Flayn: Playing Innocent

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Flayn
Playing Innocent
Portrait
Flayn Playing Innocent Face.webp
Attack
Flayn Playing Innocent BtlFace.webp
Special
Flayn Playing Innocent BtlFace C.webp
Damage
Flayn Playing Innocent BtlFace D.webp
Art by: Kousei Horiguchi (恒星ホリグチ)
Description Younger sister of Seteth, who dotes on her constantly. Having lived a sheltered life, she sometimes appears to lack common sense. Appears in Fire Emblem: Three Houses.
Rarities 5★
Weapon Type  Staff
Move Type Icon Move Flying.png Flying
Voice Actor EN Deva Marie Gregory
Voice Actor JP Yuko Ono (大野柚布子)
Release Date
Entry Icon MiniUnit Head 12.png Three Houses
Internal ID PID_フレン (579)
Origin 120000500300

Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPAtkSpdDefResTotal
1★15/16/178/9/102/3/41/2/36/7/837
2★15/16/179/10/112/3/41/2/37/8/939
3★16/17/189/10/113/4/52/3/47/8/942
4★16/17/1810/11/123/4/52/3/48/9/1044
5★17/18/1910/11/124/5/63/4/58/9/1047

Level 40 stats

RarityHPAtkSpdDefResTotal
1★29/32/3527/30/3316/19/2212/15/1724/26/29121~123
2★30/33/3630/33/3617/20/2313/16/1826/29/32130~131
3★33/36/3932/35/3820/23/2615/18/2128/31/34143
4★34/37/4034/37/4021/24/2716/19/2230/33/36150
5★36/40/4336/39/4223/27/3018/21/2432/35/38161~162

Growth Rates

This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.

RarityHPAtkSpdDefResTotal
3★50%65%50%40%60%265%

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Weapons[edit | edit source]

NameMightRangeDescriptionSPDefaultUnlock
Assault102501★
Caduceus Staff142Calculates damage from staff like other weapons. Reduces damage from foes' attacks during combat to allies within 2 spaces by 30%.4005★

Assists[edit | edit source]

NameRangeDescriptionSPDefaultUnlock
Heal1Restores 5 HP to target ally.501★1★
Reconcile1Restores 7 HP to unit and target ally.1003★2★
Rescue1Restores 8 HP to target ally. Unit moves 1 space away from target ally. Ally moves to unit's previous space.

If unit or ally cannot move to the target space (if another ally or foe is occupying the space), unit and ally will not move. Using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP. (This skill is treated as a movement skill only when movement takes place.)
2004★3★
Rescue+1Restores HP = 50% of unit's Atk (min 8 HP) to target ally. Unit moves 1 space away from target ally. Ally moves to unit's previous space.

If unit or ally cannot move to the target space (if another ally or foe is occupying the space), unit and ally will not move. Using this skill has no effect on Special cooldown charge and unit does not gain EXP or SP. (This skill is treated as a movement skill only when movement takes place.)
3005★5★

Specials[edit | edit source]

NameCooldownDescriptionSPDefaultUnlock
Imbue1When healing an ally with a staff, restores an additional 10 HP to target ally.504★2★
Still-Water Balm1When healing an ally with a staff, grants Res+4 to all allies for 1 turn.1505★3★
Deluge Balm1When healing an ally with a staff, grants Spd/Res+4 to all allies for 1 turn.2004★
Deluge Balm+1When healing an ally with a staff, grants Spd/Res+6 to all allies for 1 turn.3005★

Passives[edit | edit source]

TypeNameDescriptionSPUnlock
BDazzling Staff 1At start of combat, if unit's HP = 100%, foe cannot counterattack.601★
Dazzling Staff 2At start of combat, if unit's HP ≥ 50%, foe cannot counterattack.1202★
Dazzling Staff 3Foe cannot counterattack.2404★
CGround Orders 1At start of turn, if unit's HP = 100%, grants the following status to adjacent infantry, armored, and cavalry allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces."603★
Ground Orders 2At start of turn, if unit's HP ≥ 50%, grants the following status to adjacent infantry, armored, and cavalry allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces."1204★
Ground Orders 3At start of turn, grants the following status to adjacent infantry, armored, and cavalry allies for 1 turn: "Unit can move to a space adjacent to any ally within 2 spaces."2405★