Fjorm: Bride of Rime
General | Quotes | Misc | Heroic Ordeal |
Fjorm Bride of Rime | |
---|---|
Art by: Maeshima Shigeki (前嶋重機) | |
Description | The middle princess of Nifl. Dressed in an elegant dress with clean lines, she elevates the style of the bridal festival. |
Rarities | 5![]() |
Weapon Type | ![]() |
Move Type | ![]() |
Voice Actor EN | Heather Watson |
Voice Actor JP | Takahashi Rie (高橋李依) |
Release Date | |
Entry | ![]() |
Internal ID | PID_花嫁フィヨルム (377)
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Origin | 00000200100 |
Contents
Stats
All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 15/16/17 | 5/6/7 | 7/8/9 | 1/2/3 | 1/2/3 | 34 |
2![]() | 15/16/17 | 6/7/8 | 8/9/10 | 1/2/3 | 1/2/3 | 36 |
3![]() | 16/17/18 | 6/7/8 | 8/9/10 | 2/3/4 | 2/3/4 | 39 |
4![]() | 16/17/18 | 7/8/9 | 9/10/11 | 2/3/4 | 2/3/4 | 41 |
5![]() | 17/18/19 | 7/8/9 | 9/10/11 | 3/4/5 | 3/4/5 | 44 |
Level 40 stats
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
1![]() | 31/34/36 | 23/25/28 | 23/26/28 | 9/11/14 | 14/16/19 | 111~113 |
2![]() | 32/35/38 | 25/28/31 | 25/28/31 | 9/12/15 | 15/17/20 | 120~121 |
3![]() | 35/38/41 | 27/30/33 | 27/30/33 | 11/14/17 | 17/20/23 | 132 |
4![]() | 36/39/42 | 29/32/35 | 29/32/35 | 12/15/18 | 18/21/24 | 139 |
5![]() | 39/42/45 | 31/34/37 | 31/34/37 | 13/17/20 | 20/23/27 | 149~151 |
Growth Rates
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Rarity | HP | Atk | Spd | Def | Res | Total |
---|---|---|---|---|---|---|
3![]() | 55% | 60% | 55% | 30% | 45% | 245% |
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
Skills[edit | edit source]
Weapons[edit | edit source]
Name | Might | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|---|
Assault | 10 | 2 | — | 50 | 1![]() | 1![]() |
Gjallarbrú | 14 | 2 | Calculates damage from staff like other weapons. At start of turn, if foe's HP ≤ unit's HP-3 and foe is in cardinal directions, inflicts【Isolation】on foe. 【Isolation】 Target cannot use or be the target of Assist skills through its next action. (Target can neither use nor be the target of skills like Dance and Sing, skills that neutralize penalties, like Restore and Harsh Command+, etc.) | 400 | 5![]() | 5![]() |
Assists[edit | edit source]
Name | Range | Description | SP | Default | Unlock |
---|---|---|---|---|---|
Heal | 1 | Restores 5 HP to target ally. | 50 | 1![]() | 1![]() |
Reconcile | 1 | Restores 7 HP to unit and target ally. | 100 | 3![]() | 2![]() |
Restore | 1 | Restores 8 HP. Neutralizes ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action. | 200 | 4![]() | 3![]() |
Restore+ | 1 | Restores HP = 50% of Atk. (Minimum of 8 HP.) Neutralizes ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action. | 300 | 5![]() | 5![]() |
Specials[edit | edit source]
This unit owns no Special skills.
Passives[edit | edit source]
Type | Name | Description | SP | Unlock | |
---|---|---|---|---|---|
A | ![]() | HP +3 | Grants HP+3. | 40 | 1![]() |
![]() | HP/Atk 1 | Grants HP+3, Atk+1. | 100 | 2![]() | |
![]() | HP/Atk 2 | Grants HP+4, Atk+2. | 200 | 4![]() | |
B | ![]() | Dazzling Staff 1 | At start of combat, if unit's HP = 100%, foe cannot counterattack. | 60 | 3![]() |
![]() | Dazzling Staff 2 | At start of combat, if unit's HP ≥ 50%, foe cannot counterattack. | 120 | 4![]() | |
![]() | Dazzling Staff 3 | Foe cannot counterattack. | 240 | 5![]() | |
C | ![]() | Ground Orders 1 | At start of turn, if unit's HP = 100%, grants the following status to adjacent infantry, armored, and cavalry allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." | 60 | 3![]() |
![]() | Ground Orders 2 | At start of turn, if unit's HP ≥ 50%, grants the following status to adjacent infantry, armored, and cavalry allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." | 120 | 4![]() | |
![]() | Ground Orders 3 | At start of turn, grants the following status to adjacent infantry, armored, and cavalry allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces." | 240 | 5![]() |