Fjorm: Princess of Ice

From Fire Emblem Heroes Wiki
Jump to: navigation, search
General Builds Quotes Misc
Fjorm
Princess of Ice

Fjorm Princess of Ice Face.png

Fjorm Princess of Ice BtlFace.png

Fjorm Princess of Ice BtlFace C.png

Fjorm Princess of Ice BtlFace D.png

Art by: Maeshima Shigeki (前嶋重機)
Rarities
Legendary Effect Water.png Water
+3 HP +3 Spd 
Weapon Type
Blue LanceLance
Move Type
Icon Move Infantry.png Infantry
Appears in
Voice Actor EN
Release Date
The gentle second princess of Nifl, the Kingdom of Ice. Seeks revenge against Surtr.
In‐game Hero description


Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5★16/17/187/8/96/7/87/8/97/8/948

Level 40 stats

RarityHPATKSPDDEFRESTotal
5★35/39/4226/30/3328/31/3426/30/3331/34/37163~164

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
RarityHPATKSPDDEFRESTotal
50%50%55%50%60%265%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Icon Skill Weapon.pngWeapons[edit | edit source]

NameMightRangeEffectSPDefaultUnlock
Iron Lance61-501★1★
Steel Lance81-1003★2★
Silver Lance111-2004★3★
Leiptr161Unit can counterattack regardless of foe's range.4005★5★

Icon Skill Assist.pngAssists[edit | edit source]

This Hero has no Assist skills.

Icon Skill Special.pngSpecials[edit | edit source]

NameCooldownEffectSPDefaultUnlock
Holy Vestments3If foe's Range = 2, reduces damage from that foe's attack by 30%.1004★3★
Sacred Cowl2If foe's Range = 2, reduces damage from that foe's attack by 30%.200-4★
Ice Mirror2If foe's Range = 2, reduces damage from foe's attacks by 30%. Boosts unit's next attack by total damage reduced (by any source, including other skills) when Special triggers. Resets at end of combat. (Skill cannot be inherited.)500-5★

Icon Skill Passive.pngPassives[edit | edit source]

NameEffectSPUnlockType
Atk/Def Bond 1If unit is adjacent to an ally, grants Atk/Def+3 during combat.603★A
Atk/Def Bond 2If unit is adjacent to an ally, grants Atk/Def+4 during combat.1204★
Atk/Def Bond 3If unit is adjacent to an ally, grants Atk/Def+5 during combat.2405★
Shield Pulse 1At start of turn 1, if foe's attack triggers Special, grants Special cooldown count-1.601★B
Shield Pulse 2At start of turn 1, if foe's attack triggers Special, grants Special cooldown count-1. Reduces damage dealt to unit by 5 when Special triggers.1202★
Shield Pulse 3At start of turn 1, if foe's attack triggers Special, grants Special cooldown count-2. Reduces damage dealt to unit by 5 when Special triggers.2404★
Spur Atk 1Grants Atk+2 to adjacent allies during combat.503★C
Drive Atk 1Grants Atk+2 to allies within 2 spaces during combat.1204★
Drive Atk 2Grants Atk+3 to allies within 2 spaces during combat.2405★


Promotional Content