|“A meek young cleric from Novis. Likes to write her own stories.”
|― In‐game Hero description
All stats have a degree of variation. The stat growth
page explains how the variation works.
Level 1 stats
Level 40 stats
Growth RatesThis set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page
Gravity+ can be upgraded in the Weapon Refinery.Gravity+ can be upgraded with the additional effect "Damage from unit's staff will be calculated the same as other weapons." or "The enemy cannot counterattack.".
|Gravity||6||2||After combat, if unit attacked, inflicts status on foe restricting movement to 1 space through its next action.||150||-||3|
|Gravity+||10||2||After combat, if unit attacked, inflicts status on target and foes within 1 space of target restricting movement to 1 space through their next actions.||300||-||5|
|Heal||1||Restores 5 HP to target ally.||50||1||1|
|Mend||1||Restores 10 HP to target ally.||100||3||2|
|Physic||2||Restores 8 HP to target ally. Range = 2.||200||5||4|
|Physic+||2||Restores HP = 50% of Atk. (Minimum of 8 HP.) Range = 2.||300||-||5|
|Imbue||1||When healing an ally with a staff, restores an additional 10 HP to target ally.||50||4||2|
|Heavenly Light||2||When healing an ally with a staff, restores 10 HP to all allies.||150||5||3|
|Wrathful Staff 1||At start of combat, if unit's HP = 100%, calculates damage from staff like other weapons.||60||3||B|
|Wrathful Staff 2||At start of combat, if unit's HP ≥ 50%, calculates damage from staff like other weapons.||120||4|
|Wrathful Staff 3||Calculates damage from staff like other weapons.||240||5|