Forsyth Loyal Lieutenant
Art by: Sainosuke (さいのすけ)
Description
A soldier with the Deliverance. Advisor to Clive, whom he has sworn an ardent allegiance to. Appears in Fire Emblem Echoes: Shadows of Valentia.
Rarities
5
Weapon Type
Lance
Move Type
Armored
Voice Actor EN
Chris Cason
Voice Actor JP
Sagara Nobuyori (相楽信頼)
Release Date
2019-10-21
Entry
Echoes
Internal ID
PID_フォルス
(435)
Origin
20000100800
Stats All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats Rarity HP Atk Spd Def Res Total 1 20/21/22 7/8/9 2/3/4 8/9/10 4/5/6 46 2 20/21/22 8/9/10 2/3/4 9/10/11 4/5/6 48 3 21/22/23 8/9/10 3/4/5 9/10/11 5/6/7 51 4 21/22/23 9/10/11 3/4/5 10/11/12 5/6/7 53 5 22/23/24 9/10/11 4/5/6 10/11/12 6/7/8 56
Level 40 stats Rarity HP Atk Spd Def Res Total 1 36/39/41 28/31/33 11/14/17 27/30/33 22/24/27 137~139 2 37/40/43 31/34/36 12/15/18 30/33/36 23/26/29 147~148 3 40/43/46 33/36/39 14/17/20 32/35/38 26/29/32 160 4 41/44/47 35/38/42 15/18/21 34/37/40 27/30/33 167~168 5 44/47/50 37/40/44 17/20/23 36/39/42 30/33/36 179~180
Growth Rates This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth .
Rarity HP Atk Spd Def Res Total 3 55% 70% 35% 65% 60% 285%
Stats between level 1 and 40 For stat values between level 1 and 40, see this page .
Name Might Range Description SP Default Unlock Iron Lance 6 1 — 50 1 1 Steel Lance 8 1 — 100 3 2 Silver Lance 11 1 — 200 4 3 Sol Lance 16 1 Grants Res+3. When unit deals damage to foe during combat, restores 10 HP to unit. (Triggers even if 0 damage is dealt.) 400 5 5
This unit owns no Assist skills.
Name Cooldown Description SP Default Unlock Glowing Ember 4 Boosts damage by 50% of unit's Def. 100 4 3 Bonfire 3 Boosts damage by 50% of unit's Def. 200 — 4
Type Name Description SP Unlock A Def/Res Bond 1 If unit is adjacent to an ally, grants Def/Res+3 during combat . 60 1 Def/Res Bond 2 If unit is adjacent to an ally, grants Def/Res+4 during combat . 120 2 Def/Res Bond 3 If unit is adjacent to an ally, grants Def/Res+5 during combat . 240 4 B Bold Fighter 1 If unit's HP = 100% and unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) 60 3 Bold Fighter 2 If unit's HP ≥ 50% and unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) 120 4 Bold Fighter 3 If unit initiates combat, grants Special cooldown charge +1 per unit's attack, and unit makes a guaranteed follow-up attack. (Does not stack.) 240 5 C Fortify Def 1 At start of turn, grants Def+2 to adjacent allies for 1 turn. 50 2 Fortify Def 2 At start of turn, grants Def+3 to adjacent allies for 1 turn. 100 3 Fortify Def 3 At start of turn, grants Def+4 to adjacent allies for 1 turn. 200 4 Joint Hone Def At start of turn, if unit is adjacent to an ally, grants Def+5 to unit and adjacent allies for 1 turn. 300 5