All stats have a degree of variation. The stat growth page explains how the variation works.
Level 1 stats
Level 40 stats
This set of values, after being multiplied by a rarity factor, determines how much each stat will increase from level 1 to level 40, see stat growth.
Stats between level 1 and 40
For stat values between level 1 and 40, see this page.
|Imhullu||14||2||Grants Res+3. At the start of turn 3, deals 5 damage to non-magic foes within 5 columns centered on unit, and inflicts status on those foes preventing counterattacks through their next actions.||400||5||5|
This Hero owns no Assist skills.
|Glowing Ember||4||Boosts damage by 50% of unit's Def.||100||4||3|
|Ignis||4||Boosts damage by 80% of unit's Def.||200||—||4|
|Warding Stance 1||If foe initiates combat, grants Res+2 during combat.||50||1||A|
|Mirror Stance 1||If foe initiates combat, grants Atk/Res+2 during combat.||120||2|
|Mirror Stance 2||If foe initiates combat, grants Atk/Res+4 during combat.||240||4|
|Chill Atk 1||At start of turn, inflicts Atk-3 on foe on the enemy team with the highest Atk through its next action.||60||3||B|
|Chill Atk 2||At start of turn, inflicts Atk-5 on foe on the enemy team with the highest Atk through its next action.||120||4|
|Chill Atk 3||At start of turn, inflicts Atk-7 on foe on the enemy team with the highest Atk through its next action.||240||5|