Geese A Life at Sea
Art by: motsutsu / Trys Inc.
Description
A former merchant captain. Prevented by war from pursuing his business, he reluctantly took up piracy for a time. Appears in Fire Emblem: The Binding Blade.
Rarities
4 – 5 Focus — Special
Weapon Type
Lance
Move Type
Infantry
Voice Actor EN
Stefan Martello
Voice Actor JP
Furukawa Makoto (古川慎)
Release Date
2020-08-07
Addition Date
2020-08-06
Entry
The Binding Blade
Internal ID
PID_海賊ギース
(550)
Origin
50000900700
Stats All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats Rarity HP Atk Spd Def Res Total 1 17/18/19 5/6/7 6/7/8 5/6/7 3/4/5 41 2 17/18/19 6/7/8 7/8/9 5/6/7 3/4/5 43 3 18/19/20 6/7/8 7/8/9 6/7/8 4/5/6 46 4 18/19/20 7/8/9 8/9/10 6/7/8 4/5/6 48 5 19/20/21 7/8/9 8/9/10 7/8/9 5/6/7 51
Level 40 stats Rarity HP Atk Spd Def Res Total 1 35/37/40 26/29/31 24/26/29 21/24/26 12/15/18 130~132 2 36/39/42 29/32/34 26/29/32 22/25/28 13/16/19 140~141 3 39/42/45 31/34/37 28/31/34 25/28/31 15/18/21 153 4 40/43/46 33/36/40 30/33/36 26/29/32 16/19/22 160~161 5 43/46/49 35/38/42 32/35/38 29/32/35 18/21/24 172~173
Growth Rates This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth .
Rarity HP Atk Spd Def Res Total 3 60% 70% 60% 55% 35% 280%
Stats between level 1 and 40 For stat values between level 1 and 40, see this page .
Name Might Range Description SP Default Unlock Iron Lance 6 1 — 50 1 1 Steel Lance 8 1 — 100 2 2 Flowing Lance 10 1 If unit is not adjacent to an ally, inflicts Atk/Def-5 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. 200 3 3 Flowing Lance+ 14 1 If unit is not adjacent to an ally, inflicts Atk/Def-5 on foe and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. 300 5 5
Flowing Lance+ can be upgraded in the Weapon Refinery .
Name Range Description SP Default Unlock Reposition 1 Target ally moves to opposite side of unit. 150 4 3
This unit owns no Special skills.
Type Name Description SP Unlock A Fire Boost 1 At start of combat, if unit's HP ≥ foe's HP+3, grants Atk+2 during combat. 50 3 Fire Boost 2 At start of combat, if unit's HP ≥ foe's HP+3, grants Atk+4 during combat. 100 4 Fire Boost 3 At start of combat, if unit's HP ≥ foe's HP+3, grants Atk+6 during combat. 200 5 C Infantry Pulse 1 At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP ≤ unit's HP-5. (Stacks with similar skills.) 60 1 Infantry Pulse 2 At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP ≤ unit's HP-3. (Stacks with similar skills.) 120 2 Infantry Pulse 3 At the start of turn 1, grants Special cooldown count-1 to all infantry allies on team with HP < unit's HP. (Stacks with similar skills.) 240 4