All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Toasty Skewer||8||2||if a foe initiates combat against an ally within 2 spaces of unit, grants Def/Res+3 to that ally during combat.||200||4||3|
|Toasty Skewer+||12||2||if a foe initiates combat against an ally within 2 spaces of unit, grants Def/Res+3 to that ally during combat.||300||5||5|
Toasty Skewer+ can be upgraded in the Weapon Refinery.
Toasty Skewer+ can be upgraded with the additional effect "Foe cannot counterattack.".
Toasty Skewer+ can be upgraded with the additional effect "Calculates damage from staff like other weapons.".
|Heal||1||Restores 5 HP to target ally.||50||1||1|
|Mend||1||Restores 10 HP to target ally.||100||3||2|
|Physic||2||Restores 8 HP to target ally. Range = 2.||200||4||3|
|Physic+||2||Restores HP = 50% of Atk. (Minimum of 8 HP.) Range = 2.||300||5||5|
|Imbue||1||When healing an ally with a staff, restores an additional 10 HP to target ally.||50||4||2|
|Kindled-Fire Balm||1||When healing an ally with a staff, grants Atk+4 to all allies for 1 turn.||150||5||3|
|Fireflood Balm||1||When healing an ally with a staff, grants Atk/Res+4 to all allies for 1 turn.||200||—||4|
|Fireflood Balm+||1||When healing an ally with a staff, grants Atk/Res+6 to all allies for 1 turn.||300||—||5|
|Wrathful Staff 1||At start of combat, if unit's HP = 100%, calculates damage from staff like other weapons.||60||3||B|
|Wrathful Staff 2||At start of combat, if unit's HP ≥ 50%, calculates damage from staff like other weapons.||120||4|
|Wrathful Staff 3||Calculates damage from staff like other weapons.||240||5|
|Def Opening 1||At start of turn, grants Def+2 to ally with the highest Def for 1 turn. (Excludes unit.)||60||1||C|
|Def Opening 2||At start of turn, grants Def+4 to ally with the highest Def for 1 turn. (Excludes unit.)||120||2|
|Def Opening 3||At start of turn, grants Def+6 to ally with the highest Def for 1 turn. (Excludes unit.)||240||4|