Grand Hero Battles are special extremely challenging Hero Battles.
By clearing the map, you will gain the enemy Hero as your ally.
Reward for First Clear:
・ Normal: Grand Hero (2★)
・ Hard: Grand Hero (3★)
・ Lunatic: Grand Hero (4★)
・ Infernal: Grand Hero (4★), Hero Feathers x 2,000
As with other Hero Battles, if any of your allies fall in battle, it's game over, so proceed with caution. Grand Hero Battles also have a special rule: you cannot use a Light's Blessing or an Orb to continue a battle if you lose, so make your moves on the field very carefully!
Grand Hero Battle Notes: • The number of difficulties available for a map may vary by each Grand Hero Battle. • Although the same Grand Hero Battle may be released several times, rewards for each difficulty can be earned the first time the map is cleared. • If the battle is started prior to the end of the event, you may stop playing and then later resume the battle using bookmark data until two days after the event ends. • If the battle is started prior to the end of the event but not cleared until later than three days after the event ends, you will not get any of the rewards.
• You can help Heroes learn skills by going to Allies, then Ally Growth, and then Learn Skills.
• Some skills can only be learned after raising a Hero's ★ rating.
• Heroes might have already learned some skills based on their ★ rating when they joined your team.
About Kronya: Gleaming Blade
Tap the image above to visit this Hero's illustrated introduction page.
One of those who slither in the dark. Hateful,
merciless, and diabolical. Appears in Fire
Emblem: Three Houses.
Skills learnable at 5★:
Mt: 14 Range: 2
Grants Res+3. At start of combat, if foe’s HP <
100%, grants Atk/Spd+5 during combat, and if
foe initiates combat, unit can counterattack
before foe’s first attack.
After combat, if unit attacked, inflicts
Def/Res-７ on target and foes within
2 spaces of target through their next actions.
This skill can only be equipped by its original unit.
Treats foe’s Def/Res as if reduced by 50% during
If unit’s HP ≤ 75% and unit initiates combat, unit
can make a follow-up attack before foe can
Distant Guard 3
Allies within 2 spaces gain: "If foe uses bow,
dagger, magic, or staff, grants Def/Res+4
"There's nothing more fun than causing pain and death. The more blood I spill, the better!"
"Kronya says such scary things with a smile on her face..."
This page was last edited on 8 May 2020, at 00:35.
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