Grand Hero Battle: Gharnef (Notification)

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GHB Gharnef.jpg
Grand Hero Battle: Gharnef

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From the Fire Emblem: Mystery of the Emblem game, a new Grand Hero, Gharnef: Dark Pontifex is waiting in Special Maps!

Defeat the dark pontifex to make him your ally!

Tap More for additional information about this event.

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Grand Hero Battle Details and Notes
Grand Hero Battles are special extremely challenging Hero Battles.

By clearing the map, you will gain the enemy Hero as your ally.

Reward for First Clear:
・ Normal: Grand Hero (2★)
・ Hard: Grand Hero (3★)
・ Lunatic: Grand Hero (4★)
・ Infernal: Grand Hero (4★), Hero Feathers x 2,000

As with other Hero Battles, if any of your allies fall in battle, it's game over, so proceed with caution. Grand Hero Battles also have a special rule: you cannot use a Light's Blessing or an Orb to continue a battle if you lose, so make your moves on the field very carefully!

Grand Hero Battle Notes:
• The number of difficulties available for a map may vary by each Grand Hero Battle.
• Although the same Grand Hero Battle may be released several times, rewards for each difficulty can be earned the first time the map is cleared.
• If the battle is started prior to the end of the event, you may stop playing and then later resume the battle using bookmark data until two days after the event ends.
• If the battle is started prior to the end of the event but not cleared until later than three days after the event ends, you will not get any of the rewards.

Learning Skills
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.

• Heroes might have already learned some skills based on their ★ rating when they joined your team.

About Gharnef: Dark Pontifex

Hero banner Gharnef Dark Pontifex.jpg

A student of Gotoh, the White Sage. Hatched a
scheme to revive the Shadow Dragon, Medeus,
and rule the world. Appears in Fire Emblem:
Mystery of the Emblem.

Skills learnable at 5★:

Icon Skill Weapon.pngImhullu
Mt: 14 Range: 2
Grants Res+3. At the start of turn 3, deals 5
damage to non-magic foes within 5 columns
centered on unit, and inflicts status on those
foes preventing counterattacks through their
next actions.
This skill can only be equipped by its original unit.

Icon Skill Special.pngIgnis
Cooldown: 4
Boosts damage by 80% of unit's Def.
Cannot use: Icon Class Colorless Staff.png

Mirror Stance 2.pngMirror Stance 2
If foe initiates combat, grants Atk/Res+4 during
Cannot use: Icon Class Colorless Staff.png

Chill Atk 3.pngChill Atk 3
At start of turn, inflicts Atk-7 on foe on the
enemy team with the highest Atk through its
next action.

"Anyone foolish enough to threaten me will quickly learn the true terror of my dark magic..."

News Anna Reaction Bad.png

"Reinforcements could be a problem... Don't let your guard down!"