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Grand Hero Battle Details and Notes
Grand Hero Battles are special extremely challenging Hero Battles.
By clearing the map, you will gain the enemy Hero as your ally.
Reward for First Clear:
・ Normal: Grand Hero (2★)
・ Hard: Grand Hero (3★)
・ Lunatic: Grand Hero (4★)
・ Infernal: Grand Hero (4★), Hero Feathers x 2,000
As with other Hero Battles, if any of your allies fall in battle, it's game over, so proceed with caution. Grand Hero Battles also have a special rule: you cannot use a Light's Blessing or an Orb to continue a battle if you lose, so make your moves on the field very carefully!
Grand Hero Battle Notes: • The number of difficulties available for a map may vary by each Grand Hero Battle. • Although the same Grand Hero Battle may be released several times, rewards for each difficulty can be earned the first time the map is cleared. • If the battle is started prior to the end of the event, you may stop playing and then later resume the battle using bookmark data until two days after the event ends. • If the battle is started prior to the end of the event but not cleared until later than three days after the event ends, you will not get any of the rewards.
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
• Heroes might have already learned some skills based on their ★ rating when they joined your team.
A student of Gotoh, the White Sage. Hatched a
scheme to revive the Shadow Dragon, Medeus,
and rule the world. Appears in Fire Emblem:
Mystery of the Emblem.
Skills learnable at 5★:
Mt: 14 Range: 2
Grants Res+3. At the start of turn 3, deals 5
damage to non-magic foes within 5 columns
centered on unit, and inflicts status on those
foes preventing counterattacks through their
This skill can only be equipped by its original unit.
Boosts damage by 80% of unit's Def.
Mirror Stance 2
If foe initiates combat, grants Atk/Res+4 during
Chill Atk 3
At start of turn, inflicts Atk-7 on foe on the
enemy team with the highest Atk through its
"Anyone foolish enough to threaten me will quickly learn the true terror of my dark magic..."
"Reinforcements could be a problem... Don't let your guard down!"
This page was last edited on 10 May 2020, at 17:13.
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