A meek young cleric from Novis. Likes to write her own stories.
All stats have a degree of variation. The stat growth
page explains how the variation works.
Growth PointsThe set of values between 1 and 12 which determines how much each stat will increase from level 1 to level 40, see stat growth.
Gravity+ can be upgraded in the Weapon Refinery.Gravity+ can be upgraded with the additional effect "Damage from unit's staff will be calculated the same as other weapons." or "The enemy cannot counterattack.".
|Gravity||6||2||After combat, if unit attacked, prevents foe from moving more than 1 space through its next action.||150||5||-|
|Gravity+||10||2||After combat, if unit attacked, prevents target and foes within 1 space of target from moving more than 1 space through their next actions.||300||-||5|
|Heal||1||Restores 5 HP.||-||-||-|
|Mend||1||Restores 10 HP.||100||-||-|
|Physic||2||Restores 8 HP. Rng: 2.||200||5||-|
|Physic+||2||Restores HP = 50% of Atk. (Minimum of 8 HP.) Rng: 2.||300||-||5|
|Imbue||1||When healing an ally with a staff, increases recovered HP by 10.||50||-||-|
|Heavenly Light||2||When healing an ally with a staff, all other allies recover 10 HP.||150||5||-|
|Wrathful Staff 1||If unit has 100% HP at the start of combat, damage from their staff will be calculated the same as other weapons.||60||-||B|
|Wrathful Staff 2||If unit has ≥ 50% HP at the start of combat, damage from their staff will be calculated the same as other weapons.||120||-|
|Wrathful Staff 3||Damage from unit's staff will be calculated the same as other weapons.||240||5|