Frederick: Horizon Watcher

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Frederick: Polite Knight
Frederick: Polite Knight
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Frederick
Horizon Watcher

Full Portrait Frederick Horizon Watcher.png

Full Attack Frederick Horizon Watcher.png

Full Special Frederick Horizon Watcher.png

Full Injured Frederick Horizon Watcher.png

Art by: Suekane Kumiko (スエカネクミコ)
Rarities
Weapon Type
Colorless DaggerColorless Dagger
Move Type
Icon Move Infantry.png Infantry
Origin
Fire Emblem Awakening
Gender
Male
Voice Actor EN
Release Date
June 30, 2017
A knight who serves the royal house of Ylisse. Collector of pebbles and shells on the beach.
In‐game Hero description


Stats

All stats have a degree of variation. The stat growth page explains how the variation works.

Level 1 stats

RarityHPATKSPDDEFRESTotal
5Icon Rarity 5.png17/18/197/8/96/7/85/6/74/5/644

Level 40 stats

RarityHPATKSPDDEFRESTotal
5Icon Rarity 5.png36/40/4329/32/3528/31/3424/28/3114/18/21148~149

Growth Points

This set of values determines how much each stat will increase from level 1 to level 40, see stat growth.
StatHPATKSPDDEFRESTotal
GP6776228

Stats between level 1 and 40

For stat values between level 1 and 40, see this page.

Skills[edit | edit source]

Icon Skill Weapon.pngWeapons[edit | edit source]

NameMightRangeEffectSP CostDefaultUnlock
Iron Dagger32After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.50--
Steel Dagger52After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action.100--
Seashell72At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit.
After combat, if unit attacked, inflicts Def/Res-5 on foe through its next action.
200--
Seashell+102At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit.
After combat, if unit attacked, inflicts Def/Res-7 on foe through its next action.
3005Icon Rarity 5.png-
Seashell+ can be upgraded in the Weapon Refinery.
When upgraded, the description of Seashell+ becomes "At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.".

Icon Skill Assist.pngAssists[edit | edit source]

NameRangeEffectSP CostDefaultUnlock
Ardent Sacrifice1Restores 10 HP to target ally.
Unit loses 10 HP but cannot go below 1.
1505Icon Rarity 5.png-

Icon Skill Special.pngSpecials[edit | edit source]

This hero has no Special skills.

Icon Skill Passive.pngPassives[edit | edit source]

NameEffectSP CostUnlockType
Armored Blow 1If unit initiates combat, grants Def+2 during combat.50-A
Armored Blow 2If unit initiates combat, grants Def+4 during combat.100-
Armored Blow 3If unit initiates combat, grants Def+6 during combat.2005Icon Rarity 5.png
Seal Spd 1Inflicts Spd-3 on foe through its next action after combat.40-B
Seal Atk/Spd 1Inflicts Atk/Spd-3 on foe through its next action after combat.100-
Seal Atk/Spd 2Inflicts Atk/Spd-5 on foe through its next action after combat.2005Icon Rarity 5.png


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