Goad Fliers/Builds

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These skill build pages meant to be used for general skill insight. As these pages are new and still in their infant stages, any suggestions and contributions to improve them are welcome. Feedback can be left on the Skill Build Page Feedback page.

Heroes with builds using this skill[edit source]

Submitted builds which use this skill[edit source]

User Submitted Builds
Below are all user-submitted builds. The quality of these builds may vary wildly. Please use your own judgment when deciding if any of them fit your needs.
Build Icon Alternative.png Alternative
Build Icon Allpurpose.png All-purpose
Universal Crystal.png Medium investment
Icon Move Flying.png Flying
Click to show/hide build description 
- CV (talk) 17:35, 23 October 2018 (UTC)
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Icon Move Flying.png Flying
Click to show/hide build description 
- CV (talk) 17:35, 23 October 2018 (UTC)
Dueling Sword.png Optimal
Orb.png Very high investment
Icon Move Flying.png Flying
Click to show/hide build description 
Aversa's Night is an amazing check to blade tome users. If the enemy user is next to another for, they lose 3 Atk/Spd/Def/Res and bonuses become penalties. Atk/Res Solo grants her plenty of offense and better Res against said tome users, Atk/Spd Link bolsters her offense even more, and Brazen seals the deal (lol) should her already impressive health go low.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Icon Move Flying.png Flying
Click to show/hide build description 
Now that Weapon Refinery is available—and Beruka’s native Killer weapon can easily be upgraded then refined for a relatively affordable 70 Summoning Stones (20 + 50)—even casual Beruka users have nearly no excuse to augment her awesome physical defense even further with a Defense-refined Icon Class Green Axe.png Slaying Axe+. Without taking into account further stat increases from the A-skill slot, Sacred Seal, AND Fortify/Ward boosts, a +0 Beruka with a Defense boon and a Defense-refined Slaying Axe+ sits at a beefy 51 HP and stellar 44 Defense. As usual, Icon Skill Special.png Ignis and Icon Skill Special.png Bonfire procs will be hellishly powerful and only become stronger with new skills, enabling Beruka to essentially ignore her otherwise-terrible Attack while tearing down nearly any unit that can’t off her in time.

Translation: when given all the trimmings, Beruka becomes inhumanly difficult to take down for physical attackers in enemy phase. Obviously, steer clear of magic and ranged units, and don’t overdo it against sword units with high Attack on initiation or defense-decreasing specials, such as Siegbert, Elincia, and Black Knight.

Now, let’s go over said trimmings. Fortress Def 3.png Fortress Def 3 is still the best A-slot passive skill for its value: it can be acquired easily than other passives from any 4-star Seth and gives Beruka a substantial and consistent 5 Def increase. Its Attack penalty does not matter in the grand scheme of things, as Beruka still sports a quite-low Attack even without it. Beruka can also go for more luxurious passives if you are willing to give them; Close Def 3.png Close Def 3 in particular provides the best Arena optimization due to its higher SP cost and +1 Def over Fortress Def 3. Additionally, Close Def also counts towards Dragonstone damage, making matches against Fae and Nowi significantly more favorable despite Beruka’s below-average Resistance. Mentions of honor include Defense Plus 3.png Defense +3 (budget) and Steady Stance 3.png Steady Stance 3 (less valuable than Close Def but can still be used if lacking that).

Quick Riposte 3.png Quick Riposte 3 (or Quick Riposte 2.png Quick Riposte 2 for those on a budget) guarantees a counterattack for Beruka when at high HP, which is significant as she will need that extra attack to successfully kill most baited units with her chosen special. The combination of Quick Riposte, a defensive A-skill, and Beruka’s special is already potent in itself and requires little tweaking. Guard 3.png Guard 3, however, is also worth consideration, as it enables Beruka to confidently go toe-to-toe with attackers without fear of their own special (especially Luna) activating and ruining an otherwise nice matchup.

Beruka’s C-skill slot is flexible and depends on team composition. For flier teams, Hone Fliers.png Hone Fliers or Goad Fliers.png Goad Fliers are very good for offensive support, especially considering Beruka will almost never initiate offensively herself. For more general teams, Panic Ploy 3.png Panic Ploy 3 or any Hone/Fortify skill are also worth considering. If running Panic Ploy in the C slot is too restricting, you can use its Sacred Seal version. However, Beruka can benefit more from Iotes Shield.png Iote's Shield, because despite all her physical bulk, she is still extremely vulnerable to archers. Taking this seal allows her to negate that weakness and utilize her bulk to tank archers who might otherwise defeat her.

As far as boons are concerned, a Defense boon is obvious. Due to Beruka's incorrigibly low Speed, it can be safely lowered for the bane. Although a Resistance bane is tempting due to Beruka's also low Resistance stat, it makes compromises her actually decent matchups against Nowi and Fae.
Universal Crystal.png Medium investment
Icon Skill Weapon.png Flexible
Icon Skill Assist.png Resposition / Swap
Stats: Flexible
Click to show/hide build description 
184.103.70.244 10:25, 9 October 2019 (UTC)
Universal Crystal.png Medium investment
Click to show/hide build description 
184.103.70.244 10:27, 9 October 2019 (UTC)
Build Icon Alternative.png Alternative
Build Icon Allpurpose.png All-purpose
Universal Crystal.png Medium investment
Camillas Axe W.png Camilla's Axe (Skill)
Stats: Flexible

A description has not been written for this build yet.

Build Icon Alternative.png Alternative
Build Icon Allpurpose.png All-purpose
Universal Crystal.png Medium investment
Icon Move Flying.png Flying
Stats: +Atk,+Spd/-Def,-HP
Click to show/hide build description 
- CV (talk) 17:12, 10 November 2018 (UTC)
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Icon Move Flying.png Flying
Stats: +Atk,+Spd/-Def,-HP
Click to show/hide build description 
- CV (talk) 17:12, 10 November 2018 (UTC)
Dueling Sword.png Optimal
Orb.png Very high investment
Icon Move Flying.png Flying
Click to show/hide build description 
Who is this modestly dressed Camilla and what does she do? Basically plays the role of a flying Lilina: High Atk, High Res single hitter. With a boon 40Atk for a flying mage, Dream Camilla packs a wallop (57atk). With her tome as long as she's next to an ally, she decreases her enemies' stats by 3/3/3/3. Naturally her defense is low and her health is... Meh. But with all that in mind I can't stand not being able to follow up, so I pair her with Spd Bond and Spd Link. Those combined can buff her an extra 11atk and spd (68/41), and with the usual flier team goad's will push that up another 12 (80/53) and her tome effect (essentially 83/54) to better her chances even further. Sounds good to me. I like Growing/Rising specials for magic units because typically you pit them against an enemy who can't retaliate, so something like Luna wouldn't activate on your turn if attacked by a close range unit, and you wouldn't use something like Aether until your turn anyway, so why not use a major AoE bomb with someone who already has excellent attack?
Build Icon Alternative.png Alternative
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Icon Move Flying.png Flying
Click to show/hide build description 
This build aims to leverage Camilla's strong physical bulk along with her good offensive stats to create a strong mixed phase unit.

Icon Class Red Sword.png Slaying Edge+ is the go to weapon for most defensive builds. Being able to reduce the Cooldown of a skill like Icon Skill Special.png Bonfire from 3 to 2 allows for a large increase of damage, as Camilla wil be able to get it off during every combat. The Spd refinement allows Camilla to avoid doubles, while enhancing her player phase as well in terms of fighting.

Icon Class Red Sword.png Kadomatsu+ serves as a budget option, as it is the native weapon Camilla comes with. This gives Camilla better supportive capabilities, but cuts into her kill power. Similarly, the Spd refinement is the most desired refinement.

Icon Skill Assist.png Reposition remains the premier movement tool, especially so on fliers. As a flier, Camilla is better to position herself to be able to perform powerful actions such as vaulting characters over gaps.

Icon Skill Special.png Bonfire provides 17 damage without buffs every time it activates, allowing her to turn many battles over the course of one combat. Having a 3 Cooldown special works hand in hand with Icon Class Red Sword.png Slaying Edge+. but Icon Skill Special.png Luna also is a strong option.

Icon Skill Special.png Glimmer is the choice of special if using Icon Class Red Sword.png Kadomatsu+, as it has 2 Cooldown, allowing her to utilize it in combat quickly.

Fury 3.png Fury 3 is overall the best A skill for defensive characters, as all of the stat boosts are helpful in terms of increasing her bulk in addition to her kill power. It is also a very cheap option in terms of Skill Inheritence.

Quick Riposte 3.png Quick Riposte 3 allows Camilla to duel faster units on the enemy phase while having the speed to avoid getting doubled herself due to her high speed. While Quick Riposte 3.png Quick Riposte 3 is optimal, Quick Riposte 2.png Quick Riposte 2 can get the job done on a budget.

Goad Fliers.png Goad Fliers and Hone Fliers.png Hone Fliers are strong options for flier centric teams, allowing Camilla to support her allies. If Camilla isn't used on a flier team, and Hone/Spur/Drive/Tactic can also be used in the C slot

Close Def 3.png Close Def 3 is the best Sacred Seal for her, allowing her to better tank high attack enemies during the enemy phase. Because Camilla will only be able to retaliate at a range of 1, this is the best A skill to run, as it will also let her better tank speedy Brave weapon users.
Dueling Sword.png Optimal
Build Icon Allpurpose.png All-purpose
Hero Feather Darkened.png High investment
Icon Move Flying.png Flying
Click to show/hide build description 
This build leverages Camilla's oppressive offensive stats and pairs it with the ability to negate counterattacks. In other words, she is able to ORKO most units in the game without taking damage, letting her challenge multiple enemy units in a single match. The Icon Class Red Sword.png Firesweep S+ gives her a hefty 48 base Attack, which rises to 52 when attacking. Her Speed on initiation is 45, which when paired with Hone buffs allow her to double nearly the entire metagame. A boon in Atk can also be useable, but moreso in Flier Emblem teams where Camilla can get a Spd buff. This is due to Spd being key in this build in order for Camilla to double and maximize her damage with Firesweep.

Swift Sparrow 2.png Swift Sparrow 2 is the focal point of the set, giving her a much needed boost to Speed and Attack. Life and Death 3.png Life and Death 3 is a passable alternative for those who lack Swift Sparrow, but it weakens her enemy phase by a noticeable amount.

Hit and Run.png Hit and Run is her go-to B-passive, since it makes all the more difficult for enemy units to kill her, especially when paired with teammate positioning assist skills. Drag Back.png Drag Back provides similar benefits if Hit and Run is not available, but causes Camilla to pull an enemy back with her if she does not finish off her target.

Camilla's C-passive is completely up to a player's team composition. On a flier team, she can run Goad Fliers.png Goad Fliers or Hone Fliers.png Hone Fliers to provide buffs to her flier teammates.

Her special should be offensive-focused such as Icon Skill Special.png Luna or Icon Skill Special.png Draconic Aura. Unlike in Brave builds, due to Firesweep Lance+'s higher Mt, Draconic Aura can potentially provide more consistent damage over Luna than Brave builds (which almost required a boon in Atk). Luna is more consistent against sturdier enemies though, such as Armored units who Camilla would otherwise not ORKO.

Camilla can also opt for Icon Skill Special.png Galeforce to devastate teams with successive attacks. If Galeforce is used, Heavy Blade 3.png Heavy Blade 3 and Quickened Pulse.png Quickened Pulse should be used for faster activation of Galeforce.
Build Icon Alternative.png Alternative
Icon Arena Defense.png Defense
Universal Crystal.png Medium investment
Icon Move Flying.png Flying
Click to show/hide build description 
This build's focus drives on Spring Camilla's high defense (for a flier mage), and the Gronnraven(+) and Triangle Adept Combo, making Spring Festival Camilla able to do 40% more damage against archer units. This, added on with Quick Riposte 2 (or 3), creates a strong enemy phase to smack archer units. Either Moonbow or Bonfire is recommended, the former for its low cooldown and the latter for a slightly greater consistent boost in damage when it activates. Those two specials take advantage of Spring Camilla's high defense. The Distant Defense 3 sacred seal would add to Spring Camilla's damage on enemy phase if her special activates. Iote's shield, despite not adding any multiplier to damage (like Distant Defense if it activates special), is also a good choice of sacred seal.
Dueling Sword.png Optimal
Dueling Crest.png Arena
Hero Feather Darkened.png High investment
Icon Move Flying.png Flying

A description has not been written for this build yet.

Dueling Sword.png Optimal
Icon Arena Defense.png Defense
Hero Feather Darkened.png High investment
Icon Move Flying.png Flying

A description has not been written for this build yet.


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