Fjorm: Princess of Ice

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Fjorm
Princess of Ice

Full Portrait Fjorm Princess of Ice.png

Full Attack Fjorm Princess of Ice.png

Full Special Fjorm Princess of Ice.png

Full Injured Fjorm Princess of Ice.png

Art by: Maeshima Shigeki (前嶋重機)
Rarities
Legendary Effect Water.png Water
+3 HP +3 Spd 
Weapon Type
Blue LanceBlue Lance
Move Type
Icon Move Infantry.png Infantry
Origin
Fire Emblem Heroes
Gender
Female
Voice Actor EN
Release Date
November 28, 2017
The gentle second princess of Nifl, the Kingdom of Ice. Seeks revenge against Surtr.
In‐game Hero description


Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5Icon Rarity 5.png16/17/187/8/96/7/87/8/97/8/948

Level 40 stats

RarityHPATKSPDDEFRESTotal
5Icon Rarity 5.png35/39/4226/30/3328/31/3426/30/3331/34/37163~164

Growth Points

This set of values determines how much each stat will increase from level 1 to level 40, see stat growth.
StatHPATKSPDDEFRESTotal
GP6676833

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Icon Skill Weapon.pngWeapons[edit | edit source]

NameMightRangeEffectSP CostDefaultUnlock
Iron Lance61-50--
Steel Lance81-100--
Silver Lance111-200--
Leiptr161Unit can counterattack regardless of foe's range.4005Icon Rarity 5.png-

Icon Skill Assist.pngAssists[edit | edit source]

This hero has no Assist skills.

Icon Skill Special.pngSpecials[edit | edit source]

NameCooldownEffectSP CostDefaultUnlock
Holy Vestments3If foe's Range = 2, reduces damage from that foe's attack by 30%.1005Icon Rarity 5.png-
Sacred Cowl2If foe's Range = 2, reduces damage from that foe's attack by 30%.200-5Icon Rarity 5.png
Ice Mirror2If foe's Range = 2, reduces damage from foe's attacks by 30%. Boosts unit's next attack by total damage reduced (by any source, including other skills) when Special triggers. Resets at end of combat. (Skill cannot be inherited.)500-5Icon Rarity 5.png

Icon Skill Passive.pngPassives[edit | edit source]

NameEffectSP CostUnlockType
Atk/Def Bond 1If unit is adjacent to an ally, grants Atk/Def+3 during combat.60-A
Atk/Def Bond 2If unit is adjacent to an ally, grants Atk/Def+4 during combat.120-
Atk/Def Bond 3If unit is adjacent to an ally, grants Atk/Def+5 during combat.2405Icon Rarity 5.png
Shield Pulse 1At start of turn 1, if foe's attack triggers Special, grants Special cooldown count-1.60-B
Shield Pulse 2At start of turn 1, if foe's attack triggers Special, grants Special cooldown count-1. Reduces damage dealt to unit by 5 when Special triggers.120-
Shield Pulse 3At start of turn 1, if foe's attack triggers Special, grants Special cooldown count-2. Reduces damage dealt to unit by 5 when Special triggers.2405Icon Rarity 5.png
Spur Atk 1Grants Atk+2 to adjacent allies during combat.50-C
Drive Atk 1Grants Atk+2 to allies within 2 spaces during combat.120-
Drive Atk 2Grants Atk+3 to allies within 2 spaces during combat.2405Icon Rarity 5.png


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