers either.
    • Currently converts strings like "10.00%" by removing the last character from the string then converting to number. Instead, it is better to replace "%" with "" so that number-only inputs such as "10.00" or "10" are accepted.
    • Table display does not display more than 12 Heroes properly.
  • In the Stages section of Tap Battle pages, figure out a layout that would display an embedded player for boss themes like what's currently available for stage BGM's.

Larger projects[edit source]

These tasks are more involved. Actions should be carefully reviewed before performing them, as there may be additional requirements/consequences that are not obvious at first glance.

Batch-upload Heroic Ordeal maps[edit source]

Maps will be batch-uploaded, examples: Anna, Azura, Eir, put suggestions here --HertzDevil (talk) 10:09, 8 February 2019 (UTC)

  • A link on the Hero page to the Heroic Ordeals may be a good idea as there is one map for one hero. Maybe also implement a prev/next map based on the catalog of hero. Pival13 (talk) 18:02, 8 February 2019 (UTC)
    • I don't think the prev/next map should be implemented based on that. They don't seem to be connected and are mostly individual separate maps. Also in the menu, the player decides to set the sort order themselves with one of the options, so it's not any fixed order. However if we were to implement prev/next map, I would go with internal ID instead of Origin value, since the map files are ordered that way and also because if a new Hero is added then their map would be inserted in between others, violating the concept of next/previous. Endilyn (talk) 03:21, 9 February 2019 (UTC)
  • Tabs are up, existing Hero (sub)pages shouldn't break --HertzDevil (talk) 18:24, 8 February 2019 (UTC)
  • Also add |type=HO to the MapLayout template parameters while creating these maps so that when the template is edited in the future to take into account the small bar at the top of Heroic Ordeals the changes propagate to all pages. Endilyn (talk) 03:21, 9 February 2019 (UTC)
  • {{ItemIcon}} caused double stores for some reason, so I made {{Dragonflower Reward}} instead. --HertzDevil (talk) 17:30, 9 February 2019 (UTC)
  • It needs a navbox too. Maybe with categories depending of number of dragonflowers earned and subcategories depending of the type of dragonflowers or the opposite. Pival13 (talk) 17:59, 9 February 2019 (UTC)
  • Added {{Heroic Ordeals Navbox}} (text-only right now), identification of Dragonflower count is done through IntID according to assets/Common/HeroTrial/00_first.bin, and should be stable. Is alphabetic sort good enough? Also, in {{OtherLanguages}} is it okay to drop the epithet? --HertzDevil (talk) 18:25, 9 February 2019 (UTC)
    • I though first it would be better to differentiate alt heroes, like with Camilla, but the name would be much bigger. It's fine like this. Pival13 (talk) 20:15, 9 February 2019 (UTC)
    • The reason the page name includes the full epithet is to differentiate (since then "Heroic Ordeals: Corrin" is ambiguous), but the OtherLanguages should not because the name of the map (viewable by clicking on settings during a battle) only displays it in "Heroic Ordeals: Name" format. Endilyn (talk) 20:38, 9 February 2019 (UTC)
  • Wouldn't it better with a banner? The one on the story map or a banner with the featured hero. But it seems to me there isn't any for Alfonse, Sharena and Anna. Pival13 (talk) 20:15, 9 February 2019 (UTC)
    • This can be done with something like |order by=ReleaseDate,Name,Title, but units on the same banner are split across multiple movement types, so I don't think such a sort order would improve the navbox significantly. --HertzDevil (talk) 20:42, 9 February 2019 (UTC)

More Hero properties[edit source]

  • Derive the rarity wikitext from these 3 fields and remove Heroes.Rarity eventually
  • Store in some cargo table: series, tome_class, legendary, special_hero, permanent_hero, refresher from hero_definition --Ale1991 (talk) 00:07, 13 November 2018 (UTC)
    • Most of the boolean values here are stored in Heroes.Properties with "existing in the field" = true and "not listed in the properties" = false.
  • Correct the meaning of Heroes.SummonRarities.
    • It should be used for the general rarities of Heroes.
      • Heroes that are part of the regular summoning pool should have this field filled in with their regular summoning pool rarities.
        • Appearances as 5★ Focus should not affect this field.
          • Heroes that are 3★-4★ but then were featured as a 5★ Focus on a Summoning Focus should remain with this field as 3,4.
          • Heroes that have appeared as only 5★ Focus should have this field blank.
    • Remove all cargo queries that rely on Special Heroes etc. having a value of 5, and fix them so that they query for the special etc. property instead.
    • Blank summoning rarities for non summoning pool Heroes.

Internationalization[edit source]

Do an automatic import of quotes in other languages, one language per tab. --Ale1991 (talk) 13:31, 21 August 2018 (UTC)

For non-English and non-Japanese languages, I propose that their subpages would be named after their language code in the game. /EUIT for example. Endilyn (talk) 23:03, 24 November 2018 (UTC)

Overhaul map pages[edit source]

Recent reverse-engineering efforts have made new pieces of information available:

  • Internal slot orders and definitions for AI settings have been found, and mockups for wiki presentation are available at User:HertzDevil/sandbox/AI settings. For maps that use different settings across difficulties, decide whether to merge them manually with the Notes column, or present individual tables with a tabber.
  • Input exact levels for Lv. 40+ maps and units.
  • Come up with a design idea that displays Chain Challenge / Squad Assault stats in a more concise way, possibly deriving them directly in Template:UnitData.

prevMap / nextMap[edit source]

  • Add prevMap and nextMap links to the LHB maps that lack them. Decide whether LHB's should only link to other LHB's, or if their link order should intertwine with the GHB/BHB order.
    • I'm not sure who managed these in the past, but if I did it it would be between each "map group", so all the T maps would be with each other (T0035, T0036 etc), and all the S maps, etc. and so on. This means that BHB/GHB/LHB would all be in one group. It might be best to note this in the documentation or on the infobox somehow. Endilyn (talk) 04:41, 21 July 2018 (UTC)
    • According to the MapLayout BaseMap template though, LHB's are grouped separately under "L", while GHB/BHB are grouped together under "T". If we're following map groups, then it seems like LHB and GHB/BHB should actually be kept separate. This could probably be noted with a comment in the infoboxes of LHB maps (something like "only link to other LHB maps, not GHB/BHB"). I'm not sure which documentation you're referring to, however. Boblers7 (talk) 05:30, 21 July 2018 (UTC)
    • You are correct, I just quickly assumed all the "challenge" maps were under one group without thinking. I'm thinking of changing the display text in Next Map and Previous Map to next in map group or previous in map group. Or perhaps there could be a header that says "L maps" (or whichever map type it is, this will be obtained through running the basemap parameter through string functions and getting the first 1/2 characters) and then just the regular next map and previous map. Endilyn (talk) 07:04, 21 July 2018 (UTC)
    • Most maps can be done this way, however the special maps need extra attention. Here are the current map chains based on prefixes:
      • L (Legendary Hero Battles)
      • PA (Tactics Drills: Basics)
      • PB (Tactics Drills: Skill Studies)
      • PC (Tactics Drills: Grandmaster)
      • Q (Rival Domains)
      • S00 S01 S02 S03 S04 S05 S06 S07 S08 S09 S10 X000 XX001 X002 X003 X004 S11 S12 X005 XX002 X006 X007 S13 X008 X009 X010 S14 X011 S15 X012 X013 X014 S16 S201 S202 X015 X016 S203 S204 X017 S205 XX003 S206 X018 S207 S208 S209 X019 S210 X020 X021 S211 X022 X023 S212 (Story + Paralogue)
      • T (Grand Hero Battles + Bound Hero Battles)
      • U (Hero Battles)
      • V000 (Launch Celebration)
      • V001 (Starter Support)
      • V002 (Defensive Battle)
      • V003 (Turn Limit)
      • V004 (Kozaki Yusuke)
      • V005 (Yamada Kotaro)
      • V006 V007 V008 (Daily (Aug 2017))
      • V009 V021 V022 (Fire Emblem Warriors)
      • V010 (Special Skills)
      • V011 V014 V019 (Developer Challenges)
      • V012 V0131 V0132 V0133 V0134 (Daily (Dec 2017))
      • V0135 V0136 V0137 (New Year's)
      • V015 (Refined Weapons)
      • V016 V017 V018 (Daily (Feb 2017))
      • V020 (Special Training)
      • V023 V024 (Reward Maps)
      • V025 (Four Heroes)
      • V026 V027 (Daily (Aug 2017))
      • W (Tempest Trials final maps)
      • Garden / Grounds of Water
      • Garden / Grounds of Wind
      • Garden / Grounds of Fire
      • Garden / Grounds of Earth
Fully automating this means we need to handle the separate Special Map chains, the looped chains (Hero Battles and Special Training maps), and the Blessed Gardens maps (which have no map IDs of their own). --HertzDevil (talk) 05:51, 9 September 2018 (UTC)
I don't think it should be fully automatic, just if prevMap or nextMap have no parameter filled in. Essentially, the automation is a backup for if no map is manually set, having prevMap and nextMap act as overrides, which solves the issue of Blessed Gardens, event maps, etc.. Endilyn (talk) 19:51, 21 September 2018 (UTC)
So, you guys haven't quite decided what to do with the prevMap/nextMap bits in the battle info boxes, huh? Would it not be simple to have each kind of map type link to the next or previous kind of map type of the same kind? I mean, for Story Maps and Paralogue Maps, yeah, it would be simple, wouldn't it? Although I do understand how it might be confusing due to the various kinds of map styles. For Special maps, there's Hero Battles, Grand Hero Battles, Bound Hero Battles, Legendary Hero Battles, and now Mythic Hero Battles. Then of course, there's all of those other map kinds and modes all over the pl-
Okay, my point is: I feel like you guys are having trouble deciding on not Story and Paralogue map types and linking them to each other, since those are very easy to know and link to each other. Rather, you're probably stumped over other map types, like HB's, GHB's, LHB's, MHB's, and BHB's, asking if they should be cross-linked to each other and switch between them depending on their release order. My personal opinion is: No. With the many upcoming Hero Battle types (except regular Hero Battles, of course), I feel like most of them are starting to become more widespread and seperate from each other to where they can be pretty much their own thing.
So my opinion on linking the prevMap and nextMap maps should be strictly used to link other map kinds. Hero Battles should link to Hero Battles, Grand Hero Battles should link to Grand Hero Battles, Story Maps and Paralogues should link to Story Maps and Paralogues, etc. Although there can be exceptions: Xenologues link to Paralogues, and vice versa. If that's the case, maybe the Mythic Hero Battles can be put under the same catagory as Legendary Hero Battles, since it's essentially the exact same thing, just with 4 new blessing elements and gods and demi-gods. Falconpunch10070481 (talk) 00:34, 10 February 2019 (UTC)
We have already decided that they should link to other map kinds. The problem is deciding what constitutes maps of the same kind. The fact that you say "but there are some exceptions..." is part of the problem. Where do you draw the line on which maps are similarly related? Why should xenologues link to paralogues and vice versa? Because they're in the same category in the menu? But Hero Battles and Grand Hero Battles are also in the same menu category, but those aren't linked together because one is called "Hero Battles" and the other is called "Grand Hero Battles"? But Mythic Hero Battles and Legendary Hero Battles are called different things but they should be linked together because they are similar? They might have the same difficulty options and reinforcements that you would consider that a reason to link them together, but Grand Hero Battles have different difficulty options and reinforcement modes as well and are all linked together under one Grand Hero Battle group so that similarity doesn't seem to have much weight. There's a lot of arbitrary reasoning going on here. For these reason I suggest using Intelligent Systems' grouping with the map IDs. It's objective and is the closest thing to an official grouping. Under this system, LB/MB would be linked as you reasoned, however their reasoning differs from yours on HB/GHB/BHB, which are all linked together, and paralogue/xenologues, which are separate. We can make as many arbitrary reasonings as we want, but there is only one from Intelligent Systems. Whatever the reasoning is, we can just carry it out, whereas creating our own separating reasoning would mean we would have to update and change it with added band-aid clauses whenever something happens that conflicts with our perceived patterns just so that it continues to make sense. As a bonus it's also easier to maintain because it can be automated. Endilyn (talk) 02:23, 10 February 2019 (UTC)
Yeah, I can see where you're going with this. It does sound like a good action to undertake for this wiki's maps and the prevMap/nextMap directions: By following in IS's footsteps and group the maps with their ID's. Legendary and Mythic Hero Battles will be linked under the same catagory, as you said, because their ID's are the same. The map chain list posted above is very informative, so it should be easier for us to know what map goes next in the group while using the prevMap and nextMap system. My only question about this is: If we follow through with this plan, will Xenologues be split from Paralogues and have their own chain of maps in the battle info box? Falconpunch10070481 (talk) 05:02, 10 February 2019 (UTC)

Character / game pages[edit source]

Renaming skill pages with non-matching in-game names[edit source]

Change incorrect skill names to the true in-game values with the |name= parameter, and where applicable, by moving the page. For example, Firesweep Sword should be Firesweep S.

  • For skills with / in the title, remove the / entirely, and replace with a space. It appears that even if the page "Atk" is not created and breadcrumb links would not appear on a page titled Atk/Spd 2, {{SUBPAGENAME}} would output "Spd 2" instead of "Atk/Spd 2", showing that it is considered a subpage, unlike its behavior in namespaces with subpages disabled, where it would output "Atk/Spd 2".
  • All instances on the wiki where the page name of the skill was used must be updated with the new page name.
  • For {{OtherLanguages}}, always use in-game texts on skill pages, and do not expand abbreviations or capitalize words unless the in-game texts do. Add |english= if the in-game text does not match the page name.

Random pool[edit source]

Set up a dedicated page for random pool units.

  • Current system of querying for pooldate cannot handle non-pattern changes very well (specific changes such as removing surtr. If a previous TT had him listed it would be impossible to remove him on the wiki's system for future TTs without affecting that past TT)
  • Instead of manually displaying random pool information in various TT pages, random pool data is on its dedicated page. Pages for TT and other modes can then query a template using the TT start date for the latest pool before that date
    • Cargo Table Design:
      {{#cargo_declare:
      _table = RandomUnits
      |Units = List (,) of Page
      |StartDate=Datetime
      }}

More complete Tempest Trials data[edit source]

  • Create a cargo table for Tempest Trials that contains TT event info including start and end dates.
  • Store reward informations for each TT on its page. Currently only done on Chaos Named, and no other TT has reward information.

Reupload voice files[edit source]

  • All samples should be mono instead of stereo
  • cktool exports IEEE 32-bit floating point .wav files from the .ckb files, but apparently the current version of Firefox does not decode them, e.g. turn action lines on Alfonse: Prince of Askr/Quotes and pretty much every new quote page, so we might need to convert everything to 16-bit PCM (this does not affect Chrome) --HertzDevil (talk) 17:51, 9 February 2019 (UTC)

Interactive event calendar[edit source]

  • Proof of concept: Event calendar.
  • Currently, only SummoningFocuses and VotingGauntlets have date columns. Other events, like Tempest Trials, Forging Bonds etc. do not have a Cargo table, or their table doesn't have any Date or Datetime type column. The PoC above temporarily use the News table for Tempest Trials, Grand Conquests and Forging Bonds.
  • All special maps (GHBs, BHBs, LHBs, MHBs) also need a Cargo table.
{{#cargo_declare:
_table = MapDates
|StartDate=Datetime
|EndDate=Datetime
}}

The template should be used in Map availability section in those map pages. This Cargo table, if created, also helps automating {{Current Events}}, Special Maps, Grand Hero Battle maps etc.

  • Background color for each event types is not good at the moment, and needs some improvement. --RainThunder0 (talk) 09:49, 13 February 2019 (UTC)

Other reoccurring maintenance tasks[edit source]

The lists here use cargo queries to automatically display the status of certain tasks. The cargo queries update slowly, so they may not reflect the most recent status.
List of reoccurring maintenance tasks:

New content[edit source]

Remove {{NewContent}} from old content.


Item distribution[edit source]

Twitter-related[edit source]

Quote pages with missing audio files[edit source]

Pages with incomplete skill data[edit source]

_pageName GroupName Name WikiName Scategory UseRange Description Required Exclusive SP CanUseMove CanUseWeapon Might StatModifiers RandomAllowed
Adult (Flier) Adult (Flier) Adult (Flier) Adult Flier weapon 1 At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. Fledgling Flier No 200 Flying Red Beast Blue Beast Green Beast Colorless Beast 9 0,9,0,0,0
Aegis Aegis Aegis Aegis special If foe's Range = 2, reduces damage from that foe's attack by 50%. Holy Vestments No 200 Infantry Armored Cavalry Flying Red Sword Blue Lance Green Axe Red Breath Blue Breath Green Breath Colorless Breath Red Beast Blue Beast Green Beast Colorless Beast
Aether Aether Aether Aether special Treats foe's Def/Res as if reduced by 50% during combat.
Restores HP = half of damage dealt.
Sol Luna No 500 Infantry Armored Cavalry Flying Red Sword Blue Lance Green Axe Red Bow Blue Bow Green Bow Colorless Bow Red Dagger Blue Dagger Green Dagger Colorless Dagger Red Tome Blue Tome Green Tome Red Breath Blue Breath Green Breath Colorless Breath Red Beast Blue Beast Green Beast Colorless Beast
Ardent Sacrifice Ardent Sacrifice Ardent Sacrifice Ardent Sacrifice assist 1 Restores 10 HP to target ally.
Unit loses 10 HP but cannot go below 1.
No 150 Infantry Armored Cavalry Flying Red Sword Blue Lance Green Axe Red Bow Blue Bow Green Bow Colorless Bow Red Dagger Blue Dagger Green Dagger Colorless Dagger Red Tome Blue Tome Green Tome Red Breath Blue Breath Green Breath Colorless Breath Red Beast Blue Beast Green Beast Colorless Beast

More...

List of pages with incomplete enemy data[edit source]

Page Map Unit Rarity Slot Level HP Atk Spd Def Res Weapon Assist Special PassiveA PassiveB PassiveC Seal
Grounds of Earth: Earth 5 S0404 Roy: Young Lion 5 1 40+ Binding Blade - - - Drag Back - -
Grounds of Water: Water 7 S0602 Jeorge: Perfect Shot 5 1 40+ Parthia - - - - Spur Spd 3 -
Grounds of Wind: Wind 6 S0403 Fir: Sword Student 5 1 40+ Killing Edge+ - - - - - -
Grounds of Fire: Fire 5 S0502 Lance Flier 5 1 40+ Silver Lance+ - - - - - -
Grounds of Wind: Wind 4 S0304 Xander: Paragon Knight 5 1 40+ Siegfried - - - - Spur Def 3 -
Grounds of Fire: Fire 3 S0203 Cain: The Bull 5 1 40+ Brave Sword+ - - - - - -
Grounds of Wind: Wind 3 X0193 Innes: Flawless Form 5 1 40+ Beach Banner+ Rally Atk/Def - - Def Feint 3 Goad Fliers -
Grounds of Earth: Earth 4 S0202 Cleric 5 1 40+ - Mend - - - - -
Grounds of Water: Water 5 S0303 Camilla: Bewitching Beauty 5 1 40+ Brave Axe+ - - - - - -
Grounds of Earth: Earth 3 X0203 Marth: Altean Prince 5 1 40+ Falchion (Mystery) - - - - - -

More...

Map pages with missing BGM data[edit source]

_pageName Map MapName BGM BGM2
Fire 10: Terrace X0131 Fire 10: Terrace
Fire 7: Colonnade X0091 Fire 7: Colonnade
Fire 8: Bridge X0102 Fire 8: Bridge
Grounds of Wind: Wind 1 X0141 Wind 1
Part 7: Daily (Dec 2017) V0127 Part 7: Daily
Rival Domains: Event Map (28) Q0028 Rival Domains: Event Map
Rival Domains: Event Map (29) Q0029 Rival Domains: Event Map
Rival Domains: Event Map (30) Q0030 Rival Domains: Event Map
Rival Domains: Event Map (31) Q0031 Rival Domains: Event Map
Rival Domains: Event Map (32) Q0032 Rival Domains: Event Map

More...

List of pages with incomplete languages[edit source]

A repository with all text files in all languages in the game as of 2018-11-05 is available here.

_pageName English Japanese German SpanishEU SpanishLA Italian French ChineseTW Portuguese
4 Star & 5 Star Heroes (Apr 2018) (Focus) Focus: 4★ & 5★Heroes
4 Star & 5 Star Heroes (Jan 2018) (Focus) Focus: 4★ & 5★Heroes
4 Star & 5 Star Heroes (Mar 2018) (Focus) Focus: 4★ & 5★Heroes
A Deputy's Devotion A Deputy's Devotion Capitaine fidèle
A Leader's Devotion A Leader's Devotion Chef fidèle
A Strategist's Devotion A Strategist's Devotion Stratège fidèle
Adult (Cavalry) Adult (Cavalry)
An Alliance of Princesses An Alliance of Princesses
Armored Alliance Armored Alliance Alliance en armure
Beast Valor Beast Valor

More...

_pageName English Japanese German SpanishEU SpanishLA Italian French ChineseTW Portuguese
4 Star & 5 Star Heroes (Apr 2018) (Focus) Focus: 4★ & 5★Heroes
4 Star & 5 Star Heroes (Jan 2018) (Focus) Focus: 4★ & 5★Heroes
4 Star & 5 Star Heroes (Mar 2018) (Focus) Focus: 4★ & 5★Heroes
A Deputy's Devotion A Deputy's Devotion Capitaine fidèle
A Leader's Devotion A Leader's Devotion Chef fidèle
A Sketchy Summer (Focus) A Sketchy Summer 夏、再び Eroi speciali: Schizzi d'estate
A Strategist's Devotion A Strategist's Devotion Stratège fidèle
Adult (Cavalry) Adult (Cavalry)
An Alliance of Princesses An Alliance of Princesses
Armored Alliance Armored Alliance Alliance en armure

More...

_pageName English Japanese German SpanishEU SpanishLA Italian French ChineseTW Portuguese
4 Star & 5 Star Heroes (Apr 2018) (Focus) Focus: 4★ & 5★Heroes
4 Star & 5 Star Heroes (Jan 2018) (Focus) Focus: 4★ & 5★Heroes
4 Star & 5 Star Heroes (Mar 2018) (Focus) Focus: 4★ & 5★Heroes
A Deputy's Devotion A Deputy's Devotion Capitaine fidèle
A Leader's Devotion A Leader's Devotion Chef fidèle
A Sketchy Summer (Focus) A Sketchy Summer 夏、再び Eroi speciali: Schizzi d'estate
A Strategist's Devotion A Strategist's Devotion Stratège fidèle
Adult (Cavalry) Adult (Cavalry)
An Alliance of Princesses An Alliance of Princesses
Armored Alliance Armored Alliance Alliance en armure

More...

_pageName English Japanese German SpanishEU SpanishLA Italian French ChineseTW Portuguese
4 Star & 5 Star Heroes (Apr 2018) (Focus) Focus: 4★ & 5★Heroes
4 Star & 5 Star Heroes (Jan 2018) (Focus) Focus: 4★ & 5★Heroes
4 Star & 5 Star Heroes (Mar 2018) (Focus) Focus: 4★ & 5★Heroes
A Deputy's Devotion A Deputy's Devotion Capitaine fidèle
A Leader's Devotion A Leader's Devotion Chef fidèle
A Sketchy Summer (Focus) A Sketchy Summer 夏、再び Eroi speciali: Schizzi d'estate
A Strategist's Devotion A Strategist's Devotion Stratège fidèle
Adult (Cavalry) Adult (Cavalry)
An Alliance of Princesses An Alliance of Princesses
Armored Alliance Armored Alliance Alliance en armure

More...

_pageName English Japanese German SpanishEU SpanishLA Italian French ChineseTW Portuguese
4 Star & 5 Star Heroes (Apr 2018) (Focus) Focus: 4★ & 5★Heroes
4 Star & 5 Star Heroes (Jan 2018) (Focus) Focus: 4★ & 5★Heroes
4 Star & 5 Star Heroes (Mar 2018) (Focus) Focus: 4★ & 5★Heroes
A Deputy's Devotion A Deputy's Devotion Capitaine fidèle
A Leader's Devotion A Leader's Devotion Chef fidèle
A Strategist's Devotion A Strategist's Devotion Stratège fidèle
Adult (Cavalry) Adult (Cavalry)
An Alliance of Princesses An Alliance of Princesses
Armored Alliance Armored Alliance Alliance en armure
Background Music BGM BGM Musik Música de fondo Música de fondo Musique de fond 背景音樂

More...

_pageName English Japanese German SpanishEU SpanishLA Italian French ChineseTW Portuguese
4 Star & 5 Star Heroes (Apr 2018) (Focus) Focus: 4★ & 5★Heroes
4 Star & 5 Star Heroes (Jan 2018) (Focus) Focus: 4★ & 5★Heroes
4 Star & 5 Star Heroes (Mar 2018) (Focus) Focus: 4★ & 5★Heroes
A Sketchy Summer (Focus) A Sketchy Summer 夏、再び Eroi speciali: Schizzi d'estate
Adult (Cavalry) Adult (Cavalry)
An Alliance of Princesses An Alliance of Princesses
Beast Valor Beast Valor
Brave Redux (Focus) Brave Redux 大いなる者、再臨す
Carrying the Flame Carrying the Flame
Close to Death Close to Death

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_pageName English Japanese German SpanishEU SpanishLA Italian French ChineseTW Portuguese
4 Star & 5 Star Heroes (Apr 2018) (Focus) Focus: 4★ & 5★Heroes
4 Star & 5 Star Heroes (Jan 2018) (Focus) Focus: 4★ & 5★Heroes
4 Star & 5 Star Heroes (Mar 2018) (Focus) Focus: 4★ & 5★Heroes
A Deputy's Devotion A Deputy's Devotion Capitaine fidèle
A Leader's Devotion A Leader's Devotion Chef fidèle
A Sketchy Summer (Focus) A Sketchy Summer 夏、再び Eroi speciali: Schizzi d'estate
A Strategist's Devotion A Strategist's Devotion Stratège fidèle
Adult (Cavalry) Adult (Cavalry)
An Alliance of Princesses An Alliance of Princesses
Armored Alliance Armored Alliance Alliance en armure

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_pageName English Japanese German SpanishEU SpanishLA Italian French ChineseTW Portuguese
4 Star & 5 Star Heroes (Apr 2018) (Focus) Focus: 4★ & 5★Heroes
4 Star & 5 Star Heroes (Jan 2018) (Focus) Focus: 4★ & 5★Heroes
4 Star & 5 Star Heroes (Mar 2018) (Focus) Focus: 4★ & 5★Heroes
???: Masked Knight/Misc ???: Masked Knight 謎の仮面騎士 ??? ???: Maskierter Ritter ???: El Enmascarado ???: El Enmascarado ???: Il Cav. Mascherato ???: Chevalier Masqué 神秘的蒙面騎士 ???
A Deputy's Devotion A Deputy's Devotion Capitaine fidèle
A Leader's Devotion A Leader's Devotion Chef fidèle
A Sketchy Summer (Focus) A Sketchy Summer 夏、再び Eroi speciali: Schizzi d'estate
A Strategist's Devotion A Strategist's Devotion Stratège fidèle
Adult (Cavalry) Adult (Cavalry)
Aether Raids Rematch リベンジ Revanche Revancha Revancha Rivincita Revanche 反攻

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Rival domains related[edit source]

Incomplete Rival Domains (queries for BGM to determine incompleteness, may not be completely accurate):

Missing story text[edit source]

Note: This list is not conclusive, it only lists pages where the story template was added with empty fields. There may be story text missing when the template is not used at all.

English:

Japanese: